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Three Races (Drowned, Deathtouched, God-touched)
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<blockquote data-quote="Sound of Azure" data-source="post: 2958970" data-attributes="member: 40749"><p><strong>Creative Block!</strong></p><p></p><p>Aargh! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /> </p><p></p><p>Having some trouble coming up with interesting, flavourful abilities for the third race, the Devata, or God-touched. They are setting specific at present, but I can imagine them becoming more generic. They could be an alternate version of the Aasimar in some campaigns, for instance. Aiming for +0 LA...</p><p></p><p>Here's what I have so far.</p><p></p><p><strong>True Asturian / Devata / God - Touched</strong></p><p></p><p>In the legends of the Asturian people, they were created from the blood of the Deva Astur. As they live, die, and are reborn, each Asturian’s soul- their divine spark- learns and grows closer to true communion with their King and God. Those who have achieved a greater purity of soul are sometimes reborn as Devata, also known as True Asturians, or God-touched.</p><p></p><p><strong>Personality: </strong> Devata tend to have very even temperaments, and are often expected to exemplify the virtues of the society in which they were raised.</p><p><strong>Physical Description:</strong> Marked by their unblemished appearance and golden hued eyes, Devata are markedly different to ordinary humans. Their features tend to be graceful and distinguished, and their bodies seem to radiate energy and power, but otherwise follow the appearance of their human parents.</p><p><strong>Relations:</strong> Devata have no culture of their own, and inherit the prejudices of their parent culture.</p><p><strong>Alignment:</strong> Devata are still essentially human, and tend to no particular alignment, not even neutrality. </p><p><strong>Lands:</strong> Devata have no lands of their own, living amongst humans. Due to their auspicious birth, they are often seen as lucky in most communities. </p><p><strong>Religion:</strong> By their nature, Devata are aligned with a particular deity, spirit, or way of life. There are those that reject their heritage and follow their own way, perhaps learning something their soul could not otherwise learn by following their old ways.</p><p><strong>Language:</strong> Devata speak Common, or the languages of the culture they were born into.</p><p><strong>Names:</strong> Devata take their names from their parent culture.</p><p><strong>Adventurers:</strong> Devata excel in many fields, and typically have great devotion to their people. Some tire of the attention they receive amongst their communities and strike out on their own.</p><p></p><p></p><p><strong>Devata Racial Traits</strong></p><p>Devata have the following racial traits.</p><p></p><p><strong>Medium:</strong> As Medium creatures, Devata have no special bonuses or penalties due to their size.</p><p><strong>Spirit Subtype:</strong> Devata have the spirit subtype, which means they can be affected by spells that specifically target spirits, such as <em>protection from spirits</em> and <em>invisibility to spirits</em>. Their human ancestry makes them humanoids, however, so they are also affected by spells such as <em>charm person</em> and <em>hold person</em>.</p><p><strong>Divine Soul:</strong> Devata receive a +2 racial bonus on Will saves. A Devata’s mind is their own.</p><p><strong>Focused:</strong> +2 racial bonus on Concentration checks. Devata are good at focusing their minds.</p><p><strong>Favoured:</strong> Devata receive a +2 racial bonus on Diplomacy checks when interacting with followers of their culture’s primary religion, and with servants of their patron. In a contemporary campaign, this bonus would apply to Outsiders of the character’s alignment.</p><p><strong>Favoured Class:</strong> Favoured Soul or Monk (If core only)</p></blockquote><p></p>
[QUOTE="Sound of Azure, post: 2958970, member: 40749"] [b]Creative Block![/b] Aargh! :( Having some trouble coming up with interesting, flavourful abilities for the third race, the Devata, or God-touched. They are setting specific at present, but I can imagine them becoming more generic. They could be an alternate version of the Aasimar in some campaigns, for instance. Aiming for +0 LA... Here's what I have so far. [B]True Asturian / Devata / God - Touched[/B] In the legends of the Asturian people, they were created from the blood of the Deva Astur. As they live, die, and are reborn, each Asturian’s soul- their divine spark- learns and grows closer to true communion with their King and God. Those who have achieved a greater purity of soul are sometimes reborn as Devata, also known as True Asturians, or God-touched. [B]Personality: [/B] Devata tend to have very even temperaments, and are often expected to exemplify the virtues of the society in which they were raised. [B]Physical Description:[/B] Marked by their unblemished appearance and golden hued eyes, Devata are markedly different to ordinary humans. Their features tend to be graceful and distinguished, and their bodies seem to radiate energy and power, but otherwise follow the appearance of their human parents. [B]Relations:[/B] Devata have no culture of their own, and inherit the prejudices of their parent culture. [B]Alignment:[/B] Devata are still essentially human, and tend to no particular alignment, not even neutrality. [B]Lands:[/B] Devata have no lands of their own, living amongst humans. Due to their auspicious birth, they are often seen as lucky in most communities. [B]Religion:[/B] By their nature, Devata are aligned with a particular deity, spirit, or way of life. There are those that reject their heritage and follow their own way, perhaps learning something their soul could not otherwise learn by following their old ways. [B]Language:[/B] Devata speak Common, or the languages of the culture they were born into. [B]Names:[/B] Devata take their names from their parent culture. [B]Adventurers:[/B] Devata excel in many fields, and typically have great devotion to their people. Some tire of the attention they receive amongst their communities and strike out on their own. [B]Devata Racial Traits[/B] Devata have the following racial traits. [B]Medium:[/B] As Medium creatures, Devata have no special bonuses or penalties due to their size. [B]Spirit Subtype:[/B] Devata have the spirit subtype, which means they can be affected by spells that specifically target spirits, such as [I]protection from spirits[/I] and [I]invisibility to spirits[/I]. Their human ancestry makes them humanoids, however, so they are also affected by spells such as [I]charm person[/I] and [I]hold person[/I]. [B]Divine Soul:[/B] Devata receive a +2 racial bonus on Will saves. A Devata’s mind is their own. [B]Focused:[/B] +2 racial bonus on Concentration checks. Devata are good at focusing their minds. [B]Favoured:[/B] Devata receive a +2 racial bonus on Diplomacy checks when interacting with followers of their culture’s primary religion, and with servants of their patron. In a contemporary campaign, this bonus would apply to Outsiders of the character’s alignment. [B]Favoured Class:[/B] Favoured Soul or Monk (If core only) [/QUOTE]
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