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<blockquote data-quote="jkason" data-source="post: 5764921" data-attributes="member: 2710"><p>I believe the relevant post that starts this is <a href="http://www.enworld.org/forum/playing-game/314867-lpf-roaming-dead-14.html#post5764629" target="_blank">here</a></p><p></p><p></p><p></p><p>Reposted because, until I read the actual post, I got the impression from DC's post that PM had declared no time-based rewards could happen during an adventure.</p><p></p><p>If I read this correctly, though, he's saying they can be awarded when the adventure assumes leveling. His holding them back in this specific case was because his approval discussion with DC involved an adventure with no anticipated leveling?</p><p></p><p>If that's the case, I don't have an especially big objection to it, though that becomes something we should start requiring in adventure proposals: is this adventure designed with mid-adventure leveling in mind? Anything that metes out around 3/4 of a level's worth of XP in pre-finale encounters should definitely assume it.</p><p></p><p>The problem comes with the fact that, other than a first adventure, a GM has no way of guaranteeing the specific XP starting point of players, yes?</p></blockquote><p></p>
[QUOTE="jkason, post: 5764921, member: 2710"] I believe the relevant post that starts this is [url=http://www.enworld.org/forum/playing-game/314867-lpf-roaming-dead-14.html#post5764629]here[/url] Reposted because, until I read the actual post, I got the impression from DC's post that PM had declared no time-based rewards could happen during an adventure. If I read this correctly, though, he's saying they can be awarded when the adventure assumes leveling. His holding them back in this specific case was because his approval discussion with DC involved an adventure with no anticipated leveling? If that's the case, I don't have an especially big objection to it, though that becomes something we should start requiring in adventure proposals: is this adventure designed with mid-adventure leveling in mind? Anything that metes out around 3/4 of a level's worth of XP in pre-finale encounters should definitely assume it. The problem comes with the fact that, other than a first adventure, a GM has no way of guaranteeing the specific XP starting point of players, yes? [/QUOTE]
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