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<blockquote data-quote="RangerWickett" data-source="post: 630" data-attributes="member: 63"><p>(Last chapter, Harley and James meet while working as guards at the Magical Fair in Lyceum. They become the heroes of the hour by stopping a strange beast from killing hundreds, and they receive praise from the Arcane Academy. Afterward, however, they have to return to their drab lives, living just above poverty, Harley working as an assistant to a cheap performer, and James helping unload goods for local shopkeepers.)</p><p></p><p><span style="font-size: 12px"><strong>Chapter One:</strong></span></p><p><span style="font-size: 12px"><strong>Professionals</strong></span></p><p></p><p>A few days after the end of the Magical Fair in Lyceum, with James and Harley having parted ways and gone back to their individual crappy lodgings in the poor peasants district, they are both contacted by magical courier. A hum annoys them each for a few seconds while they’re eating lunch, and then a scroll pops into existence right above their food. Harley manages to snatch hers before it falls into a plate of vegetables, while half-way across the district, James curses as the scroll splashes into his stew.</p><p></p><p>Both open the scrolls and read them, though James has a harder time because his scroll is soaked with beef broth. They both read that they are invited to a gathering being held by a well-known local businessman, Harlan Smith. The man gained reknown a few years earlier by being the patron of an adventuring party that discovered great wealth in one of the ancient Orcish tombs. He’s recruiting again, looking for new adventurers that he could support, and there’ll be a large gala and banquet before Smith makes his choices.</p><p></p><p>(The reason there are so many adventurers in the world is because rich nobles find it more entertaining to be patrons of heroes than to be patrons of the arts as was the case on Renaissance earth. Of course, the arts suffer slightly because of this, which explains why the world hasn’t progressed out of its Renaissance even after several hundred years. Lyceum is home to many prominent nobles, as are most of the great cities of the world, and all the families compete to see which can promote the most legendary and tale-worthy heroes).</p><p></p><p>The two of them won’t be hired as adventurers, however. The Arcane Academy promised to repay them by finding them a prominent employer, but neither James nor Harley is experienced enough to be fully patronized. Their job will be a bit more mundane, but they’ll still be able to enjoy the banquet and reception, courtesy of Harlan Smith and the Lyceum Arcanum.</p><p></p><p>The next day, at the scheduled time, the two new friends meet again and decide they wouldn’t mind working together another time. Harley has tried to dress elaborately, a tight and bright costume accentuating her agile physique while being careful to hide her Elvish ears; she even wears make-up to lessen the Elfin look of her face. James, on the other hand, dresses more casually, realizing he’ll be outmatched in stature and skill by most of those there seeking employment; he won’t admit it, but he’d rather not be embarrassed by trying to compete with professional adventurers. He wears an unimpressive maroon vest, which, combined with his long white hair and violet eyes, almost makes him look average.</p><p></p><p>The two of them avoid puddles of crap and slop in the streets as they cross the city on foot to the more regal streets where Harlan Smith is hosting his banquet at a huge theater. To be allowed in, they present the scrolls to the small phalanx of guards at the entrance to the theater, and are directed to meet Mr. Smith in about an hour in one of the converted dressing rooms. In the meanwhile, they are free to mingle and enjoy the entertainment and food.</p><p></p><p>Harley, a former (and she hopes future) entertainer, is interested in talking with the performers, while James is more eager to eat a good meal for a change.</p><p></p><p>At the banqet table, food is laid out for people to take as they please. James has some hassle with a crotchety old war veteran who rightly recognizes that the half-Elf isn’t a <em>real</em> adventurer. James ignores the man and piles a large amount of food onto his plate, then once out of earshot jokes to a red-haired swordwoman that the old warrior must just be jealous because he needs someone to chew his food for him. James continues to make a few old jokes at the veteran’s expense, but the veteran retorts by mocking James for being too cowardly to be a real adventurer. At this remark, the red-haired woman grows bored and leaves. James finds a quiet corner to go eat his food.