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Tiefling Sorceress optimization!
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<blockquote data-quote="Mooseberg0620" data-source="post: 6749779" data-attributes="member: 6803979"><p>So feat wise it sounds like we are pretty comfortable with Staff Expertise, it will defenitely be my level 4 feat. Level 2 is getting bumped to Accurate Staff and my level 1 feat is going to be the Binder MC. (Reasoning below because its not an Op reason.)</p><p></p><p>My Stats do include the +2 int Tieflings get so reorganized would be a 10 Int and a 12 str. So I'd need to drop a point into str at some point to grab the 15. I will definitely consider it as int doesnt factor into any of my feat plans, Lightning Fury, or Heir to the Empire (Though I do get a +2 to my int from that.) Our party has no Arcana trained folks at the moment, BUT I can get the same +2 bonus from my background instead. So at least someone will have an idea of what they are doing when we come upon magic stuff. </p><p></p><p>Daggers/Staff of Ruin. I kind of like the idea of a Dagger for this character (though not sure how you use a Dagger as an implement thematically.)So I'd like to know more about about the limitations on Staff of Ruin and it's damage bonus. it's an item Im not familiar with just been told "GET IT AND LOVE IT!" And it doesnt look limiting, but Im not familiar enough with the sorc to say it's fine when given reason to doubt it being fine.</p><p></p><p></p><p>So I picked the Binder MC so early because my character's backstory is that she was kidnapped as a child by a cult who decided she was their key to infernal or otherworldly powers (dooms day, Y2k, blah blah blah.) Part test subject, part living Goddess she was pushed to become a Warlock, she never liked the idea of it, and her innate sorcerous magic resisted the process, but she still learned quite a bit and got friendly with some otherwordly powers even if she didnt form a pact like most Warlocks do.</p></blockquote><p></p>
[QUOTE="Mooseberg0620, post: 6749779, member: 6803979"] So feat wise it sounds like we are pretty comfortable with Staff Expertise, it will defenitely be my level 4 feat. Level 2 is getting bumped to Accurate Staff and my level 1 feat is going to be the Binder MC. (Reasoning below because its not an Op reason.) My Stats do include the +2 int Tieflings get so reorganized would be a 10 Int and a 12 str. So I'd need to drop a point into str at some point to grab the 15. I will definitely consider it as int doesnt factor into any of my feat plans, Lightning Fury, or Heir to the Empire (Though I do get a +2 to my int from that.) Our party has no Arcana trained folks at the moment, BUT I can get the same +2 bonus from my background instead. So at least someone will have an idea of what they are doing when we come upon magic stuff. Daggers/Staff of Ruin. I kind of like the idea of a Dagger for this character (though not sure how you use a Dagger as an implement thematically.)So I'd like to know more about about the limitations on Staff of Ruin and it's damage bonus. it's an item Im not familiar with just been told "GET IT AND LOVE IT!" And it doesnt look limiting, but Im not familiar enough with the sorc to say it's fine when given reason to doubt it being fine. So I picked the Binder MC so early because my character's backstory is that she was kidnapped as a child by a cult who decided she was their key to infernal or otherworldly powers (dooms day, Y2k, blah blah blah.) Part test subject, part living Goddess she was pushed to become a Warlock, she never liked the idea of it, and her innate sorcerous magic resisted the process, but she still learned quite a bit and got friendly with some otherwordly powers even if she didnt form a pact like most Warlocks do. [/QUOTE]
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