Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
Thread Recompilation - Places
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="El Jefe" data-source="post: 2453573" data-attributes="member: 19990"><p><strong>(Adventure) Dwarven Golems and Old Ruins (GaryH Judging)</strong></p><p></p><p>I left all the Allimon-specific information out, since that has been covered previously.</p><p></p><p>Some interesting facts:</p><p></p><ul> <li data-xf-list-type="ul">There is a merchant’s bazaar near the Red Dragon Inn.</li> <li data-xf-list-type="ul">There are a number of tiny watering holes between Orussus and Allimon.</li> <li data-xf-list-type="ul">There are at least two dealers of donkeys, mules, and beasts of burden in Orussus. One is a dwarf who trains animals for underground exploration, the other trains beasts for use on farms and such.</li> <li data-xf-list-type="ul">To get from the plaza outside the Red Dragon Inn to the west gate of Orussus, one must first go north.</li> <li data-xf-list-type="ul">The road from Orussus to Allimon fords a small stream that swells mightily during the spring.</li> <li data-xf-list-type="ul">Two days travel from Orussus on the road to Allimon lies a cave that is the entrance to the abandoned Dwarven city of Talley-oh. The path to the cave crosses the same stream that the road also fords about 3 miles from the road.</li> <li data-xf-list-type="ul">Two days travel from Orussus on the road to Allimon, forests lie near the road. There are snakes in those forests.</li> <li data-xf-list-type="ul">On the path to the cave, the narrowest ford is about 3 feet deep and 10 feet wide.</li> <li data-xf-list-type="ul">The stream that crosses the road to Allimon is a salmon stream, and bears inhabit the area.</li> <li data-xf-list-type="ul">The cave that is the entrance to Talley-oh lies about a mile past the stream crossing, or about 4 miles in all from the road.</li> <li data-xf-list-type="ul">There is a ditch, large enough to provide cover for an adventurer, a few hundred feet from the stream crossing near the cave that is the entrance to Talley-oh.</li> </ul><p>There is this description of the entrance to the tunnel system leading to Talley-oh:</p><p></p><p style="margin-left: 20px">After about a quarter mile, the storm seems to let up a bit, an opening in the sky is overhead, and you are now on a cliff overlooking what appears to be a tiny canyon with a hole in the cliff-face on the far side.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">The cavern is 140 feet deep, the hole is on the opposite side of the canyon 80 feet down. The canyon is 40 feet across, and a little over 200 feet wide from side to side. On the opposite side of the canyon, a sturdy chain ladder and pully system seem to be built securely into the ground above the cliff face. These implements lead into the cavern, the opening being roughly 7-8 feet on all sides. The cliff is very smooth from rain and mud flowing over the sides.</p> <p style="margin-left: 20px"></p><p></p><p>And this further description of the area:</p><p></p><p style="margin-left: 20px">(The canyon is 200 or so feet in length, it looks something like the ground looks when an axe cuts into mud, but this looks more like a huge axe into rock, a few times at different angles. It should be really simple to walk the 100 feet to either end, and then around to the repelling equipment.)</p><p></p><p>And these further facts from the adventure: <ul> <li data-xf-list-type="ul">There may or may not be a rope ladder leading down to the entrance of the cave.</li> <li data-xf-list-type="ul">There is a college at Allimon.</li> <li data-xf-list-type="ul">The dwarven hub-city of Talley-oh is abandoned.</li> <li data-xf-list-type="ul">The entrance tunnel to Talley-oh slopes down at a 15 degree angle and runs for 8 miles. About quarter of a mile in lies a hollow bronze sphere 9 feet in diameter, halfway embedded in the ground.</li> <li data-xf-list-type="ul">The entrance tunnel to Talley-oh has irregular steps to confuse attackers.</li> <li data-xf-list-type="ul">Some system of boards was once used at the entrance tunnel to Tally-oh to allow wheeled vehicles to travel the tunnel. The boards have deteriorated.</li> <li data-xf-list-type="ul">Some distance down the entrance tunnel to Talley-oh are two 2.5 foot holes in the wall, across from each other. These are probably ventilation shafts.</li> <li data-xf-list-type="ul">Some way past the ventilation shafts, the tunnel to Talley-oh opens up slightly and is blocked by two bronze doors.</li> <li data-xf-list-type="ul">Underneath the bronze doors gaurding the entrance to Talley-oh is a crank and winch arrangement for opening them.</li> <li data-xf-list-type="ul">Inside the gate to Talley-oh is a large room, perhaps 90 feet wide. Ramps head down to the left and right.</li> <li data-xf-list-type="ul">A hollow bronze sphere lies embedded in the ground in the passage to the left from the room behind the gates in the tunnel to Talley-oh.</li> <li data-xf-list-type="ul">A few thousand feet down the left tunnel from the room behind the gates to Talley-oh lies the entrance to a 5 foot wide corridor. 150 feet down this corridor are the charred remains of some barrels once stacked against one side of the passage.</li> <li data-xf-list-type="ul">At the end of a 150-foot side passage a few thousand feet inside the gates to Talley-oh, the corridor opens up into a room with levers, gears, chains, and bronze pipes on the walls. This is a control room that operates many of the mechanisms in the complex.</li> <li data-xf-list-type="ul">The chamber with the reservoir on the tunnel to Talley-oh is 200 feet in diameter, with several dwarven contraptions buried in the floor and a spherical illuminating device half buried in the wall.</li> <li data-xf-list-type="ul">The metal sphere buried in the wall of the reservoir room on the entrance tunnel to Talley-oh is about 3 meters in diameter, covered in creases that form a web on its surface, with 5 bronze pipes coming out of its base. Three of the pipes have hand cranks attached. From left to right the pipes are: crank labeled (in Dwarven) "Cool Aether", no crank, crank labeled "Siphoning", no crank, and crank labeled "Hot Aether". The sphere sounds hollow if struck, and reeks of magic.</li> <li data-xf-list-type="ul">About 8 hours west of the cave that is the entrance to Talley-oh is a small river.</li> <li data-xf-list-type="ul">Some distance (over a mile) south of the road from Orussus to Allimon lies a path leading to Allimon. A fallen bridge marks a crossing over a small river.</li> </ul></blockquote><p></p>
