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<blockquote data-quote="the Jester" data-source="post: 4517270" data-attributes="member: 1210"><p><strong>Jorr</strong></p><p></p><p>“Where did the speaker guy say that this guide guy is, again?” Kifla’s voice holds more than a hint of reproach. She has to hurry to keep up; her little gnome legs have to work hard to match the distance her larger friends cover. </p><p></p><p>Barouk glances over his shoulder at her. Dourly, he replies, “There’s supposed to be a trail that leads off to the right of the path at some point in a few miles. It leads to his home.”</p><p></p><p>“Isn’t there any way we can speed this up?” the gnome whines. </p><p></p><p>Barouk just sighs. “We have to travel, Kifla. Just like we have been walking ever since we left Alathion, what seems like centuries ago. No, there’s no way to speed this up.”</p><p></p><p>“Actually,” Severin says thoughtfully, “maybe there is.” He halts, squints at the sky, glances at the shadows of the trees, marks some landmarks with his mind, and goes on, “Maybe we can cut across country. Assuming that Speaker Wiston’s directions were fairly accurate, I have a pretty good idea of where we would need to go. And I was thinking that we might want to avoid the main road- after all, if there are goblins up ahead, they’re bound to be watching the road for trouble or easy pickings.”</p><p></p><p>“Good point,” nods Gorsh. “And I know the woods around here fairly well, so we shouldn’t get too lost.”</p><p></p><p>“All right, then, it’s decided.” With that, Severin leads the party away from the main road at an angle into the woods. They move for about a mile before they encounter a little-traveled trail that leads to the right, and they take this, hoping that it will lead them to Jorr. Soon enough, they come upon a cabin. As they approach, three dogs bound out, snarling and barking, and rush up to our heroes, snapping and keeping them at bay. </p><p></p><p>“Good dog,” Severin says firmly. “Good guard. Sit.” He begins attempting to calm the dogs. But Kifla has no patience for such things, and the dogs are big and scary- so she casts <em>sleep</em> on them, putting the two that Severin doesn’t have under control yet into a state of slumber.</p><p></p><p>“Hey! What are you doing to my dogs?” a gruff voice shouts from the cabin. The party turns to look- and they find themselves looking at an angry, grizzled man with a bow trained on them.</p><p></p><p>“They’re fine,” Kifla squeaks. “I just told them to go to sleep. They were scaring me.” She clasps her hands together and blinks innocently at the archer.</p><p></p><p>He scowls. </p><p></p><p>“They’ll wake up in a few minutes,” Kifla adds.</p><p></p><p>The man continues to scowl. After a tense moment, he rasps, “What do you all want?”</p><p></p><p>“We want your help,” Barouk replies. “We understand you can help guide us around the area. Drellin’s Ferry has been having a lot of trouble with goblins lately, and we’re here to help them.” He pauses, then says, “You are Jorr, right?”</p><p></p><p>The archer scowls some more. “Got no use for goblins,” he admits. “Yup, I’m Jorr.” His eyes flick to the sleeping dogs as Gorsh shakes one awake. “All right, so long as my dogs are all right, I’m your man.” His scowl deepens. “I <em>hate</em> goblins. Yeah, I’ve seen worgs and troublemakers all over lately. Specially the Dawn Way.”</p><p></p><p>“Where do you think they’re lairing?” asks Severin. “We should try to take out their leadership, if we can.”</p><p></p><p>“Well, they live up yonder in the mountains, but it seems to me like there’s a big war party in the forest. Maybe they came down the Old Forest Road, might be they came from Skull Gorge.” He lowers his bow warily and rubs his stubbly chin. “My money is on Skull Gorge. Speaking of money, I want five gold a day- or ten if you’re thinkin’ of going somewhere dangerous.”</p><p></p><p>“Done,” Kifla and Severin say together, before Barouk can object to the price. </p><p></p><p>“Let me grab my things.”</p><p></p><p><em><strong>Next Time:</strong></em> Tragedy strikes our heroes as death steals one of them away!</p></blockquote><p></p>
[QUOTE="the Jester, post: 4517270, member: 1210"] [b]Jorr[/b] “Where did the speaker guy say that this guide guy is, again?” Kifla’s voice holds more than a hint of reproach. She has to hurry to keep up; her little gnome legs have to work hard to match the distance her larger friends cover. Barouk glances over his shoulder at her. Dourly, he replies, “There’s supposed to be a trail that leads off to the right of the path at some point in a few miles. It leads to his home.” “Isn’t there any way we can speed this up?” the gnome whines. Barouk just sighs. “We have to travel, Kifla. Just like we have been walking ever since we left Alathion, what seems like centuries ago. No, there’s no way to speed this up.” “Actually,” Severin says thoughtfully, “maybe there is.” He halts, squints at the sky, glances at the shadows of the trees, marks some landmarks with his mind, and goes on, “Maybe we can cut across country. Assuming that Speaker Wiston’s directions were fairly accurate, I have a pretty good idea of where we would need to go. And I was thinking that we might want to avoid the main road- after all, if there are goblins up ahead, they’re bound to be watching the road for trouble or easy pickings.” “Good point,” nods Gorsh. “And I know the woods around here fairly well, so we shouldn’t get too lost.” “All right, then, it’s decided.” With that, Severin leads the party away from the main road at an angle into the woods. They move for about a mile before they encounter a little-traveled trail that leads to the right, and they take this, hoping that it will lead them to Jorr. Soon enough, they come upon a cabin. As they approach, three dogs bound out, snarling and barking, and rush up to our heroes, snapping and keeping them at bay. “Good dog,” Severin says firmly. “Good guard. Sit.” He begins attempting to calm the dogs. But Kifla has no patience for such things, and the dogs are big and scary- so she casts [i]sleep[/i] on them, putting the two that Severin doesn’t have under control yet into a state of slumber. “Hey! What are you doing to my dogs?” a gruff voice shouts from the cabin. The party turns to look- and they find themselves looking at an angry, grizzled man with a bow trained on them. “They’re fine,” Kifla squeaks. “I just told them to go to sleep. They were scaring me.” She clasps her hands together and blinks innocently at the archer. He scowls. “They’ll wake up in a few minutes,” Kifla adds. The man continues to scowl. After a tense moment, he rasps, “What do you all want?” “We want your help,” Barouk replies. “We understand you can help guide us around the area. Drellin’s Ferry has been having a lot of trouble with goblins lately, and we’re here to help them.” He pauses, then says, “You are Jorr, right?” The archer scowls some more. “Got no use for goblins,” he admits. “Yup, I’m Jorr.” His eyes flick to the sleeping dogs as Gorsh shakes one awake. “All right, so long as my dogs are all right, I’m your man.” His scowl deepens. “I [i]hate[/i] goblins. Yeah, I’ve seen worgs and troublemakers all over lately. Specially the Dawn Way.” “Where do you think they’re lairing?” asks Severin. “We should try to take out their leadership, if we can.” “Well, they live up yonder in the mountains, but it seems to me like there’s a big war party in the forest. Maybe they came down the Old Forest Road, might be they came from Skull Gorge.” He lowers his bow warily and rubs his stubbly chin. “My money is on Skull Gorge. Speaking of money, I want five gold a day- or ten if you’re thinkin’ of going somewhere dangerous.” “Done,” Kifla and Severin say together, before Barouk can object to the price. “Let me grab my things.” [i][b]Next Time:[/b][/i][b][/b] Tragedy strikes our heroes as death steals one of them away! [/QUOTE]
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