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<blockquote data-quote="Lylandra" data-source="post: 7345947" data-attributes="member: 6816692"><p><strong>Safari gone bad Pt. 1</strong></p><p></p><p>As the train finally departs, Amira and Hector enjoy the second champagne breakfast in the dining car. After a while, Luc Jierre and Ottavia Sacredotte take their breakfast as well. It turns out that the oracle is deaf which is why the two talk via sign language. We cannot understand them, but we see that Luc occasionally “translates” something Ottavia surely didn't say when she was talking to Luc. The tiefling himself seems to be rather shy and he's a stutterer on top of that which makes communicating with them even more difficult. </p><p></p><p>After a while, Amira tries out Mrs. Gavagne's piano and plays for a while. Trying to make a first move on the newcomers, she asks Luc and Ottavia for a song request, but Luc takes this as an insult as Ottavia is obviously deaf. In response, Amira shakes her head and apologizes that she didn't make her intentions clear enough: She'd like to let Ottavia feel the song as the piano transfers music via vibrations which a sensitive person like her might feel with her skin when touching the instrument. She asks Ottavia to come over to the piano, close her eyes and enjoy the musical journey and it seems like the woman is able to relax and enjoy the experience.</p><p></p><p>Meanwhile, Luc seems to be unsure on how to react. He tries to tell Hector that his companion seems to like the music and that he's happy to see her this way. “If I know one thing for sure then it is that all women love music, no matter the obstacles” Hector replies with a warm smile. “With all her passion, she has still preserved that gentle touch of hers. I guess your Dame and my beloved have something in common there.”. </p><p></p><p>Luc tries to slowly reply to Hector, but he seems utterly nervous and overwhelmed by the situation. As Carlyle has lots of experience with difficult people after centuries of service, he musters Luc, sees a small customized gadget and moves their conversation to matters of technology, a topic which seems to be much more in the tiefling's comfort zone. As soon as Amira ends her performance, Ottavia seems to be touched by “feeling” music for the first time. And then, taking the artist by surprise, she utters a silent, mental “thank you”. </p><p></p><p>The duo leaves the dining car after our encounter and we turn our attention to Bree Kaldeckis who just arrived. She talks a bit about the last Yerasol war and her fears that the Risuri might just be faking peace while trying to get the Archipelago back. She says that they recently attacked Axis Island without being provoked and that she's not sure the king is able to control the war-mongers in his own ranks. We return that we, who only get news about Risur and Danor through our few newspapers, cannot really say anything about this strange incident. We explain that we owe much to our neighboring country as their king helped to free the Berans of the Dragon Tyranny. Plus the relationship between Risur and Ber has been pretty good ever since. Still Danor helped the Bruse to organize his government and the industrialization might lead the country to a new era of prosperity. Even if Danor seems to have no problem with slavery, which we cannot approve at all. </p><p></p><p>We are about to travel through the Malice lands next and Malia Baccarin informs us that we could join their planned safari if we'd like to take a shot at the malice beasts. Being enthusiastic hunters ourselves, we say that we'd gladly join, especially if this helps to keep the tracks clean and safe. Before we get to the safari grounds, we stop in a small town where lots of gleefully singing workers depart the 3rd class wagons. </p><p>After a while, Mrs. Baccarin lends us some Fordren Industries rifles and asks us to accompany her to the dining car's roof. Amira excuses herself to go fetch her mother's heirloom bow she brought along as she says she's not really accustomed to the loud boomsticks which tend to alarm her prey. </p><p><span style="color: #008000"></span></p><p><span style="color: #008000">(We bought the antique minotaur bow when we were in Reo Pedresco a few weeks ago. Coincidentally, Amira didn't have to lie when she said her mother taught her how to hunt as Auryn's mother Galadin is an expert archer who regularly hunts with her tiger companion)</span></p><p></p><p>We meet up on the roof with Boone (who brought his own pistol), Taro and Damata Griento, Rock Rackus (who, again, brought his own golden “fey enchanted” pistol), Bree Kaldeckis, the Risuri, Malia Baccarin and some security personnel. We realize that the train slowed down a lot, so we have the chance to properly aim and hit the malice beasts. We manage to hunt down some oversized rabbits when we are suddenly attacked by a rabid, teleporting rhinoceros. The hunting team shoots at the beast which causes it to enrage and tear away parts of the train's hull. Now it seems like this escalated very quickly as the situation became quite dire. Boone and Hector try to stay calm and still manage to turn this into a strange shooting contest and even if Amira has the best aim of them all, her small arrows do little damage. She urges the Grientos to put themselves together as they are both sons of Ber as well and asks them to chant the traditional “Warsong of the lone warrior” alongside her to fight in unity.