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Tizbiz Zeitgeist Campaign
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<blockquote data-quote="Lylandra" data-source="post: 7272529" data-attributes="member: 6816692"><p>The next morning, we all meet again in Delft's office and give him a report on our field trip to the ziggurat of Apet. He's worried about the awakening of the Voice of Rot and decides to give Flying Spark a „constable on trial“ badge to let him follow the orders of the Fey Titan. No one wants to mess with one of these...</p><p></p><p>Delft also mentions a possible Ragman copycat who specifically targets artists and thinkers. He gives us the files on this case and we read that this Ragman seems to extract the brains of his victims by unknown methods. As no Ragman ever targeted the brains and nothing else, we suspect that this one has nothing to do with the real Ragman. We promise to keep our eyes open on the serial killer though. </p><p></p><p>Margit takes us to her examination room to examine the latest victim of the new Ragman: A poet and philosopher named Satanas. She explains that the murderer must have had some really good knowledge of anatomy and medical procedures to extract the brain by this means and she looks thoroughly impressed. (<span style="color: #008000">Margit can get quite creepy from time to time...</span>). We also find traces of Apet energy at the body, so we eliminate a possible political motive. </p><p></p><p>Carlyle is creeped out and also very concerned about Auryn's safety. He says that she's one of the most artistic and unconventionally thinking people he's ever known so maybe she should ask for professional police protection. Auryn thanks him for his care, but at this point she'd rather fear for the lives of the poor police officers who would try to protect her. After all, the last agent who wanted to protect one of their clients (Lynn) ended up being killed by Leone's thugs and the very last thing she wants is to offer condolences to families whose sons and daughters died to protect an RHC agent with superior defense skills. She also adds that she now has a frightful dragon tyrant in her garden, so no sane creature would dare to attack her anyway. Carlyle is still not convinced, but he sees reason in her words and puts the matter aside. </p><p></p><p>We head back to Delft and he reminds us of the upcoming audit. He adds that he isn't too worried about the outcome. After all, his Team 3 are the constables who insisted to fill out forms for mere mocha presents. Delft also mentions that we'd probably be audited by Saxby anyway, so it is just business as usual. We try not too hard to hide our disappointment at these news and raise our concerns at this method. After all, it would be quite expensive to have Price-Hill move to Flint for quite a while only to audit Saxby and Delft and no one else of our staff. We add that this way, it will be very hard for Price-Hill to notice irregularities should they happen to be located within the leadership of the Flinter office. We say that we don't want to suspect anyone, but that maybe the Viscount Inspctor would want to talk to the teams personally. </p><p>(<span style="color: #008000">Don't know whether Tizbiz misread something here, but it seemed strange to both of us to have almost all of our RHC staff audited by Saxby alone. At this point, we had no basis to suspect any irregularities, but talking to us offered Price-Hill and his interns some hooks they could have acted upon later</span>) </p><p></p><p>We agree to follow the trail of the missing seal next. Coincidentally the transport company which was paid to transport the heavy object is connected to the same Mr. Jules we met on the train, so we head to his office to ask for more information. It doesn't take him too much time to find out that the plate was brought to a warehouse in Bosum Strand. </p><p></p><p>Five of the other Apet traces lead us to the harbor where we learn that this group took some underwater excavation materials to a ship called „Il Dracon de Mer“ which is headed to the colonies in Elfaivar. </p><p></p><p>We assume that the Dracon de Mer might be a simple disctraction (after all, there were five traces and not six), so we decide to go to the warehouse first. Inside it we find three dead people. Or rather, their blood, as this is all what's left of them. We find no signs of Apet energy and assume that the seal might have neutralized it. By examining this place we learn that two of the dead were guards and one an adventurer. And we hear one whispered name: Sijhen. </p><p>(<span style="color: #008000">In a hindsight, it should have been obvious that the dead adventurer was the missing sixth person of the excavation team. But we were pretty much on data overload at this time and wanted to be extra extra sure that the Dracon was no red herring. Tiz surely loves throwing some crimson fishes at us.