</p><p></p><p>Meanwhile, Harley notices an Elf among the crowd watching a group of jugglers. He looks very strong, agile, and handsome, with shoulder-length red hair and a rapier sheathed at his hip. As Harley gets closer, hoping to talk to him, she realizes that he appears to be more interested in flirting with a waitress than in watching the jugglers. Laughing to herself, Harley watches the jugglers until she sees that the Elf has failed to woo the waitress. At the opening, Harley sidles over and strikes up a conversation with him. She makes sure to hide her own Elvish ears and enjoys listening to him brag about how beautiful Elvish forests are; he’s obviously hoping to impress her.</p><p></p><p>Harley talks to him a while longer, realizing that he is a bit of a lech, but charming in that she pities his inability to be taken seriously. She learns that his name is Nikal, or Nischal Al’emelos in Elvish, and that he’s a full-time employer for Harlan, working to occasionally break in new acquisitions or do the rare mission into Elvish lands where humans aren’t welcome. He fancies himself a skilled duelist, and takes pride in being one of the few Elves to make it among the ranks of Lyceian adventurers.</p><p></p><p>James finds Harley a while later and tells her that it’s time for their meeting. Quite out of character, James’ player calls Nikal either “Nikail” (rhymes with the Russian name, Mikail), or “the Commie.” I wish I could think of a way to make an in-game joke of that, but I can’t figure it out. I began to realize here that Nic, James’ player, derived a cruel pleasure in mocking the names of my NPCs. </p><p></p><p>Once out of Nikal’s sight, Harley sticks out her tongue and gags, then laughs, telling James how she pities any woman who’d actually fall for Nikal’s brand of romance.</p><p></p><p>They find the room where they’re supposed to meet Harlan Smith, and a few minutes later the man arrives, bringing with him– “Oh, I see you two have already met,” –Nikal. Harlan is a middle-aged man, dressed in well-tailored but not extravagant clothes. A full head of graying-brown hair with a light-hearted caustic expression on his face. A native Lyceian, he’s famous for running one of the largest trading businesses in the world. He owns fleets of ships, has hundreds of wagons to carry goods inland, manages mines across two continents, and supports trading posts in all kinds of remote areas that scout for leads for ancient and/or buried treasures. Seeing that he has the Commie in tow, James isn’t impressed.</p><p></p><p>Harlan outlines that the Arcane Academy referred them to him, and that he plans to hire them on retainer for odd jobs here and there, maybe with the option for them to become professionals if they show interest and talent. For their first job, he wants them to leave tomorrow morning. They’re to deliver a package to a member of the magical academy, which is the reason the academy suggested them in the first place.</p><p></p><p>A few days travel to the northeast is the rural Haranshire, a moderately fertile area hemmed in by mountains to the east, a swamp to the south, and Elvish woods to the north. Tauster, an old mage who makes his home in one of the two small towns in the Haranshire, is expecting his monthly package, a chest filled with research material and components for making potions that Harlan will later distribute. The two of them are to take the chest and travel on horseback to the Haranshire, deliver the goods, get Tauster to sign for them, then return once he’s finished making a batch of potions. Nikal will accompany them just to be careful; Harlan admits freely that they have to earn his trust and can’t just buy it by saving the lives of a few meager spellcasters who stay in their tower all the time and make life difficult for entrepeneurs.</p><p></p><p>James and Harley glance at each other and shrug, trying not to be put off by the businessman’s short ranting. Harley says that they’re interested in the job, but want to know what else it might entail. Payment, for instance. She deliberately tries to sound slightly disinterested, in hopes of drawing out a bigger payment. Harlan offers a fair payment sum, 500 Lyceian silvers for each job, plus lodging that abuts his own mansion. </p><p></p><p>It’s the last part that seals the deal. After living in crappy conditions in Lyceum for a few months, Harley and James are both willing to jump at the chance for a nice, luxurious room. They accept the offer, then spend the rest of the day moving their meager belongings into their new quarters in one of the buildings that makes up Harlan’s mansion compound. Much of the compound is unoccupied because most of Harlan’s employees are usually off on missions. Additionally, all the spellcasters working for him have gone to attend the post-Fair gathering.