[QUOTE="El Jefe, post: 2453573, member: 19990"] [b](Adventure) Dwarven Golems and Old Ruins (GaryH Judging)[/b] I left all the Allimon-specific information out, since that has been covered previously. Some interesting facts: [list] [*]There is a merchant’s bazaar near the Red Dragon Inn. [*]There are a number of tiny watering holes between Orussus and Allimon. [*]There are at least two dealers of donkeys, mules, and beasts of burden in Orussus. One is a dwarf who trains animals for underground exploration, the other trains beasts for use on farms and such. [*]To get from the plaza outside the Red Dragon Inn to the west gate of Orussus, one must first go north. [*]The road from Orussus to Allimon fords a small stream that swells mightily during the spring. [*]Two days travel from Orussus on the road to Allimon lies a cave that is the entrance to the abandoned Dwarven city of Talley-oh. The path to the cave crosses the same stream that the road also fords about 3 miles from the road. [*]Two days travel from Orussus on the road to Allimon, forests lie near the road. There are snakes in those forests. [*]On the path to the cave, the narrowest ford is about 3 feet deep and 10 feet wide. [*]The stream that crosses the road to Allimon is a salmon stream, and bears inhabit the area. [*]The cave that is the entrance to Talley-oh lies about a mile past the stream crossing, or about 4 miles in all from the road. [*]There is a ditch, large enough to provide cover for an adventurer, a few hundred feet from the stream crossing near the cave that is the entrance to Talley-oh. [/list] There is this description of the entrance to the tunnel system leading to Talley-oh: [INDENT]After about a quarter mile, the storm seems to let up a bit, an opening in the sky is overhead, and you are now on a cliff overlooking what appears to be a tiny canyon with a hole in the cliff-face on the far side. The cavern is 140 feet deep, the hole is on the opposite side of the canyon 80 feet down. The canyon is 40 feet across, and a little over 200 feet wide from side to side. On the opposite side of the canyon, a sturdy chain ladder and pully system seem to be built securely into the ground above the cliff face. These implements lead into the cavern, the opening being roughly 7-8 feet on all sides. The cliff is very smooth from rain and mud flowing over the sides. [/indent] And this further description of the area: [INDENT](The canyon is 200 or so feet in length, it looks something like the ground looks when an axe cuts into mud, but this looks more like a huge axe into rock, a few times at different angles. It should be really simple to walk the 100 feet to either end, and then around to the repelling equipment.)[/indent] And these further facts from the adventure:[list] [*]There may or may not be a rope ladder leading down to the entrance of the cave. [*]There is a college at Allimon. [*]The dwarven hub-city of Talley-oh is abandoned. [*]The entrance tunnel to Talley-oh slopes down at a 15 degree angle and runs for 8 miles. About quarter of a mile in lies a hollow bronze sphere 9 feet in diameter, halfway embedded in the ground. [*]The entrance tunnel to Talley-oh has irregular steps to confuse attackers. [*]Some system of boards was once used at the entrance tunnel to Tally-oh to allow wheeled vehicles to travel the tunnel. The boards have deteriorated. [*]Some distance down the entrance tunnel to Talley-oh are two 2.5 foot holes in the wall, across from each other. These are probably ventilation shafts. [*]Some way past the ventilation shafts, the tunnel to Talley-oh opens up slightly and is blocked by two bronze doors. [*]Underneath the bronze doors gaurding the entrance to Talley-oh is a crank and winch arrangement for opening them. [*]Inside the gate to Talley-oh is a large room, perhaps 90 feet wide. Ramps head down to the left and right. [*]A hollow bronze sphere lies embedded in the ground in the passage to the left from the room behind the gates in the tunnel to Talley-oh. [*]A few thousand feet down the left tunnel from the room behind the gates to Talley-oh lies the entrance to a 5 foot wide corridor. 150 feet down this corridor are the charred remains of some barrels once stacked against one side of the passage. [*]At the end of a 150-foot side passage a few thousand feet inside the gates to Talley-oh, the corridor opens up into a room with levers, gears, chains, and bronze pipes on the walls. This is a control room that operates many of the mechanisms in the complex. [*]The chamber with the reservoir on the tunnel to Talley-oh is 200 feet in diameter, with several dwarven contraptions buried in the floor and a spherical illuminating device half buried in the wall. [*]The metal sphere buried in the wall of the reservoir room on the entrance tunnel to Talley-oh is about 3 meters in diameter, covered in creases that form a web on its surface, with 5 bronze pipes coming out of its base. Three of the pipes have hand cranks attached. From left to right the pipes are: crank labeled (in Dwarven) "Cool Aether", no crank, crank labeled "Siphoning", no crank, and crank labeled "Hot Aether". The sphere sounds hollow if struck, and reeks of magic. [*]About 8 hours west of the cave that is the entrance to Talley-oh is a small river. [*]Some distance (over a mile) south of the road from Orussus to Allimon lies a path leading to Allimon. A fallen bridge marks a crossing over a small river. [/list] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
Thread Recompilation - Places
Top