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<blockquote data-quote="Knightfall" data-source="post: 5234440" data-attributes="member: 2012"><p><strong>NEW MAP: Da'aphet Region</strong></p><p><strong></strong></p><p><strong><span style="color: YellowGreen">DA'APHET REGION</span></strong></p><p>I finally got back to mapping out Rielun. Once I'd finished The Lions' Gap, I knew that this region of Malecade was next on my list to finish.</p><p></p><p>The <strong>Da'aphet Region</strong> grew out of a short story I wrote for Time of Ages called <a href="http://www.facebook.com/note.php?note_id=176302814293" target="_blank">Horns of Honor</a>. The story introduces two characters, Lady Jenna Hallin-Kel and a famous steam knight known as the Warrior of Delvir Shrine. The story tells of how they first met, and, well, I'll just leave it at that. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>While the time period of that story is past, it isn't as far back as the time of the Lions of Malecade. The story's legacy, <strong>Delvir Shrine</strong>, still stands south of the steam city of <strong>Eondor</strong>, which is the most southerly of the steam-based communities of the northern lands along the <strong>Coast of Chuol</strong>.</p><p></p><p><strong>Lady Jenna Hallin-Kel</strong> (LG female human, aristocrat 8/adept 8) still lives, but she is a very old woman now. She is now a Matriarch of Eondor. Her son, <strong>Sanin Kel</strong> (LG male human, aristocrat 5/artificer 5) still lives in Da'aphet. He is known as Prince of the Steam Works and is relied on heavily by the current High Lord (see below).</p><p></p><p>However, it is the steam metropolis <strong>Da'aphet</strong> that is the true powerhouse in this region. In fact, Da'aphet is one of the most important cities on all of Rielun. Unlike most other steam metropolises, Da'aphet is a vibrant, clean city with progressive ideals, which include racial tolerance and, more importantly, respect for the ways of the Children of the World.</p><p></p><p>Its ruler honors the wishes of those nearby communities that reject steam technology while protecting them using more traditional methods. It is in this region that magic and technology works alongside nature and druidism without too much difficulty. The most important man in Da'aphet is the current High Lord, <strong>Aggamendon</strong> [LG male orc, paladin 8/cleric (Kelos) 7].</p><p></p><p>The medieval-style city of <strong>Kalidar</strong> is one of those communities that rejects steamworks of any kind and visitors from Da'aphet or Eondor must not bring any of their trinkets into the city. Such a violation usually gets a visitor fined for the first violation and banned for the second one. Any other additional "Steam Acts" will get a person imprisoned for a very long time.</p><p></p><p>Regardless of its restrictions on steam technology, Kalidar is a very tolerant community with a mixture of races and faiths. While Jaua Ae-rielun is widely worshiped in the city, many other deities are revered there including Bra’ek, Dragos, Ellai, Mardin, Nay, Rilon, Sar'pa, and Selin.</p><p></p><p>It is important to note that while the worship of deities with steam-based portfolios, such a Kelos and Uval, aren't truly forbidden within the walls of Kalidar, such worship must not be performed in public and steamcraft remains forbidden. Worshiping the evil demigod, Baruon, is forbidden in city.</p><p></p><p>The last major urban community in this region is the medieval-style city known as <strong>Sain</strong>. This large city sits in a shallow valley located just north of the <strong>Ranquist Mountains</strong>. The community is more tolerant towards those with steam technology; however, its rulers are less tolerant towards those that would cause trouble in the highly regimented city.</p><p></p><p>There is no place for chaos in Sain, which means its people have a dislike for thieves, bards, sorcerers, and especially barbarians. This has led to a lot of conflict with the city's denizens and the wandering tribes living in the Ranquists. It has also put the city at odds with the nearby town known as Shard, which is a very open community. <strong>Shard</strong> is on the cusp of becoming a city in its own right and it doesn't share the views of Sain. It also refuses to ally itself to Kalidar, since its populace likes to dabble with steamcraft. If Shard continues to grow, it will likely embrace steam technology completely in order to deter its neighbors.