</p><p></p><p>Thankfully, Nikal makes himself scarce.</p><p></p><p>As the day turns to evening, James and Harley chat for a while longer, with Harley talking about her time on the road since she left home, though she doesn’t mention the details of why she left home. Likewise, James doesn’t reveal much about himself either, because he says that his own past is too boring to waste time on. After agreeing on when to meet the next morning, they’re both about to head to their rooms when Nikal shows up and says that he wants them to pick out their horses for tomorrow so they can be ready in the morning. Wearily, James and Harley go along with Nikal to the stables, where they see that Nikal has already prepared his own horse, plus a spare horse to carry the chest for Tauster (whom Nic, James’ player, has dubbed “Toaster”). </p><p></p><p>They pick two horses, tell the stable hands to have them ready. As they leave, Nikal says that he didn’t ever remember seeing those two stable hands before, and he puts his hand to the hilt of his sword just as a crossbow string twangs from the stable behind them. Nikal ducks and hits the dirt, then kicks back up and draws his sword. Harley and James see that the two ‘stable hands’ are both armed with swords. Another two men who had apparently been hiding in the darkness of the stable stalls cover the party with crossbows, while another trio emerges from behind hedges near the mansion compound gate. They head off toward the main mansion, moving stealthily in shadows.</p><p></p><p>One of the ‘stable hands’ begins to warn them not to make any noise, but Harley pulls out Ricochet, her Chakram, and hurls the throwing disk at the crossbow wielder who hasn’t fired yet. The man fires at Harley, but his aim is thrown off as he ducks out of the way of Ricochet. With neither crossbow a threat, Nikal leaps forward into melee combat, lashing out with rapier. James, having left his sword in his room, tries to wrestle with one of the crossbow men to take the man’s sword. (After this game, Nic decided that James would never go around without a weapon.)</p><p></p><p>Harley runs forward and recovers Ricochet, then gets a pitchfork out of the stable and distracts the two fake stable hands while Nikal takes them down. James manages to get a sword, and he drops the man he took it from. The other crossbow man manages to reload, and his shot nearly drops James, but the half-Elf slashes the man into unconsciousness, then leaves his body to bleed.</p><p></p><p>Harley and Nikal chase after the three heading for the mansion, with Nikal shouting as loudly as possible to alert the guards, wherever they are (they later learned that most of the guards slack off because they figure adventurers are always around to stop troubles). Harley catches up to the intruders just after they hurl a grappling hook into a second floor window and begin to climb up to it. She vaults up the rope after them and manages to yank down the lowest of the trio, who Nikal quickly impales. When Harley finally reaches the window, she hears the last two thieves shouting to each other, “Where’s the book?” and exchaning ideas of where to look. Harley lets them search while she helps Nikal up the rope.</p><p></p><p>Across the compound, a final thief who’d been hiding in the stable makes a break for it on one of the horses, which James shoots in the flank with a crossbow. The horse bucks its rider, and James takes the man prisoner.</p><p></p><p>Nikal and Harley sneak through the elaborate rooms of Harlan’s mansion, following the sounds of the two thieves ransacking the place. It’s only dimly lit in the hallways, nearly black in the rooms, but Harley and Nikal have the advantage of Elvensight, so they take the two pillagers by surprise and finish the fight with little difficulty.</p><p></p><p>A few minutes later guards arrive, followed finally by Harlan, who fires the inept guards on the spot. Nikal apologizes with a smile and a shrug, then escorts the fired guards to the gates, never minding the fact that now Harlan has even less security at his house until he hires more guards, a possibility unlikely at this time of night.</p><p></p><p>Harlan thanks the trio for stopping the burgulars, but when asked about a book, Harlan doesn’t know what the thieves might’ve been talking about. City guards are called to take the thieves away to be beaten and imprisoned, and a healer is called to try to help James and Harley get over any scrapes and bruises from the battle.