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General Tabletop Discussion
Character Builds & Optimization
Tiers - The Other Kind of Tiers
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<blockquote data-quote="Zardnaar" data-source="post: 7567313" data-attributes="member: 6716779"><p>There is really only 3 tiers IMHO. Bottom tier are the elements monk and beastmaster ranger, top tier are lore bards, 2 of the Paladins, light and life clerics. Most wizards are a bit underwhelming except at the highest levels and 1-3 subclasses. Spellcasters get a lot better if feats are used.</p><p></p><p> Even something as simple as fighters vary. At low levels the battlemaster is a tier ahead of the other 2, mid levels (8-12) champion is a bit better, high levels the EK is better.</p><p></p><p> Wizards are traditionally weak at low levels that hasn't changed, clerics vary a lot on subclass, only two of them are really tier 1. Moon Druid is OP at level two, falls off hard after that. Alot of spellcasters don't get that good until around level 7 or 8. </p><p></p><p> Fighters are fairly underwhelming level 1-10 except for the Battlemaster, if you want to be a warrior type look at Hunter Ranger (ranged) and Paladins (melee). Rogues are underwhelming damage wise unless you know what you're doing with them but the class is good overall.</p><p></p><p>One of the Barbarians (totem) is decent the frenzy one is a bit meh RAW. One of the monks is good, one is bad the others are mostly in the middle. </p><p></p><p> Sorcerers are good, varies by subclass and build, Valor Bard is underwhelming relative to the lore bard.</p><p></p><p> Warlocks vary by how you build them, semi OP multiclassed.</p><p></p><p> Level 1-5 most things are a bit meh takes a while to switch on. Battlemaster Fighters, some clerics, warlocks, and Moon Druids excel at low levels.</p><p></p><p> 5 tier system only 2 on the bottom, a handful on top most are tier 3 and 4 and would move around by level and subclass. Fighters for example would be tier 4, Battlemasters tier 3, Paladins tier 1 and 2 (avenger and green) once they hit level 6. Rogues would be tier 3 and 4, Moon Druids tier 1 and 2, land Druids tier 2 and 3.</p><p></p><p> The best battlemaster for example is better than a few spellcasters at low levels. Paladin auras are insanely good in 5E due to bounded accuracy. Basically makes everyone nearby proficient in all saves. Best wizards are tier 1 at high level the worst ones are tier 2-4 varys by level and subclass. Best wizard is Abjurer and Diviner from the PHB. Invoker is outclassed at their niche by other classes like Sorcerer, Warlock and light clerics. </p><p></p><p>Sorcerers are really good if you know what you're doing and come out the gate a bit better than say wizards but are weaker late game.</p><p></p><p>The sweet spot is around level 5-8. Most classes are decent around there and won't drastically outshine anything else except for a few powergamer builds.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7567313, member: 6716779"] There is really only 3 tiers IMHO. Bottom tier are the elements monk and beastmaster ranger, top tier are lore bards, 2 of the Paladins, light and life clerics. Most wizards are a bit underwhelming except at the highest levels and 1-3 subclasses. Spellcasters get a lot better if feats are used. Even something as simple as fighters vary. At low levels the battlemaster is a tier ahead of the other 2, mid levels (8-12) champion is a bit better, high levels the EK is better. Wizards are traditionally weak at low levels that hasn't changed, clerics vary a lot on subclass, only two of them are really tier 1. Moon Druid is OP at level two, falls off hard after that. Alot of spellcasters don't get that good until around level 7 or 8. Fighters are fairly underwhelming level 1-10 except for the Battlemaster, if you want to be a warrior type look at Hunter Ranger (ranged) and Paladins (melee). Rogues are underwhelming damage wise unless you know what you're doing with them but the class is good overall. One of the Barbarians (totem) is decent the frenzy one is a bit meh RAW. One of the monks is good, one is bad the others are mostly in the middle. Sorcerers are good, varies by subclass and build, Valor Bard is underwhelming relative to the lore bard. Warlocks vary by how you build them, semi OP multiclassed. Level 1-5 most things are a bit meh takes a while to switch on. Battlemaster Fighters, some clerics, warlocks, and Moon Druids excel at low levels. 5 tier system only 2 on the bottom, a handful on top most are tier 3 and 4 and would move around by level and subclass. Fighters for example would be tier 4, Battlemasters tier 3, Paladins tier 1 and 2 (avenger and green) once they hit level 6. Rogues would be tier 3 and 4, Moon Druids tier 1 and 2, land Druids tier 2 and 3. The best battlemaster for example is better than a few spellcasters at low levels. Paladin auras are insanely good in 5E due to bounded accuracy. Basically makes everyone nearby proficient in all saves. Best wizards are tier 1 at high level the worst ones are tier 2-4 varys by level and subclass. Best wizard is Abjurer and Diviner from the PHB. Invoker is outclassed at their niche by other classes like Sorcerer, Warlock and light clerics. Sorcerers are really good if you know what you're doing and come out the gate a bit better than say wizards but are weaker late game. The sweet spot is around level 5-8. Most classes are decent around there and won't drastically outshine anything else except for a few powergamer builds. [/QUOTE]
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