</p><p><span style="color: #008000">(Disguising inspire courage as ancestral guidance? Check!) </span></p><p></p><p>After a while, the beast is mortally wounded, but it rams the running train one last time before dying besides the track. The impact is hard enough to shake the train which causes the Grientos, Boone, and some of the security to fall down. Malia signals the train driver to stop and we “clumsily” jump of the decelerating train to help our friends. Hector rushes towards Damata who is unconscious, but only slightly injured. Meanwhile, Auryn finds Taro in a critical condition. She picks up the lifeless body and cradles him carefully, even if she doesn't know what to do as they are in the malice lands and she cannot risk healing Taro with her fey magic without risking a nasty mishap.</p><p></p><p>“Please... help him... he can't die like this” she whispers while looking desperately at Hector. Carlyle takes a deep breath and then drops down as if he hurt his leg to cover his eyes and markings which begin to glow with green light. Then a subtle, but strong wave of pure, divine energy rushes through the ground and heals the wounded. To everyone's relief, Taro Griento opens his eyes shortly after and seems to be fine besides having a nasty headache. </p><p> </p><p>Amira returns Taro to his worried father before taking her dear husband aside to tell him that she's grateful for whatever he's just done there. She says that she felt something familiar rushing through her and is curious about its source. Carlyle, who's looking really tired, answers that something deep inside him just broke free when he felt the need to help the Grientos. He guesses that this might be very likely related to the divine spark of Srasama which is why he feels so strained right now. </p><p></p><p><span style="color: #008000">(So this was just Carlyle's very first channel energy. As this is his “bloodline power”, he can only use it once per day, hence the fatigue. Oh and he's always glowing whenever he's using goddess-powered magic, just like an eladrin.)</span></p></blockquote><p></p>
[QUOTE="Lylandra, post: 7345947, member: 6816692"] [b]Safari gone bad Pt. 1[/b] As the train finally departs, Amira and Hector enjoy the second champagne breakfast in the dining car. After a while, Luc Jierre and Ottavia Sacredotte take their breakfast as well. It turns out that the oracle is deaf which is why the two talk via sign language. We cannot understand them, but we see that Luc occasionally “translates” something Ottavia surely didn't say when she was talking to Luc. The tiefling himself seems to be rather shy and he's a stutterer on top of that which makes communicating with them even more difficult. After a while, Amira tries out Mrs. Gavagne's piano and plays for a while. Trying to make a first move on the newcomers, she asks Luc and Ottavia for a song request, but Luc takes this as an insult as Ottavia is obviously deaf. In response, Amira shakes her head and apologizes that she didn't make her intentions clear enough: She'd like to let Ottavia feel the song as the piano transfers music via vibrations which a sensitive person like her might feel with her skin when touching the instrument. She asks Ottavia to come over to the piano, close her eyes and enjoy the musical journey and it seems like the woman is able to relax and enjoy the experience. Meanwhile, Luc seems to be unsure on how to react. He tries to tell Hector that his companion seems to like the music and that he's happy to see her this way. “If I know one thing for sure then it is that all women love music, no matter the obstacles” Hector replies with a warm smile. “With all her passion, she has still preserved that gentle touch of hers. I guess your Dame and my beloved have something in common there.”