</p><p></p><p>Curious about the robbery—the thieves took only a few trinkets, nothing elaborate or expensive—they nevertheless need to get sleep, so they hold off their questions until the next morning, hoping that the trouble has nothing to do with the package they’ll be delivering.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 630, member: 63"] (Last chapter, Harley and James meet while working as guards at the Magical Fair in Lyceum. They become the heroes of the hour by stopping a strange beast from killing hundreds, and they receive praise from the Arcane Academy. Afterward, however, they have to return to their drab lives, living just above poverty, Harley working as an assistant to a cheap performer, and James helping unload goods for local shopkeepers.) [size=3][b]Chapter One: Professionals[/b][/size] A few days after the end of the Magical Fair in Lyceum, with James and Harley having parted ways and gone back to their individual crappy lodgings in the poor peasants district, they are both contacted by magical courier. A hum annoys them each for a few seconds while they’re eating lunch, and then a scroll pops into existence right above their food. Harley manages to snatch hers before it falls into a plate of vegetables, while half-way across the district, James curses as the scroll splashes into his stew. Both open the scrolls and read them, though James has a harder time because his scroll is soaked with beef broth. They both read that they are invited to a gathering being held by a well-known local businessman, Harlan Smith. The man gained reknown a few years earlier by being the patron of an adventuring party that discovered great wealth in one of the ancient Orcish tombs. He’s recruiting again, looking for new adventurers that he could support, and there’ll be a large gala and banquet before Smith makes his choices. (The reason there are so many adventurers in the world is because rich nobles find it more entertaining to be patrons of heroes than to be patrons of the arts as was the case on Renaissance earth. Of course, the arts suffer slightly because of this, which explains why the world hasn’t progressed out of its Renaissance even after several hundred years. Lyceum is home to many prominent nobles, as are most of the great cities of the world, and all the families compete to see which can promote the most legendary and tale-worthy heroes). The two of them won’t be hired as adventurers, however. The Arcane Academy promised to repay them by finding them a prominent employer, but neither James nor Harley is experienced enough to be fully patronized. Their job will be a bit more mundane, but they’ll still be able to enjoy the banquet and reception, courtesy of Harlan Smith and the Lyceum Arcanum. The next day, at the scheduled time, the two new friends meet again and decide they wouldn’t mind working together another time. Harley has tried to dress elaborately, a tight and bright costume accentuating her agile physique while being careful to hide her Elvish ears; she even wears make-up to lessen the Elfin look of her face. James, on the other hand, dresses more casually, realizing he’ll be outmatched in stature and skill by most of those there seeking employment; he won’t admit it, but he’d rather not be embarrassed by trying to compete with professional adventurers. He wears an unimpressive maroon vest, which, combined with his long white hair and violet eyes, almost makes him look average. The two of them avoid puddles of crap and slop in the streets as they cross the city on foot to the more regal streets where Harlan Smith is hosting his banquet at a huge theater. To be allowed in, they present the scrolls to the small phalanx of guards at the entrance to the theater, and are directed to meet Mr. Smith in about an hour in one of the converted dressing rooms. In the meanwhile, they are free to mingle and enjoy the entertainment and food. Harley, a former (and she hopes future) entertainer, is interested in talking with the performers, while James is more eager to eat a good meal for a change. At the banqet table, food is laid out for people to take as they please. James has some hassle with a crotchety old war veteran who rightly recognizes that the half-Elf isn’t a [i]real[/i] adventurer. James ignores the man and piles a large amount of food onto his plate, then once out of earshot jokes to a red-haired swordwoman that the old warrior must just be jealous because he needs someone to chew his food for him. James continues to make a few old jokes at the veteran’s expense, but the veteran retorts by mocking James for being too cowardly to be a real adventurer. At this remark, the red-haired woman grows bored and leaves. James finds a quiet corner to go