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<blockquote data-quote="Lylandra" data-source="post: 7471965" data-attributes="member: 6816692"><p><strong>Friends of the Family and a royal Ninja</strong></p><p></p><p>After leaving Torfield palace, we visit all the necessary offices to get more information about the imprisoned risuri spies, including the intel ops. We are told that there are currently three spies and one businessman who are being held in Alais Primos for different reasons. The spies are charged with minor civil complaints (as they don't have evidence for them being spies, but try to keep them from spying anyway) while the businessman had an affair with the wife of a clergy bishop. </p><p></p><p><span style="color: #008000">(Seems like adultery is illegal in Crisillyir. Now Auryn thinks they are even weirder than before, dragging private matters like that to a courtroom)</span></p><p></p><p>We decide that the spies are far more valuable for Risur and add that this businessman probably knew what he signed up for. So we take the names of the three and return to Flint. </p><p></p><p>Back at home, we meet up with Don Cippiano at our usual table in the small cafe in Stray River. He gets us coffee and the crisillyiri version of a pizza and then carefully asks us about possible news on his proposals. We tell him about our talks with the King and Cippiano seems to be quite pleased at this quick reaction. Carlyle sees that as the perfect opportunity to now ask Cippiano for a gesture of his own good will. In addition, getting Algardi out of prison might take a while, but he can be sure that the King handles this procedure with a certain priority. </p><p></p><p>Once this is settled, we do a bit of small-talk with Mr. Cippiano during which he mentions his initial surprise to see an eladrin from Elfaivar among the ranks of the RHC. He casually asks Auryn whether she'd like to tell a bit about her journey from the far east to Risur as he himself has left his home for new and possibly brighter shores. Auryn agrees to share her tale, but insists to do so over a bottle of wine. She then tells the tale of her journey with Zahir, including her short stay in Vendricce and the ship the two boarded. She drinks quite a hearty gulp of the fine wine when she talks about the pirates who imprisoned her and who killed her cousin and the industrialist she was sold to (without mentioning any names, of course). She doesn't go into detail and quickly switches to the last Yerasol War and the risuri who freed her and brought her to Flint. Auryn adds that she owes them all very much and that she's very glad to have finally found humans who respected her and who had a need for her talents. Also, it is Risur, and especially Flint which allow a person to be who they truly are.</p><p></p><p>Cippiano seems pretty impressed at her tale and her resilience and calls her a brave woman worthy of much respect. He then explains that he also has a great love for Flint and its people. Cippiano says he does wish to build something he can be proud of and calls his new home a very harmonious and inspiring place, full of freedom and opportunity. </p><p></p><p>The next morning, we continue our strikes against the Kell guild. We head to the danoran embassy and tell Mr. LeBrix and their security team about the weasel in their neighborhood. Together, we arrest the “Collector” and confiscate his money and books. Carlyle makes sure to pay the security a small bonus for their additional work and they seem to appreciate his generosity. Coincidentally, we bump into a reporter from the “Flinter Horn” newspaper and give her a short interview about our progress (no details though, we are sworn to secrecy!). </p><p></p><p>As our recent actions pressed the Kells to act more defensively, we realize that we should take out one of their so-called “strongholds” next. To prevent nasty surprises, we plan to gather more information about the defense mechanisms and possible inhabitants of the Scoundrel's Theater and the other “fortresses”. We disguise ourselves as street rats before entering a dark alley where we turn invisible. Then we climb the walls of the theater and peek through its many windows. Carlyle's fine nose catches the familiar smell of witchoil and we spot a strange looking statue of king Kelland which is placed in a red circle on the stage of the theater. We also overhear a conversation of some Guild members who seem dissatisfied with their general situation. So we decide to use this chance to get our hands on a possibly more talkative scoundrel.</p><p></p><p>We capture the guy once he's alone and bring him to the RHC. There, we question him intensely and also hint that we may drop the charge of high treason should he act cooperatively. The man is quite glad for this offer and he tells us that Kell has already left the Theater in the company of 5 witchoil-golems. Which is why there is only one golem left inside, the one that is currently guarding the foyer. Regarding the statue, the man explains that this is actually a mimic (Delft gasps at this revelation) which is conditioned to bite anyone who enters the red circle. In addition, Hammerton left the Theater for the Suites, which is why we should probably enter this stronghold next. He also tells us a bit about the thugs who are currently residing in the theater. </p><p></p><p>The fact that Kell managed to leave the Theater without notice is pretty bad news for our operation, even if this might make a strike against the Guild's HQ more easy. As Hammerton and the Suites seem like a good ersatz target, and both the Suites and the Theater are in the same district, we return to Parity Lake for an assessment of their capability of relocating thug troops. To assess the chances of one stronghold getting support from the other one during a raid on either side, we decide to fake an attack on the suites by conjuring illusions of approaching B.E.A.R.s and police squads and supporting said attack with coordinated fireball artillery from the rooftops. As we expected, the news of the attack spread quickly and it takes only a bit of time till 20 thugs emerge from the Theater hustling towards the suites. We take the opportunity to take out the small squad.</p><p></p><p>Once we return to the RHC after our successful experiment, Delft already awaits us in his office as he got urgent news to share: It seems as if the royal safety consultants thought it to be a wise plan to let King Aodhan travel to Flint a day before his scheduled arrival. Carlyle is utterly shocked at this sudden revelation as this completely rains on our parade. </p><p></p><p>“Flint as it is now is a powderkeg of rabid thugs and Familia bravuras fighting each others in the harbor, nervous dockers waiting for any sign of repression as an excuse for massive protests and a still unfinished anti-Kell operation. What in the name of all Titans are these people thinking?!” he complains and neither Delft nor Auryn can really find a convincing counter-argument.