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General Tabletop Discussion
D&D Older Editions
Throwing ideas, seeing what sticks (and what stinks)
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7489058" data-attributes="member: 82106"><p>Hmmm, it never seemed quite so impressive to me. I mean, yes, you improve, but again, the same old weaker monsters CAN still hurt you, and not just 'a scratch', taking 10 points of actual damage is fairly ugly. Maybe you have enough 'get out of jail free' cards and DR and such that it won't worry you to nearly the degree it would in a D&D-like. Still, in 4e a high paragon character can only be hit by an orc on a 20 (at best), AND has roughly 7x more hit points than he did at level 1 (maybe even over 10x more for characters that started with low CON). The orc simply cannot do significant damage unless the character stands around and doesn't bother to deal with it. 10 orcs wouldn't represent any bother to a 20th level 4e fighter, he can just walk away from them. In DW that wouldn't work at all...</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7489058, member: 82106"] Hmmm, it never seemed quite so impressive to me. I mean, yes, you improve, but again, the same old weaker monsters CAN still hurt you, and not just 'a scratch', taking 10 points of actual damage is fairly ugly. Maybe you have enough 'get out of jail free' cards and DR and such that it won't worry you to nearly the degree it would in a D&D-like. Still, in 4e a high paragon character can only be hit by an orc on a 20 (at best), AND has roughly 7x more hit points than he did at level 1 (maybe even over 10x more for characters that started with low CON). The orc simply cannot do significant damage unless the character stands around and doesn't bother to deal with it. 10 orcs wouldn't represent any bother to a 20th level 4e fighter, he can just walk away from them. In DW that wouldn't work at all... [/QUOTE]
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