eat his food. Meanwhile, Harley notices an Elf among the crowd watching a group of jugglers. He looks very strong, agile, and handsome, with shoulder-length red hair and a rapier sheathed at his hip. As Harley gets closer, hoping to talk to him, she realizes that he appears to be more interested in flirting with a waitress than in watching the jugglers. Laughing to herself, Harley watches the jugglers until she sees that the Elf has failed to woo the waitress. At the opening, Harley sidles over and strikes up a conversation with him. She makes sure to hide her own Elvish ears and enjoys listening to him brag about how beautiful Elvish forests are; he’s obviously hoping to impress her. Harley talks to him a while longer, realizing that he is a bit of a lech, but charming in that she pities his inability to be taken seriously. She learns that his name is Nikal, or Nischal Al’emelos in Elvish, and that he’s a full-time employer for Harlan, working to occasionally break in new acquisitions or do the rare mission into Elvish lands where humans aren’t welcome. He fancies himself a skilled duelist, and takes pride in being one of the few Elves to make it among the ranks of Lyceian adventurers. James finds Harley a while later and tells her that it’s time for their meeting. Quite out of character, James’ player calls Nikal either “Nikail” (rhymes with the Russian name, Mikail), or “the Commie.” I wish I could think of a way to make an in-game joke of that, but I can’t figure it out. I began to realize here that Nic, James’ player, derived a cruel pleasure in mocking the names of my NPCs. Once out of Nikal’s sight, Harley sticks out her tongue and gags, then laughs, telling James how she pities any woman who’d actually fall for Nikal’s brand of romance. They find the room where they’re supposed to meet Harlan Smith, and a few minutes later the man arrives, bringing with him– “Oh, I see you two have already met,” –Nikal. Harlan is a middle-aged man, dressed in well-tailored but not extravagant clothes. A full head of graying-brown hair with a light-hearted caustic expression on his face. A native Lyceian, he’s famous for running one of the largest trading businesses in the world. He owns fleets of ships, has hundreds of wagons to carry goods inland, manages mines across two continents, and supports trading posts in all kinds of remote areas that scout for leads for ancient and/or buried treasures. Seeing that he has the Commie in tow, James isn’t impressed. Harlan outlines that the Arcane Academy referred them to him, and that he plans to hire them on retainer for odd jobs here and there, maybe with the option for them to become professionals if they show interest and talent. For their first job, he wants them to leave tomorrow morning. They’re to deliver a package to a member of the magical academy, which is the reason the academy suggested them in the first place. A few days travel to the northeast is the rural Haranshire, a moderately fertile area hemmed in by mountains to the east, a swamp to the south, and Elvish woods to the north. Tauster, an old mage who makes his home in one of the two small towns in the Haranshire, is expecting his monthly package, a chest filled with research material and components for making potions that Harlan will later distribute. The two of them are to take the chest and travel on horseback to the Haranshire, deliver the goods, get Tauster to sign for them, then return once he’s finished making a batch of potions. Nikal will accompany them just to be careful; Harlan admits freely that they have to earn his trust and can’t just buy it by saving the lives of a few meager spellcasters who stay in their tower all the time and make life difficult for entrepeneurs. James and Harley glance at each other and shrug, trying not to be put off by the businessman’s short ranting. Harley says that they’re interested in the job, but want to know what else it might entail. Payment, for instance. She deliberately tries to sound slightly disinterested, in hopes of drawing out a bigger payment. Harlan offers a fair payment sum, 500 Lyceian silvers for each job, plus lodging that abuts his own mansion. It’s the last part that seals the deal. After living in crappy conditions in Lyceum for a few months, Harley and James are both willing to jump at the chance for a nice, luxurious room. They accept the offer, then spend the rest of the day moving their meager belongings into their new quarters in one of the buildings that makes up Harlan’s mansion compound. Much of the compound is unoccupied because most of Harlan’s employees are usually off on missions. Additionally, all the spellcasters working for him have gone to attend the post-Fair