Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Thoughts on E6 (Paladins, Rangers, Bards, and Gestalt Classing)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dragonblade275" data-source="post: 3660479" data-attributes="member: 32045"><p>I like your ideas. I've been thinking about ways to do Gestalt E6 for a long, long, time.</p><p></p><p>I like your suggestion of shifting the spell tables of classes like the Paladin & Ranger one notch down so as to make one higher level of spells available to them at 6th level.</p><p></p><p>I, also, think that Gestalt E6 is a very good idea. And, I kinda like the idea of keeping the classes fixed in a Gestalt E6 game (no multiclassing). However, I'm not sure that restricting multiclassing is the only or best way to fix the potential problems with multiclass Gestalt builds (the biggest of which that comes to mind is the +2 saving throw bump that a character gets in at least one save when he or she multiclasses... but that's possibly a problem in regular D20 3.5, too...)</p><p></p><p>I plan on running Gestalt E6 in the very near future as a test campaign. Probably will start with only one player, for testing, and build from there.</p><p></p><p>I really liked the idea of shifting the spellcasting for paladins and rangers. Very nice.</p></blockquote><p></p>
[QUOTE="Dragonblade275, post: 3660479, member: 32045"] I like your ideas. I've been thinking about ways to do Gestalt E6 for a long, long, time. I like your suggestion of shifting the spell tables of classes like the Paladin & Ranger one notch down so as to make one higher level of spells available to them at 6th level. I, also, think that Gestalt E6 is a very good idea. And, I kinda like the idea of keeping the classes fixed in a Gestalt E6 game (no multiclassing). However, I'm not sure that restricting multiclassing is the only or best way to fix the potential problems with multiclass Gestalt builds (the biggest of which that comes to mind is the +2 saving throw bump that a character gets in at least one save when he or she multiclasses... but that's possibly a problem in regular D20 3.5, too...) I plan on running Gestalt E6 in the very near future as a test campaign. Probably will start with only one player, for testing, and build from there. I really liked the idea of shifting the spellcasting for paladins and rangers. Very nice. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Thoughts on E6 (Paladins, Rangers, Bards, and Gestalt Classing)
Top