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<blockquote data-quote="mlund" data-source="post: 6033104" data-attributes="member: 50304"><p>Obviously the Power Pattern based balance of 4E isn't coming forward. With that off the table, there are still a lot of good things from 4E that can convert forward:</p><p></p><p>Healing Surges -> Hit Dice</p><p>Encounter Powers -> Short Rest Recovery / 5 Minute Limits</p><p>Rituals -> Ritual Casting Options</p><p>At-Will Martial Powers -> Basic Attack Rider Options</p><p>At-Will Spells -> Cantrips / Orisons</p><p>Skill Challenges -> Less Mechanically Broken Challenge System</p><p>Better Monster and Encounter Design</p><p></p><p>A lot of the Tactical Combat optional module content is probably going to be cribbed directly from 4E and maybe some from Dungeon Command.</p><p></p><p>- Marty Lund</p></blockquote><p></p>
[QUOTE="mlund, post: 6033104, member: 50304"] Obviously the Power Pattern based balance of 4E isn't coming forward. With that off the table, there are still a lot of good things from 4E that can convert forward: Healing Surges -> Hit Dice Encounter Powers -> Short Rest Recovery / 5 Minute Limits Rituals -> Ritual Casting Options At-Will Martial Powers -> Basic Attack Rider Options At-Will Spells -> Cantrips / Orisons Skill Challenges -> Less Mechanically Broken Challenge System Better Monster and Encounter Design A lot of the Tactical Combat optional module content is probably going to be cribbed directly from 4E and maybe some from Dungeon Command. - Marty Lund [/QUOTE]
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