gathering. Thankfully, Nikal makes himself scarce. As the day turns to evening, James and Harley chat for a while longer, with Harley talking about her time on the road since she left home, though she doesn’t mention the details of why she left home. Likewise, James doesn’t reveal much about himself either, because he says that his own past is too boring to waste time on. After agreeing on when to meet the next morning, they’re both about to head to their rooms when Nikal shows up and says that he wants them to pick out their horses for tomorrow so they can be ready in the morning. Wearily, James and Harley go along with Nikal to the stables, where they see that Nikal has already prepared his own horse, plus a spare horse to carry the chest for Tauster (whom Nic, James’ player, has dubbed “Toaster”). They pick two horses, tell the stable hands to have them ready. As they leave, Nikal says that he didn’t ever remember seeing those two stable hands before, and he puts his hand to the hilt of his sword just as a crossbow string twangs from the stable behind them. Nikal ducks and hits the dirt, then kicks back up and draws his sword. Harley and James see that the two ‘stable hands’ are both armed with swords. Another two men who had apparently been hiding in the darkness of the stable stalls cover the party with crossbows, while another trio emerges from behind hedges near the mansion compound gate. They head off toward the main mansion, moving stealthily in shadows. One of the ‘stable hands’ begins to warn them not to make any noise, but Harley pulls out Ricochet, her Chakram, and hurls the throwing disk at the crossbow wielder who hasn’t fired yet. The man fires at Harley, but his aim is thrown off as he ducks out of the way of Ricochet. With neither crossbow a threat, Nikal leaps forward into melee combat, lashing out with rapier. James, having left his sword in his room, tries to wrestle with one of the crossbow men to take the man’s sword. (After this game, Nic decided that James would never go around without a weapon.) Harley runs forward and recovers Ricochet, then gets a pitchfork out of the stable and distracts the two fake stable hands while Nikal takes them down. James manages to get a sword, and he drops the man he took it from. The other crossbow man manages to reload, and his shot nearly drops James, but the half-Elf slashes the man into unconsciousness, then leaves his body to bleed. Harley and Nikal chase after the three heading for the mansion, with Nikal shouting as loudly as possible to alert the guards, wherever they are (they later learned that most of the guards slack off because they figure adventurers are always around to stop troubles). Harley catches up to the intruders just after they hurl a grappling hook into a second floor window and begin to climb up to it. She vaults up the rope after them and manages to yank down the lowest of the trio, who Nikal quickly impales. When Harley finally reaches the window, she hears the last two thieves shouting to each other, “Where’s the book?” and exchaning ideas of where to look. Harley lets them search while she helps Nikal up the rope. Across the compound, a final thief who’d been hiding in the stable makes a break for it on one of the horses, which James shoots in the flank with a crossbow. The horse bucks its rider, and James takes the man prisoner. Nikal and Harley sneak through the elaborate rooms of Harlan’s mansion, following the sounds of the two thieves ransacking the place. It’s only dimly lit in the hallways, nearly black in the rooms, but Harley and Nikal have the advantage of Elvensight, so they take the two pillagers by surprise and finish the fight with little difficulty. A few minutes later guards arrive, followed finally by Harlan, who fires the inept guards on the spot. Nikal apologizes with a smile and a shrug, then escorts the fired guards to the gates, never minding the fact that now Harlan has even less security at his house until he hires more guards, a possibility unlikely at this time of night. Harlan thanks the trio for stopping the burgulars, but when asked about a book, Harlan doesn’t know what the thieves might’ve been talking about. City guards are called to take the thieves away to be beaten and imprisoned, and a healer is called to try to help James and Harley get over any scrapes and bruises from the battle. Curious about the robbery—the thieves took only a few trinkets, nothing elaborate or expensive—they nevertheless need to get sleep, so they hold off their questions until the next morning, hoping that the trouble has nothing to do with the package they’ll be delivering. [/QUOTE]
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