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Time to bring back the prose?
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<blockquote data-quote="billd91" data-source="post: 5902359" data-attributes="member: 3400"><p>In some ways, sure, but you also need to keep in mind that the special effects chosen by the PCs in Champions are expected to have ramifications beyond just activating the power. And those ramifications are largely up the players and GM trying to make sense of the power's effects. A chosen special effect may limit its use under certain circumstances. Try using a sonic energy blast when there's no medium around to transmit the compression wave and you'll understand what I mean.</p><p></p><p>Moreover, once the special effect in Champions is selected... it remains selected. It's not like using Come and Get It in which it might be posturing and strutting to make an orc rush you and then emphasizing how tasty you are to make the ooze come your way. If Come and Get It is about the body language of challenging another warrior, it <strong>stays</strong> that way (unless a specific advantage has been bought which significantly increases the cost of the power).</p><p></p><p>If D&D wants to go the Champions route, it would need to go all the way. I can see it with energy damaging evocations. I thought the various energy bolts and balls in the psionics rules were good ideas - each spell modified by the energy damage profile selected. But in the main I think I'd prefer spells to already be defined for the most part. There is a reason that spellcasters in Champions are a pain in the ass to build. Pre-defined spells in D&D are definitely easier to deal with.</p></blockquote><p></p>
[QUOTE="billd91, post: 5902359, member: 3400"] In some ways, sure, but you also need to keep in mind that the special effects chosen by the PCs in Champions are expected to have ramifications beyond just activating the power. And those ramifications are largely up the players and GM trying to make sense of the power's effects. A chosen special effect may limit its use under certain circumstances. Try using a sonic energy blast when there's no medium around to transmit the compression wave and you'll understand what I mean. Moreover, once the special effect in Champions is selected... it remains selected. It's not like using Come and Get It in which it might be posturing and strutting to make an orc rush you and then emphasizing how tasty you are to make the ooze come your way. If Come and Get It is about the body language of challenging another warrior, it [b]stays[/b] that way (unless a specific advantage has been bought which significantly increases the cost of the power). If D&D wants to go the Champions route, it would need to go all the way. I can see it with energy damaging evocations. I thought the various energy bolts and balls in the psionics rules were good ideas - each spell modified by the energy damage profile selected. But in the main I think I'd prefer spells to already be defined for the most part. There is a reason that spellcasters in Champions are a pain in the ass to build. Pre-defined spells in D&D are definitely easier to deal with. [/QUOTE]
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Time to bring back the prose?
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