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Time to add new Armors to the table.
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<blockquote data-quote="Yaarel" data-source="post: 8820205" data-attributes="member: 58172"><p>Some may recall, I prefer eight abilities rather than six.</p><p></p><p>• Strength and Constitution</p><p>• Dexterity and Athletics</p><p>• Intelligence and Perception</p><p>• Charisma and Wisdom</p><p></p><p>In this context, Strength is the go-to for heavy armor and heavy weaponry concepts. Strength (and maybe Constitution too) is a prereq for Size, meaning very high Strength can represent Large size with reach.</p><p></p><p>Athletics is the go-to for all swashbuckling mobility and athletic agility stunts, including the dodge bonus to AC.</p><p></p><p>Dexterity remains with finesse, ranged weapons, Stealth and Slight of Hand.</p><p></p><p>Perception includes the Initiative bonus.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 8820205, member: 58172"] Some may recall, I prefer eight abilities rather than six. • Strength and Constitution • Dexterity and Athletics • Intelligence and Perception • Charisma and Wisdom In this context, Strength is the go-to for heavy armor and heavy weaponry concepts. Strength (and maybe Constitution too) is a prereq for Size, meaning very high Strength can represent Large size with reach. Athletics is the go-to for all swashbuckling mobility and athletic agility stunts, including the dodge bonus to AC. Dexterity remains with finesse, ranged weapons, Stealth and Slight of Hand. Perception includes the Initiative bonus. [/QUOTE]
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Time to add new Armors to the table.
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