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Threadsplit about rogue sneak attack.
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<blockquote data-quote="Kelvor Ravenstar" data-source="post: 6000136" data-attributes="member: 33291"><p>For me, either Rogues need a lesser version of Sneak Attack that doesn't require advantage (I'd put it at half SA dice or half - 1d6 SA dice), or the ways that Rogues can get Sneak Attack should be expanded.</p><p>The best idea I've had while reading this thread was that Rogues can deal Sneak Attack damage when they have advantage OR when the creature they are attacking is attacking at disadvantage. </p><p>Currently the only ways this can occur without the Rogue already have advantage are when the target is Intoxicated, or when the target is attacking with a ranged weapon in melee. These circumstances aren't likely to come up often enough, and are a bit too complicated for the class feature. Players and DMs would have to remember whether the target had attacked with a ranged weapon on its last turn. This could in turn lead to the free action ridiculousness of monsters attacking with a bow then switching back to a melee weapon at the end of their turn.</p><p></p><p>The best tactic for Rogues to deal damage in the current playtest is to Hide-Attack-Hide, and find places to hide where they hope the DM will trigger opportunity attacks by leaving the Rogue's threatened area. Since Opportunity Attacks are reaction attacks with advantage, Rogues can deal Sneak Attack damage on OA during rounds when they have not already used their Sneak Attack. This is very situational, and will not likely occur often enough for some Rogue players to feel like their are contributing as much as possible. I know I would not like to spend my turn hiding and not be able to attack.</p></blockquote><p></p>
[QUOTE="Kelvor Ravenstar, post: 6000136, member: 33291"] For me, either Rogues need a lesser version of Sneak Attack that doesn't require advantage (I'd put it at half SA dice or half - 1d6 SA dice), or the ways that Rogues can get Sneak Attack should be expanded. The best idea I've had while reading this thread was that Rogues can deal Sneak Attack damage when they have advantage OR when the creature they are attacking is attacking at disadvantage. Currently the only ways this can occur without the Rogue already have advantage are when the target is Intoxicated, or when the target is attacking with a ranged weapon in melee. These circumstances aren't likely to come up often enough, and are a bit too complicated for the class feature. Players and DMs would have to remember whether the target had attacked with a ranged weapon on its last turn. This could in turn lead to the free action ridiculousness of monsters attacking with a bow then switching back to a melee weapon at the end of their turn. The best tactic for Rogues to deal damage in the current playtest is to Hide-Attack-Hide, and find places to hide where they hope the DM will trigger opportunity attacks by leaving the Rogue's threatened area. Since Opportunity Attacks are reaction attacks with advantage, Rogues can deal Sneak Attack damage on OA during rounds when they have not already used their Sneak Attack. This is very situational, and will not likely occur often enough for some Rogue players to feel like their are contributing as much as possible. I know I would not like to spend my turn hiding and not be able to attack. [/QUOTE]
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