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<blockquote data-quote="I'm A Banana" data-source="post: 6033353" data-attributes="member: 2067"><p>This has been the case historically, but needn't be the case going forward. A cleric of the god of fire, for instance, might blast enemies with holy flame from one hand and bean them with righteous hammers in the other. A cleric of the storm god might channel lightning bolts into her spears, in hand or out of of it. A cleric of the seasons might use ice (winter), lightning (spring), radiant (summer), and necrotic (autumn) all while using a blade whose hilt is wood of the Ever-Living World Tree. </p><p></p><p>The 5e cleric is said to be a creature that changes drastically depending on the deity. If this is the case, it's fairly simple to make one resembling any gish -- or fighter or rogue or cloistered "squishy wizard" healer or whatever -- you want: you simply have a deity that does that. If you have a deity that lets you use swords and cast lightning attack spells <em>bang</em>, you've got a gish. </p><p></p><p>And there's still room for the classic "Protection and Life" wall of steel that is the classic Cleric archetype in that class, too.</p><p></p><p>ALSO: It's possible that "cleric" falls under the "magic-user" category, too. I think "magic-user" is more a way to point at the fact that different classes may (or may not) use the same magic mechanics, if the DM decides that her game uses one universal magic mechanic. So that clerics (as well as druids, psions, wizards, sorcerers, warlocks, etc.) might be "Vancian" or "Point-Based" or "At-Will" depending on the magic system -- they're all "magic users."</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6033353, member: 2067"] This has been the case historically, but needn't be the case going forward. A cleric of the god of fire, for instance, might blast enemies with holy flame from one hand and bean them with righteous hammers in the other. A cleric of the storm god might channel lightning bolts into her spears, in hand or out of of it. A cleric of the seasons might use ice (winter), lightning (spring), radiant (summer), and necrotic (autumn) all while using a blade whose hilt is wood of the Ever-Living World Tree. The 5e cleric is said to be a creature that changes drastically depending on the deity. If this is the case, it's fairly simple to make one resembling any gish -- or fighter or rogue or cloistered "squishy wizard" healer or whatever -- you want: you simply have a deity that does that. If you have a deity that lets you use swords and cast lightning attack spells [I]bang[/I], you've got a gish. And there's still room for the classic "Protection and Life" wall of steel that is the classic Cleric archetype in that class, too. ALSO: It's possible that "cleric" falls under the "magic-user" category, too. I think "magic-user" is more a way to point at the fact that different classes may (or may not) use the same magic mechanics, if the DM decides that her game uses one universal magic mechanic. So that clerics (as well as druids, psions, wizards, sorcerers, warlocks, etc.) might be "Vancian" or "Point-Based" or "At-Will" depending on the magic system -- they're all "magic users." [/QUOTE]
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