. Luc tries to slowly reply to Hector, but he seems utterly nervous and overwhelmed by the situation. As Carlyle has lots of experience with difficult people after centuries of service, he musters Luc, sees a small customized gadget and moves their conversation to matters of technology, a topic which seems to be much more in the tiefling's comfort zone. As soon as Amira ends her performance, Ottavia seems to be touched by “feeling” music for the first time. And then, taking the artist by surprise, she utters a silent, mental “thank you”. The duo leaves the dining car after our encounter and we turn our attention to Bree Kaldeckis who just arrived. She talks a bit about the last Yerasol war and her fears that the Risuri might just be faking peace while trying to get the Archipelago back. She says that they recently attacked Axis Island without being provoked and that she's not sure the king is able to control the war-mongers in his own ranks. We return that we, who only get news about Risur and Danor through our few newspapers, cannot really say anything about this strange incident. We explain that we owe much to our neighboring country as their king helped to free the Berans of the Dragon Tyranny. Plus the relationship between Risur and Ber has been pretty good ever since. Still Danor helped the Bruse to organize his government and the industrialization might lead the country to a new era of prosperity. Even if Danor seems to have no problem with slavery, which we cannot approve at all. We are about to travel through the Malice lands next and Malia Baccarin informs us that we could join their planned safari if we'd like to take a shot at the malice beasts. Being enthusiastic hunters ourselves, we say that we'd gladly join, especially if this helps to keep the tracks clean and safe. Before we get to the safari grounds, we stop in a small town where lots of gleefully singing workers depart the 3rd class wagons. After a while, Mrs. Baccarin lends us some Fordren Industries rifles and asks us to accompany her to the dining car's roof. Amira excuses herself to go fetch her mother's heirloom bow she brought along as she says she's not really accustomed to the loud boomsticks which tend to alarm her prey. [COLOR=#008000] (We bought the antique minotaur bow when we were in Reo Pedresco a few weeks ago. Coincidentally, Amira didn't have to lie when she said her mother taught her how to hunt as Auryn's mother Galadin is an expert archer who regularly hunts with her tiger companion)[/COLOR] We meet up on the roof with Boone (who brought his own pistol), Taro and Damata Griento, Rock Rackus (who, again, brought his own golden “fey enchanted” pistol), Bree Kaldeckis, the Risuri, Malia Baccarin and some security personnel. We realize that the train slowed down a lot, so we have the chance to properly aim and hit the malice beasts. We manage to hunt down some oversized rabbits when we are suddenly attacked by a rabid, teleporting rhinoceros. The hunting team shoots at the beast which causes it to enrage and tear away parts of the train's hull. Now it seems like this escalated very quickly as the situation became quite dire. Boone and Hector try to stay calm and still manage to turn this into a strange shooting contest and even if Amira has the best aim of them all, her small arrows do little damage. She urges the Grientos to put themselves together as they are both sons of Ber as well and asks them to chant the traditional “Warsong of the lone warrior” alongside her to fight in unity. [COLOR=#008000](Disguising inspire courage as ancestral guidance? Check!) [/COLOR] After a while, the beast is mortally wounded, but it rams the running train one last time before dying besides the track. The impact is hard enough to shake the train which causes the Grientos, Boone, and some of the security to fall down. Malia signals the train driver to stop and we “clumsily” jump of the decelerating train to help our friends. Hector rushes towards Damata who is unconscious, but only slightly injured. Meanwhile, Auryn finds Taro in a critical condition. She picks up the lifeless body and cradles him carefully, even if she doesn't know what to do as they are in the malice lands and she cannot risk healing Taro with her fey magic without risking a nasty mishap. “Please... help him... he can't die like this” she whispers while looking desperately at Hector. Carlyle takes a deep breath and then drops down as if he hurt his leg to cover his eyes and markings which begin to glow with green light. Then a subtle, but strong wave of pure, divine energy rushes through the ground and heals the wounded. To everyone's relief, Taro Griento opens his eyes shortly after and seems to be fine besides having a nasty headache. Amira returns Taro to his worried father before taking her dear husband aside to tell him that she's grateful for whatever he's just done there. She says that she felt something familiar rushing through her and is curious about its source. Carlyle, who's looking really tired, answers that something deep inside him just broke free when he felt the need to help the Grientos. He guesses that this might be very likely related to the divine spark of Srasama which is why he feels so strained right now. [COLOR=#008000](So this was just Carlyle's very first channel energy. As this is his “bloodline power”, he can only use it once per day, hence the fatigue. Oh and he's always glowing whenever he's using goddess-powered magic, just like an eladrin.)[/COLOR] [/QUOTE]
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