</span>) </p><p></p><p>We are a bit overwhelmed with what we found, so we head back to Delft to discuss this matter with him. He suggests that we'd maybe check up on Meredith and keep an eye open for this mysterious Mr. Bergeron. </p><p></p><p>Unfortunately, we find no Dr. Meredith in her appartement as she apparently left to care for her family. When we search for planar traces, we find a strong trace which reminds us of the strong signature we found in the bayou. So we guess that maybe the thing which escaped the Ziggurat and which maybe Sijhen could have possessed Dr. Meredith and escaped in her body. (<span style="color: #008000">Dr. Meredith and Ms. Sijhen? The family matters excuse reeked like an obvious lie</span>)</p><p></p><p>We search for more clues on the tiefling Bergeron and find that he has taken a room in the Silver Swan. There we are greeted by a fellow ex-butler who knows Mr. Carlyle from previous societal events. He quit his job recently to take the opportunity to work as a hotel manager. Mr. Carlyle and the other man get along pretty well and he can tell us quite a bit about Bergeron. He really appreciates this well-mannered gentleman who's welcome in the finest circles in Flint and beyond. </p><p></p><p>Mr. Carlyle uses this opportunity to tease Auryn on the not so fine circles a certain Casanunda seems to be part of. He also muses that the "other middle aged industrialist gentleman" who had interest in her might not have the best character as well despite his obvious wealth. This is where she immediately stops him with a really bitter tone and tells him that he may joke all the way about Casanunda and other gentlemen, but that mentioning Fordren is beyond appropriate and no material for jokes. Carlyle instantly realizes his mistake and apologizes honestly.</p><p>(That guy can be so charming and polite and yet so mean. But he surely knows how to take a "no")</p><p></p><p>When the manager opens the door to Bergeron's room, we find the tiefling lying dead in his bed. Nothing seems to be missing – besides his brain. We also find a strong trace of Apet energy, so we assume that our Ragman/Sijhen/Dr. Meredith must have been here. The manager explains that he knows this Dr. Meredith and that this woman had a verbal argument with Mr. Bergeron only recently. We decide to take Bergeron and his belongings (his nightgown and his ring) with us to let Margit make further examinations. </p><p></p><p>Now there are only two tracks left to follow: One strong trace of Apet energy which leads to a smuggler's quai in Bosum Strand where a small smuggler boat took off in the direction of Pine Island and the Dracon de Mer. Auryn offers to talk to her friend, rear admiral Dawkins, to maybe get a ship to follow both traks one after the other. She promises to return the next morning with more information on that matter.</p><p></p><p>She then uses her free time to visit Dawkins in his manor. Flying Spark is curious enough to accompany her and Milena, who is more than happy to see her "young" friend again, is instantly smitten by the cute little dragon. The Faerie Dragon seems to enjoy the attention and care of the nice human lady and even gets overly lively. All of a sudden he gets quite quiet when Morris returns from work as if he realized that the rear admiral's common appearance hides a far more powerful presence. </p><p></p><p>Auryn discusses the awakening of the Voice of Rot and the possibility of some idiots breaking a seal and accidentally wakening the Kraken in private. Morris agrees that a wake Voice is troublesome indeed, but he's also pretty sure that the Kraken's sleep is not that easily disturbed. He warns her to be careful with the order the Titan gave her and to better do what the Voice asks for as he cannot really protect her from a Titan's wrath. Auryn says that she and Carlyle have to put down the creature anyway as it poses a threat to all of Risur. This is why she and her team need a ship to chase the Dracon as it could be quite likely that the possessed Dr. Meredith followed the adventurers to whereever they went (probably the spot we found on the map). </p><p></p><p>(<span style="color: #008000">Dawkins turnd very stern and almost reserved the moment Auryn brought up the Titan. He's always been serious, but his tone was so much off that she feared he was very worried and unsure about the whole situation himself. Almost as if she's gotten herself into some deep trouble this time and he doesn't know whether or not he could help her at all. Even Beshela didn't seem to trouble him as much</span>)</p><p></p><p>Dawkins suggests that her team might want to take a well-armed trade ship to minimize being seen as a threat of war to the Berans. He says that he could get the Impossible for her, but she is a warship and still out on duty, so they'd have to wait a while for her to return. So Auryn agrees on the trade ship. She also discusses Carlyle and his connection to Srasama which she links to herself feeling quite comfortable in her colleague's presence. Dawkins says that Carlyle has some dormant power inside him and that it is not yet decided fot what cause the Deva would use it. He leaves it up to his trusted friend how and when she'd tell Carlyle more about the Vekeshi.</p><p></p><p>Speaking of the Vekeshi, both Old Stag and the Barn Owl attend to a meeting the very same evening. Nothing peculiar happens though, only Old Stag joking about the really bad music of Rock Rackus and the council cursing an industrialist with itches.</p><p></p><p>Carlyle spends his evening at his favourite cafe where he drinks Crisillyiri wine with Cippiano and thanks him and his bravuras for keeping an open eye on him and Auryn. When he returns home, he finishes a secret project of him: to turn his attic into a training area for commando fighting. Then he starts his first training session.</p></blockquote><p></p>
