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Time to bring back the prose?
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<blockquote data-quote="Minigiant" data-source="post: 5900947" data-attributes="member: 63508"><p>There seems to be multiple aspects discussed here:</p><p><u></u></p><p><u>Raw spell Crunch</u></p><p><em>Range: Long (400 ft. + 40 ft./level)</em></p><p><em>Area: 20-ft.-radius spread</em></p><p><em>Duration: Instantaneous</em></p><p><em>Saving Throw: Reflex half</em></p><p><em>Spell Resistance: Yes</em></p><p><em>Damage: 5d6 fire damage</em></p><p></p><p><u>Syntax</u></p><p><em>A fireball spell deals 5d6 points of fire damage to every creature and unattenuated object within the area.</em></p><p></p><p><u>Fluff with gameplay impact and crunch</u></p><p><em>A fireball spell detonates with a low roar and deals... A glowing, pea-sized bead streaks from the pointing digit.. It can melt metals with low melting points, such as lead, gold, copper,..</em></p><p><u></u></p><p><u>Fluff with no gameplay impact or crunch </u></p><p><em>A fireball spell is an explosion of flame</em></p><p></p><p></p><p>I think it all can be done.</p><p style="margin-left: 20px"><strong>Fireball (3rd level Arcane Spell)</strong></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">After spending <strong>an action</strong> to cast the fireball spell, a glowing, pea-sized bead streaks from the pointing digit and, unless it impacts upon a material body or solid barrier prior to attaining <strong>the range of 400ft</strong>, blossoms into an explosion of flame that detonates with a low roar. Every creature and unattenuated object within <strong>the 20-ft.-radius spread</strong> of the explosion is dealt <strong>5d6 fire damage</strong> unless they make a <strong>Dexterity saving throw for half damage.</strong></p> <p style="margin-left: 20px"><strong></strong></p> <p style="margin-left: 20px">The explosion creates almost no pressure. It does, however, set fire to combustibles and can melt metals with low melting points, such as lead, gold, copper, silver, and bronze.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">If the fireball spell is prepared at a higher spell slot than 3rd, it <strong>deals an additional 2d6 fire damage per level</strong> higher than the 3rd.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 5900947, member: 63508"] There seems to be multiple aspects discussed here: [U] Raw spell Crunch[/U] [I]Range: Long (400 ft. + 40 ft./level) Area: 20-ft.-radius spread Duration: Instantaneous Saving Throw: Reflex half Spell Resistance: Yes Damage: 5d6 fire damage[/I] [U]Syntax[/U] [I]A fireball spell deals 5d6 points of fire damage to every creature and unattenuated object within the area.[/I] [U]Fluff with gameplay impact and crunch[/U] [I]A fireball spell detonates with a low roar and deals... A glowing, pea-sized bead streaks from the pointing digit.. It can melt metals with low melting points, such as lead, gold, copper,..[/I] [U] Fluff with no gameplay impact or crunch [/U] [I]A fireball spell is an explosion of flame[/I] I think it all can be done. [INDENT][B]Fireball (3rd level Arcane Spell)[/B] [/INDENT][INDENT] After spending [B]an action[/B] to cast the fireball spell, a glowing, pea-sized bead streaks from the pointing digit and, unless it impacts upon a material body or solid barrier prior to attaining [B]the range of 400ft[/B], blossoms into an explosion of flame that detonates with a low roar. Every creature and unattenuated object within [B]the 20-ft.-radius spread[/B] of the explosion is dealt [B]5d6 fire damage[/B] unless they make a [B]Dexterity saving throw for half damage. [/B] The explosion creates almost no pressure. It does, however, set fire to combustibles and can melt metals with low melting points, such as lead, gold, copper, silver, and bronze. If the fireball spell is prepared at a higher spell slot than 3rd, it [B]deals an additional 2d6 fire damage per level[/B] higher than the 3rd.[/INDENT] [/QUOTE]
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