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<blockquote data-quote="the Jester" data-source="post: 5172613" data-attributes="member: 1210"><p>Sadly, that is likely to be the last update in this story hour. Several of the players relocated or had babies; I ended up moving the remaining guy into my "alpha" game (see The Fall of Civlization, in my sig) where he plays Summer, er Autumn, er whatever based on the season.</p><p></p><p>This group was a lot of fun. I wish it had gone on longer- <em>Red Hand of Doom</em> was a great module, and I really wanted to play it out; the group was really fun in pretty much all of its permutations; and I really had a wonderfully cool idea for the eventual campaign arc that related to the title- the Three Kingdoms of Forinthia and the magic sword that had been stolen that bound them together by treaty, symbolism and magic. (Readers of my various epic level 3e story hours may recall God-Emperor Prayzose having some political issues with this.) </p><p></p><p>The cool thing about good ideas that you don't get to use is that you may get your chance later. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Here's hoping that the <em>Sword of the South Kingdom</em> and the accompanying storyline gets resolved one of these days, as it's been out there dangling since a group in around 2002 or 2003!</p><p></p><p>And you never know- it's just barely possible that, one day, we might get back together and play this out. I'd love it. But meantime, it was fun, and I'm sorry this particular ride is over. <img src="http://www.enworld.org/forum/images/smilies/cry.png" class="smilie" loading="lazy" alt=":.-(" title="Cry :.-(" data-shortname=":.-(" /></p></blockquote><p></p>
[QUOTE="the Jester, post: 5172613, member: 1210"] Sadly, that is likely to be the last update in this story hour. Several of the players relocated or had babies; I ended up moving the remaining guy into my "alpha" game (see The Fall of Civlization, in my sig) where he plays Summer, er Autumn, er whatever based on the season. This group was a lot of fun. I wish it had gone on longer- [i]Red Hand of Doom[/i] was a great module, and I really wanted to play it out; the group was really fun in pretty much all of its permutations; and I really had a wonderfully cool idea for the eventual campaign arc that related to the title- the Three Kingdoms of Forinthia and the magic sword that had been stolen that bound them together by treaty, symbolism and magic. (Readers of my various epic level 3e story hours may recall God-Emperor Prayzose having some political issues with this.) The cool thing about good ideas that you don't get to use is that you may get your chance later. :) Here's hoping that the [i]Sword of the South Kingdom[/i] and the accompanying storyline gets resolved one of these days, as it's been out there dangling since a group in around 2002 or 2003! And you never know- it's just barely possible that, one day, we might get back together and play this out. I'd love it. But meantime, it was fun, and I'm sorry this particular ride is over. :.-( [/QUOTE]
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