[QUOTE="Lylandra, post: 7272529, member: 6816692"] The next morning, we all meet again in Delft's office and give him a report on our field trip to the ziggurat of Apet. He's worried about the awakening of the Voice of Rot and decides to give Flying Spark a „constable on trial“ badge to let him follow the orders of the Fey Titan. No one wants to mess with one of these... Delft also mentions a possible Ragman copycat who specifically targets artists and thinkers. He gives us the files on this case and we read that this Ragman seems to extract the brains of his victims by unknown methods. As no Ragman ever targeted the brains and nothing else, we suspect that this one has nothing to do with the real Ragman. We promise to keep our eyes open on the serial killer though. Margit takes us to her examination room to examine the latest victim of the new Ragman: A poet and philosopher named Satanas. She explains that the murderer must have had some really good knowledge of anatomy and medical procedures to extract the brain by this means and she looks thoroughly impressed. ([COLOR="#008000"]Margit can get quite creepy from time to time...[/COLOR]). We also find traces of Apet energy at the body, so we eliminate a possible political motive. Carlyle is creeped out and also very concerned about Auryn's safety. He says that she's one of the most artistic and unconventionally thinking people he's ever known so maybe she should ask for professional police protection. Auryn thanks him for his care, but at this point she'd rather fear for the lives of the poor police officers who would try to protect her. After all, the last agent who wanted to protect one of their clients (Lynn) ended up being killed by Leone's thugs and the very last thing she wants is to offer condolences to families whose sons and daughters died to protect an RHC agent with superior defense skills. She also adds that she now has a frightful dragon tyrant in her garden, so no sane creature would dare to attack her anyway. Carlyle is still not convinced, but he sees reason in her words and puts the matter aside. We head back to Delft and he reminds us of the upcoming audit. He adds that he isn't too worried about the outcome. After all, his Team 3 are the constables who insisted to fill out forms for mere mocha presents. Delft also mentions that we'd probably be audited by Saxby anyway, so it is just business as usual. We try not too hard to hide our disappointment at these news and raise our concerns at this method. After all, it would be quite expensive to have Price-Hill move to Flint for quite a while only to audit Saxby and Delft and no one else of our staff. We add that this way, it will be very hard for Price-Hill to notice irregularities should they happen to be located within the leadership of the Flinter office. We say that we don't want to suspect anyone, but that maybe the Viscount Inspctor would want to talk to the teams personally. ([COLOR="#008000"]Don't know whether Tizbiz misread something here, but it seemed strange to both of us to have almost all of our RHC staff audited by Saxby alone. At this point, we had no basis to suspect any irregularities, but talking to us offered Price-Hill and his interns some hooks they could have acted upon later[/COLOR]) We agree to follow the trail of the missing seal next. Coincidentally the transport company which was paid to transport the heavy object is connected to the same Mr. Jules we met on the train, so we head to his office to ask for more information. It doesn't take him too much time to find out that the plate was brought to a warehouse in Bosum Strand. Five of the other Apet traces lead us to the harbor where we learn that this group took some underwater excavation materials to a ship called „Il Dracon de Mer“ which is headed to the colonies in Elfaivar. We assume that the Dracon de Mer might be a simple disctraction (after all, there were five traces and not six), so we decide to go to the warehouse first. Inside it we find three dead people. Or rather, their blood, as this is all what's left of them. We find no signs of Apet energy and assume that the seal might have neutralized it. By examining this place we learn that two of the dead were guards and one an adventurer. And we hear one whispered name: Sijhen. ([COLOR="#008000"]In a hindsight, it should have been obvious that the dead adventurer was the missing sixth person of the excavation team. But we were pretty much on data overload at this time and wanted to be extra extra sure that the Dracon was no red herring. Tiz surely loves throwing some crimson fishes at us.