Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
D&D Older Editions
Throwing ideas, seeing what sticks (and what stinks)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MoutonRustique" data-source="post: 7403324" data-attributes="member: 22362"><p><span style="font-size: 12px"><strong>Ritualistically Tiered</strong></span></p><p>The hard level gated rituals are, at times, hurdles to the powers I want the PCs to have and the stories I'm going for.</p><p></p><p>Proposal: rituals are now gated by tier instead of level</p><p></p><p>My proposed implementation:</p><ul> <li data-xf-list-type="ul">rituals are gated by 1/2 tier (5 levels)</li> <li data-xf-list-type="ul">all rituals require a caster check (skill check) which is a moderate difficulty check at the ritual's level</li> <li data-xf-list-type="ul">a failure on the caster check means that all time spent is lost and 1/2 the components are expended without effect</li> <li data-xf-list-type="ul">on a "1" on the caster check, the focus (if any) breaks - <em>I admit, I just want to screw with my players a bit on this one</em></li> <li data-xf-list-type="ul">a caster whose level equals or exceeds the ritual's level doesn't need to make a caster check</li> </ul><p></p><p>... I'm wondering if gating the rituals is required at all - I'm just worried about all those finiky bonuses to [Arcana]: without those hard gates, I can see players getting access to plot devices a good deal beyond their regular means...</p><p></p><p>Perhaps having a more robust system for increasing effective caster level would serve better: locations that allow a 2-3 level adjustment to type X rituals, an item that make type Y easier to use, etc.</p></blockquote><p></p>
[QUOTE="MoutonRustique, post: 7403324, member: 22362"] [SIZE=3][B]Ritualistically Tiered[/B][/SIZE] The hard level gated rituals are, at times, hurdles to the powers I want the PCs to have and the stories I'm going for. Proposal: rituals are now gated by tier instead of level My proposed implementation: [LIST] [*]rituals are gated by 1/2 tier (5 levels) [*]all rituals require a caster check (skill check) which is a moderate difficulty check at the ritual's level [*]a failure on the caster check means that all time spent is lost and 1/2 the components are expended without effect [*]on a "1" on the caster check, the focus (if any) breaks - [I]I admit, I just want to screw with my players a bit on this one[/I] [*]a caster whose level equals or exceeds the ritual's level doesn't need to make a caster check [/LIST] ... I'm wondering if gating the rituals is required at all - I'm just worried about all those finiky bonuses to [Arcana]: without those hard gates, I can see players getting access to plot devices a good deal beyond their regular means... Perhaps having a more robust system for increasing effective caster level would serve better: locations that allow a 2-3 level adjustment to type X rituals, an item that make type Y easier to use, etc. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
Throwing ideas, seeing what sticks (and what stinks)
Top