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<blockquote data-quote="VinylTap" data-source="post: 6032884" data-attributes="member: 6697217"><p>I'm not sure if some of you guys are the kings of slanted readings, or the DnD crew just have a knack for vagueness. </p><p></p><p>I'm sure merls is talking about a copy of the playtest most of us haven't seen. Its a good thing too, it means proper play-testing can finally begin. To be fair, I'm sure their internal play-testing has been pretty extensive at this point as well. They're just hammering most of these mechanics down close enough to move from an alpha to a beta... at least that seems to make the most sense. Its pretty rare that a company would let an alpha version of their product out to the masses, and for obvious reasons...</p><p></p><p>The simple fighter is something they've talked about since they started tinkering with CS rules, so far its basically just meant he uses his CS dice for damage. People are right about glancing blows... hopefully the team will abandon the auto-success mechanic. But even the simple fighter needs something more than CS damage dice, and they're probably attempting to balance his numbers to a level where he's publishable. </p><p></p><p>It sounds like they want a 5th spell caster at the moment, a battle-mage. I'm sure the Sorcerer isn't going anywhere. Its a really neat idea, imo-- and an easy place to push the spell casting mechanics to give a unique class-feel. They should go with it. </p><p></p><p>The system is going to attract people who want something bare-bones, because they like house rules and Next is built with house rules in mind, and also to those who want use the specialty/background options to introduce new players to the game. I really believe WOTC are on their way to a real winner here-- once the nerd-rage dust settles and new people are being introduce to the system I think its really going to find its legs.</p></blockquote><p></p>
[QUOTE="VinylTap, post: 6032884, member: 6697217"] I'm not sure if some of you guys are the kings of slanted readings, or the DnD crew just have a knack for vagueness. I'm sure merls is talking about a copy of the playtest most of us haven't seen. Its a good thing too, it means proper play-testing can finally begin. To be fair, I'm sure their internal play-testing has been pretty extensive at this point as well. They're just hammering most of these mechanics down close enough to move from an alpha to a beta... at least that seems to make the most sense. Its pretty rare that a company would let an alpha version of their product out to the masses, and for obvious reasons... The simple fighter is something they've talked about since they started tinkering with CS rules, so far its basically just meant he uses his CS dice for damage. People are right about glancing blows... hopefully the team will abandon the auto-success mechanic. But even the simple fighter needs something more than CS damage dice, and they're probably attempting to balance his numbers to a level where he's publishable. It sounds like they want a 5th spell caster at the moment, a battle-mage. I'm sure the Sorcerer isn't going anywhere. Its a really neat idea, imo-- and an easy place to push the spell casting mechanics to give a unique class-feel. They should go with it. The system is going to attract people who want something bare-bones, because they like house rules and Next is built with house rules in mind, and also to those who want use the specialty/background options to introduce new players to the game. I really believe WOTC are on their way to a real winner here-- once the nerd-rage dust settles and new people are being introduce to the system I think its really going to find its legs. [/QUOTE]
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