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Thoughts on Running "Always on Time"
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<blockquote data-quote="ltclnlbrain" data-source="post: 5975273" data-attributes="member: 12882"><p>Yeah, we normally play every Sunday for about 6 hours on average. We usually move pretty quickly, keeping pace with Pathfinder Adventure Paths as they come out. For Zeitgeist, though, the players are much more into the roleplaying aspects of things and take more time discussing things in character than in most of the other games I run for them--a testament to how awesome the NPCs, story, and setting are. Also, the players are more aware of the potential consequences of their actions as opposed to just kicking in a door and fighting monsters.</p><p></p><p>August is going to be a busy month for most of us so our regular schedule will probably get disrupted for a week or two. Still, I'm very much looking forward to getting my hands on Cauldron Born to see what lies ahead. Is there any chance you might be able to e-mail me the pre-layout version once it's done? You did so before with Always on Time, and the extra preparation time helped immensely. My e-mail's <a href="mailto:ltclnlbrain@hotmail.com">ltclnlbrain@hotmail.com</a>.</p><p></p><p>If not, I'll just have to go crazy with anticipation. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="ltclnlbrain, post: 5975273, member: 12882"] Yeah, we normally play every Sunday for about 6 hours on average. We usually move pretty quickly, keeping pace with Pathfinder Adventure Paths as they come out. For Zeitgeist, though, the players are much more into the roleplaying aspects of things and take more time discussing things in character than in most of the other games I run for them--a testament to how awesome the NPCs, story, and setting are. Also, the players are more aware of the potential consequences of their actions as opposed to just kicking in a door and fighting monsters. August is going to be a busy month for most of us so our regular schedule will probably get disrupted for a week or two. Still, I'm very much looking forward to getting my hands on Cauldron Born to see what lies ahead. Is there any chance you might be able to e-mail me the pre-layout version once it's done? You did so before with Always on Time, and the extra preparation time helped immensely. My e-mail's [email]ltclnlbrain@hotmail.com[/email]. If not, I'll just have to go crazy with anticipation. ;) [/QUOTE]
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