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Time and the Fey wild
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<blockquote data-quote="Lyxen" data-source="post: 8394284" data-attributes="member: 7032025"><p>I confess that I do exactly the same. I consider time as a story/plot device in general, because the idea is for things never to be boring for players, but even more so in the Feywild (and to a slightly less extent in the Shadowfell) because I can stretch it one direction or the other at will.</p><p></p><p>And I love that concept so much that, in a LARP, a player had to defeat a Fey guardian, who was way too strong for her. There were various ways to trick him, in particular because he felt guilty about his guardianship and denying the player access to her daughter. And one of the way was using this guilt to ask the fey guardian for training in combat (which was fun because the NPC was a really good fencer), so that after years and years of training, the player could defeat the guardian in combat. This is what the player choose, and we had make up ready for this, to make her look older including white hair spray... The player loved it, although it was a bit of a sad story because she recovered her daughter but had lost 30 years of life in the bargain.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8394284, member: 7032025"] I confess that I do exactly the same. I consider time as a story/plot device in general, because the idea is for things never to be boring for players, but even more so in the Feywild (and to a slightly less extent in the Shadowfell) because I can stretch it one direction or the other at will. And I love that concept so much that, in a LARP, a player had to defeat a Fey guardian, who was way too strong for her. There were various ways to trick him, in particular because he felt guilty about his guardianship and denying the player access to her daughter. And one of the way was using this guilt to ask the fey guardian for training in combat (which was fun because the NPC was a really good fencer), so that after years and years of training, the player could defeat the guardian in combat. This is what the player choose, and we had make up ready for this, to make her look older including white hair spray... The player loved it, although it was a bit of a sad story because she recovered her daughter but had lost 30 years of life in the bargain. [/QUOTE]
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Time and the Fey wild
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