</p><p></p><p>[ATTACH=full]44533[/ATTACH]</p><p></p><p>[URL unfurl="true"]https://sjgwbyknightfall.wordpress.com/2021/03/19/daaphet-region/[/URL]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 5234440, member: 2012"] [B]NEW MAP: Da'aphet Region [COLOR=YellowGreen]DA'APHET REGION[/COLOR][/B] I finally got back to mapping out Rielun. Once I'd finished The Lions' Gap, I knew that this region of Malecade was next on my list to finish. The [B]Da'aphet Region[/B] grew out of a short story I wrote for Time of Ages called [URL='http://www.facebook.com/note.php?note_id=176302814293']Horns of Honor[/URL]. The story introduces two characters, Lady Jenna Hallin-Kel and a famous steam knight known as the Warrior of Delvir Shrine. The story tells of how they first met, and, well, I'll just leave it at that. :) While the time period of that story is past, it isn't as far back as the time of the Lions of Malecade. The story's legacy, [B]Delvir Shrine[/B], still stands south of the steam city of [B]Eondor[/B], which is the most southerly of the steam-based communities of the northern lands along the [B]Coast of Chuol[/B]. [B]Lady Jenna Hallin-Kel[/B] (LG female human, aristocrat 8/adept 8) still lives, but she is a very old woman now. She is now a Matriarch of Eondor. Her son, [B]Sanin Kel[/B] (LG male human, aristocrat 5/artificer 5) still lives in Da'aphet. He is known as Prince of the Steam Works and is relied on heavily by the current High Lord (see below). However, it is the steam metropolis [B]Da'aphet[/B] that is the true powerhouse in this region. In fact, Da'aphet is one of the most important cities on all of Rielun. Unlike most other steam metropolises, Da'aphet is a vibrant, clean city with progressive ideals, which include racial tolerance and, more importantly, respect for the ways of the Children of the World. Its ruler honors the wishes of those nearby communities that reject steam technology while protecting them using more traditional methods. It is in this region that magic and technology works alongside nature and druidism without too much difficulty. The most important man in Da'aphet is the current High Lord, [B]Aggamendon[/B] [LG male orc, paladin 8/cleric (Kelos) 7]. The medieval-style city of [B]Kalidar[/B] is one of those communities that rejects steamworks of any kind and visitors from Da'aphet or Eondor must not bring any of their trinkets into the city. Such a violation usually gets a visitor fined for the first violation and banned for the second one. Any other additional "Steam Acts" will get a person imprisoned for a very long time. Regardless of its restrictions on steam technology, Kalidar is a very tolerant community with a mixture of races and faiths. While Jaua Ae-rielun is widely worshiped in the city, many other deities are revered there including Bra’ek, Dragos, Ellai, Mardin, Nay, Rilon, Sar'pa, and Selin. It is important to note that while the worship of deities with steam-based portfolios, such a Kelos and Uval, aren't truly forbidden within the walls of Kalidar, such worship must not be performed in public and steamcraft remains forbidden. Worshiping the evil demigod, Baruon, is forbidden in city. The last major urban community in this region is the medieval-style city known as [B]Sain[/B]. This large city sits in a shallow valley located just north of the [B]Ranquist Mountains[/B]. The community is more tolerant towards those with steam technology; however, its rulers are less tolerant towards those that would cause trouble in the highly regimented city. There is no place for chaos in Sain, which means its people have a dislike for thieves, bards, sorcerers, and especially barbarians. This has led to a lot of conflict with the city's denizens and the wandering tribes living in the Ranquists. It has also put the city at odds with the nearby town known as Shard, which is a very open community. [B]Shard[/B] is on the cusp of becoming a city in its own right and it doesn't share the views of Sain. It also refuses to ally itself to Kalidar, since its populace likes to dabble with steamcraft. If Shard continues to grow, it will likely embrace steam technology completely in order to deter its neighbors. [ATTACH type="full" alt="Da’aphet Region.JPG"]44533[/ATTACH] [URL unfurl="true"]https://sjgwbyknightfall.wordpress.com/2021/03/19/daaphet-region/[/URL] [/QUOTE]
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