[/COLOR]) We are a bit overwhelmed with what we found, so we head back to Delft to discuss this matter with him. He suggests that we'd maybe check up on Meredith and keep an eye open for this mysterious Mr. Bergeron. Unfortunately, we find no Dr. Meredith in her appartement as she apparently left to care for her family. When we search for planar traces, we find a strong trace which reminds us of the strong signature we found in the bayou. So we guess that maybe the thing which escaped the Ziggurat and which maybe Sijhen could have possessed Dr. Meredith and escaped in her body. ([COLOR="#008000"]Dr. Meredith and Ms. Sijhen? The family matters excuse reeked like an obvious lie[/COLOR]) We search for more clues on the tiefling Bergeron and find that he has taken a room in the Silver Swan. There we are greeted by a fellow ex-butler who knows Mr. Carlyle from previous societal events. He quit his job recently to take the opportunity to work as a hotel manager. Mr. Carlyle and the other man get along pretty well and he can tell us quite a bit about Bergeron. He really appreciates this well-mannered gentleman who's welcome in the finest circles in Flint and beyond. Mr. Carlyle uses this opportunity to tease Auryn on the not so fine circles a certain Casanunda seems to be part of. He also muses that the "other middle aged industrialist gentleman" who had interest in her might not have the best character as well despite his obvious wealth. This is where she immediately stops him with a really bitter tone and tells him that he may joke all the way about Casanunda and other gentlemen, but that mentioning Fordren is beyond appropriate and no material for jokes. Carlyle instantly realizes his mistake and apologizes honestly. (That guy can be so charming and polite and yet so mean. But he surely knows how to take a "no") When the manager opens the door to Bergeron's room, we find the tiefling lying dead in his bed. Nothing seems to be missing – besides his brain. We also find a strong trace of Apet energy, so we assume that our Ragman/Sijhen/Dr. Meredith must have been here. The manager explains that he knows this Dr. Meredith and that this woman had a verbal argument with Mr. Bergeron only recently. We decide to take Bergeron and his belongings (his nightgown and his ring) with us to let Margit make further examinations. Now there are only two tracks left to follow: One strong trace of Apet energy which leads to a smuggler's quai in Bosum Strand where a small smuggler boat took off in the direction of Pine Island and the Dracon de Mer. Auryn offers to talk to her friend, rear admiral Dawkins, to maybe get a ship to follow both traks one after the other. She promises to return the next morning with more information on that matter. She then uses her free time to visit Dawkins in his manor. Flying Spark is curious enough to accompany her and Milena, who is more than happy to see her "young" friend again, is instantly smitten by the cute little dragon. The Faerie Dragon seems to enjoy the attention and care of the nice human lady and even gets overly lively. All of a sudden he gets quite quiet when Morris returns from work as if he realized that the rear admiral's common appearance hides a far more powerful presence. Auryn discusses the awakening of the Voice of Rot and the possibility of some idiots breaking a seal and accidentally wakening the Kraken in private. Morris agrees that a wake Voice is troublesome indeed, but he's also pretty sure that the Kraken's sleep is not that easily disturbed. He warns her to be careful with the order the Titan gave her and to better do what the Voice asks for as he cannot really protect her from a Titan's wrath. Auryn says that she and Carlyle have to put down the creature anyway as it poses a threat to all of Risur. This is why she and her team need a ship to chase the Dracon as it could be quite likely that the possessed Dr. Meredith followed the adventurers to whereever they went (probably the spot we found on the map). ([COLOR="#008000"]Dawkins turnd very stern and almost reserved the moment Auryn brought up the Titan. He's always been serious, but his tone was so much off that she feared he was very worried and unsure about the whole situation himself. Almost as if she's gotten herself into some deep trouble this time and he doesn't know whether or not he could help her at all. Even Beshela didn't seem to trouble him as much[/COLOR]) Dawkins suggests that her team might want to take a well-armed trade ship to minimize being seen as a threat of war to the Berans. He says that he could get the Impossible for her, but she is a warship and still out on duty, so they'd have to wait a while for her to return. So Auryn agrees on the trade ship. She also discusses Carlyle and his connection to Srasama which she links to herself feeling quite comfortable in her colleague's presence. Dawkins says that Carlyle has some dormant power inside him and that it is not yet decided fot what cause the Deva would use it. He leaves it up to his trusted friend how and when she'd tell Carlyle more about the Vekeshi. Speaking of the Vekeshi, both Old Stag and the Barn Owl attend to a meeting the very same evening. Nothing peculiar happens though, only Old Stag joking about the really bad music of Rock Rackus and the council cursing an industrialist with itches. Carlyle spends his evening at his favourite cafe where he drinks Crisillyiri wine with Cippiano and thanks him and his bravuras for keeping an open eye on him and Auryn. When he returns home, he finishes a secret project of him: to turn his attic into a training area for commando fighting. Then he starts his first training session. [/QUOTE]
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