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<blockquote data-quote="Verys Arkon" data-source="post: 4662596" data-attributes="member: 60891"><p>I too have been trying to link the adventures together a little more clearly.</p><p></p><p>I've decided that I'll use the Ashen Covenant (from Dragon) as one of the campaign's reoccurring villainous organizations, with their goal being Orcus' eventual overthrow of the Raven Queen. Since Kalarel as a scion of Orcus, it was easy to add after I was halfway through TM.</p><p></p><p>I removed a few of the demons from Well of Demons' final battle with Scarmaker and added a few undead instead, including a mad wraith with a symbol of Orcus. Scarmaker was getting the secrets from the Well of Demons for Paldemar, and he sent some undead to assist. I've been toying with some sort of alliance with Yeenoghu - perhaps as shock troops or as a destraction? In a future adventure I would have the PCs either confront the forces of Yeenoghu, or get him to betray Orcus (shouldn't be hard - he seems to betray everyone eventually). </p><p></p><p>I've kept Paldemar as a worshiper of Vecna, who is working with the covenant to uncover the location of the Pyramid of Shadows. Paldemar is working on his machine, but instead of taking over the warders in TM, it will draw all the knowledge from the Mages of Saruun, as an offering to Vecna in exchange for the secrets of the Pyramid of Shadow. In hindsight, it may have been better to change him to another follower of Orcus. I'm not sure Vecna would help Orcus, despite them both being related to the undead.</p><p></p><p>Kalarel was drawn through the portal at the end of KotS IMC, so I've had him resurected into a half-dead reoccuring villain (think Chronicles of Ridic necromonger). He will be at the final battle in the Tower of Mysteries, but will make an escape though a portal to the Shadowfell - will the PCs follow? Don't know!</p><p></p><p>I'm recasting Karavakos as a general who lead the undead through the rift under KotS that the Ashen Covenant wishes to free from his imprissonment. I'm moving the actual pyramid to the Shadowfell itself (got to make use of the MotP!), as a domain of dread. </p><p></p><p>I can see sometime in the future of the campaign an adventure around the rebuilding of the Keep on the Shadowfell.</p><p></p><p>I'm not sure how I'm going to incorporate the P-series of adventures. Perhaps I'll just homebrew after that, or use some of the Dungeon adventures that I can link more easily than P1+.</p></blockquote><p></p>
[QUOTE="Verys Arkon, post: 4662596, member: 60891"] I too have been trying to link the adventures together a little more clearly. I've decided that I'll use the Ashen Covenant (from Dragon) as one of the campaign's reoccurring villainous organizations, with their goal being Orcus' eventual overthrow of the Raven Queen. Since Kalarel as a scion of Orcus, it was easy to add after I was halfway through TM. I removed a few of the demons from Well of Demons' final battle with Scarmaker and added a few undead instead, including a mad wraith with a symbol of Orcus. Scarmaker was getting the secrets from the Well of Demons for Paldemar, and he sent some undead to assist. I've been toying with some sort of alliance with Yeenoghu - perhaps as shock troops or as a destraction? In a future adventure I would have the PCs either confront the forces of Yeenoghu, or get him to betray Orcus (shouldn't be hard - he seems to betray everyone eventually). I've kept Paldemar as a worshiper of Vecna, who is working with the covenant to uncover the location of the Pyramid of Shadows. Paldemar is working on his machine, but instead of taking over the warders in TM, it will draw all the knowledge from the Mages of Saruun, as an offering to Vecna in exchange for the secrets of the Pyramid of Shadow. In hindsight, it may have been better to change him to another follower of Orcus. I'm not sure Vecna would help Orcus, despite them both being related to the undead. Kalarel was drawn through the portal at the end of KotS IMC, so I've had him resurected into a half-dead reoccuring villain (think Chronicles of Ridic necromonger). He will be at the final battle in the Tower of Mysteries, but will make an escape though a portal to the Shadowfell - will the PCs follow? Don't know! I'm recasting Karavakos as a general who lead the undead through the rift under KotS that the Ashen Covenant wishes to free from his imprissonment. I'm moving the actual pyramid to the Shadowfell itself (got to make use of the MotP!), as a domain of dread. I can see sometime in the future of the campaign an adventure around the rebuilding of the Keep on the Shadowfell. I'm not sure how I'm going to incorporate the P-series of adventures. Perhaps I'll just homebrew after that, or use some of the Dungeon adventures that I can link more easily than P1+. [/QUOTE]
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