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Time to bring back the prose?
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<blockquote data-quote="Scribble" data-source="post: 5897400" data-attributes="member: 23977"><p>1e</p><p></p><p><strong>Strength</strong> Strength is a measure of muscle, endurance, and stamina combined. For purposes of relating this ability to some reality, assume that a character with a strength of 3 is able to lift a maximum of 30 pounds weight above his head in a military press, while a character with 18 strength will be able to press 180 pounds in the same manner. Strength is the forte of fighters, for they must be physically powerful in order to wear armor and wield heavy weapons. Therefore, strength is the major characteristic (or prime requisite) of fighters, and those fighters with strength of 16 or more gain a bonus of 10% of earned experience (explained later). Furthermore, fighters with an 18 strength are entitled to roll percentile dice in order to generate a random number between 01 and 00(100) to determine exceptional strength; exceptional strength increases hit probability and damage done when attacking, and it also increases the weight the character is able to carry without penalty for encumbrance, as well as increasing the character's ability to force open doors and similar portals. The tables below give complete information regarding the effects of strength. Note that only fighters are permitted to roll on the exceptional strength section of STRENGTH TABLE II: ABILITY ADJUSTMENTS. </p><p></p><p>4e</p><p></p><p><strong>Strength (Str)</strong> measures your character's physical power. It's important for most characters who fight hand-to-hand.</p><p></p><ul> <li data-xf-list-type="ul">Melee basic attacks are based on strength</li> <li data-xf-list-type="ul">Clerics, fighters, paladins, rangers, and warlords have powers based on strength.</li> <li data-xf-list-type="ul">Your Strength might contribute to your Fortitude defense.</li> <li data-xf-list-type="ul">Strength is the key abilty for Athletics skill checks.</li> </ul><p></p><p></p><p>I usually get the feeling 1e was written as a somewhat stream of consciousness thing on Gygax's part. He just started writing about strength, and wrote a bunch of stuff he thought was interesting/important about strength and didn't bother to parse it out in any way.</p><p></p><p></p><p>There are often also times where he sort of goes into a rant about the way to play the game... And we all know what happens when you tell people how to play, or how not to play. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Scribble, post: 5897400, member: 23977"] 1e [B]Strength[/B] Strength is a measure of muscle, endurance, and stamina combined. For purposes of relating this ability to some reality, assume that a character with a strength of 3 is able to lift a maximum of 30 pounds weight above his head in a military press, while a character with 18 strength will be able to press 180 pounds in the same manner. Strength is the forte of fighters, for they must be physically powerful in order to wear armor and wield heavy weapons. Therefore, strength is the major characteristic (or prime requisite) of fighters, and those fighters with strength of 16 or more gain a bonus of 10% of earned experience (explained later). Furthermore, fighters with an 18 strength are entitled to roll percentile dice in order to generate a random number between 01 and 00(100) to determine exceptional strength; exceptional strength increases hit probability and damage done when attacking, and it also increases the weight the character is able to carry without penalty for encumbrance, as well as increasing the character's ability to force open doors and similar portals. The tables below give complete information regarding the effects of strength. Note that only fighters are permitted to roll on the exceptional strength section of STRENGTH TABLE II: ABILITY ADJUSTMENTS. 4e [b]Strength (Str)[/b] measures your character's physical power. It's important for most characters who fight hand-to-hand. [LIST] [*]Melee basic attacks are based on strength [*]Clerics, fighters, paladins, rangers, and warlords have powers based on strength. [*]Your Strength might contribute to your Fortitude defense. [*]Strength is the key abilty for Athletics skill checks. [/LIST] I usually get the feeling 1e was written as a somewhat stream of consciousness thing on Gygax's part. He just started writing about strength, and wrote a bunch of stuff he thought was interesting/important about strength and didn't bother to parse it out in any way. There are often also times where he sort of goes into a rant about the way to play the game... And we all know what happens when you tell people how to play, or how not to play. :P [/QUOTE]
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