</p><p></p><p>Auryn then says that she can understand the reason behind messing up the planned schedule after the attack on the royal carriage: using the unpredictability of Aodhan's travels as a layer of security. Still, they could have warned us in advance. And at least we know that our dear monarch is a seasoned warrior and no delicate flower sitting on a silken throne. </p><p></p><p>But even if we can put our worries about the King's safety aside, we still promised Aodhan results before the conference which means we are in a tight spot right now. So we need to take our operations to a higher level and launch another attack during the night. This time, we target Machete Hills as this stronghold is far off and far less guarded than the others. As we don't wish to risk any more police officers (who are most likely tired from their missions during the day), we decide to make this an RHC only affair. </p><p></p><p><span style="color: #008000">(Tiz said he needed to push us a little as our progress against the Kells was pretty much ahead of the curve. To be honest, we had a pretty good headstart as we took Delft's hints quite seriously and got a lot of information in advance. </span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">We also didn't really use the minigame mechanic. The general objectives were still there, but as we had plenty of time, have a love for making unusual plans and a habit of handling stuff personally, this would have broken the mechanic altogether. Our approach needed more game-time though) </span></p><p></p><p>Before we leave the HQ, we receive a message from our “friend Morgan” who asks us to share a glass of wine with him in a familiar atmosphere. He already arranged a carriage for the two of us, so we agree to take his offer. To our surprise, we are driven to a quite familiar warehouse <span style="color: #008000">(the one where we had our very first chat with the Don after the smuggling incident)</span>. We enter the warehouse and find three very frightened looking Risuri, each holding a glass of wine while sitting on a comfy chair. They are in the company of Morgan Cippiano who's sitting at a small, nearby table with three similar looking glasses and smiling generously. </p><p></p><p>“Ah, my honored friends. What a pleasure. As you see, I brought you a gift as a sign of my good will. The gentlemen are a bit shaken, but otherwise in an excellent condition. In addition, I managed to convince Bishop Rivaldo to act as an independent observer for Crisillyir during the upcoming peace conference.” Cippiano says with a gallant nod of his head before encouraging us to pick up a glass as well.</p><p></p><p>The Don then adds that he's heard that the dignitaries from Ber and Drakr are about to arrive soon which is why he'd offer to clear the harbor of its filthy inhabitants first. The three freed spies don't seem to understand what's going on at all and by the look on their faces, it almost seems as if they expect to be tortured or killed. Once Carlyle realizes this, he takes his glass, moves in front of the men and raises his glass for a toast.</p><p></p><p>“Gentlemen, welcome to Flint. Now let us drink to these fortunate events that led to the opportunity of your premature release. And then let's head directly to the RHC. Unless anyone of you'd prefer to sleep with the fishes tonight.” </p><p></p><p>Carlyle then winks at the baffled men and takes a relaxed sip from his glass.</p><p></p><p><span style="color: #008000">(This scene was both brilliant and hilarious. Cippiano and Carlyle getting along so well and sharing their dry humor makes this relationship a very special one. And they have quite a few things in common. </span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">It definitely helps that Cippiano is one of the favorite NPC of Carlyle's player)</span></p><p></p><p>We return to the RHC, as promised, with the three freed spies in tow. We ask them to stay there for the night before we gather our teams to infiltrate Machete Hills. After our initial attacks in Partiy Lake, this stronghold turns out to be pretty much forsaken compared to what we encountered in the Casa. We manage to arrest those unfortunate Kell Guild members who preferred to stay behind and confiscate roughly half a million in cash. Kell's “emergency money”, they explain. Unfortunately, there are no lieutenants present though. </p><p></p><p>After a pretty long day, we decide to finally get some rest before the King's arrival and head to our respective homes.</p><p></p><p>Carlyle doesn't need much sleep thanks to his magical ring and so he is already awake when he hears someone knocking at his door in the very early morning. He's pretty surprised to see a person concealed in a black cloak standing in front of his door. He's already bracing himself for an assault when said person removes the black cloak to reveal none else but King Aodhan, who's wearing pretty mundane traveling clothes and who wishes the wide-eyed Constable Carlyle a good morning. </p><p></p><p>“Your Majesty, I really didn't expect you to honor my humble home with your presence. Please, enter and make yourself comfortable.” Carlyle says after a graceful bow while still being unsure how or why he might have earned the honor of receiving such a high guest. </p><p></p><p>The King quickly explains his reason for his visit: He was pretty bored by his security personnel and their constant need to look after him, so he decided to pay one of his trusted Constables a visit in hope of getting away from the “babysitters”. He gladly accepts Carlyle's offer of tea and breakfast and then casually places his feet on one of Carlyle's pristine chairs, making himself “comfortable”, just as he had been asked. Needless to say that Carlyle is piqued as hell inside, but he doesn't dare to bat an eye at his majesty's not so fine, but rather mundane manners. </p><p></p><p><span style="color: #008000">(I was laughing loudly when Aodhan placed his feet on Carlyle's chairs. After the whole scene where he priced the condition of his furniture and talked about the noble guests he could host, he kind of deserved this sort of backlash. </span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">Of course, both of us know about Aodhan's past as a commoner and sailor, so I guess old habits die hard and he might have even been happy to lay down his courtly manners in private. Carlyle still has the habit of holding nobles in such a high regard despite his past experiences, so showing the king as normal guy makes a great contrast. And speaking of favorite NPC, our dear monarch is also pretty high on the list.</span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">Ah and Carlyle's player almost expected a ninja attack when he saw the concealed Aodhan. Tiz surely loves ninjas and one of my previous characters – long, long time ago – got killed during such a nightly assassination)</span></p><p></p><p>To distract himself from the King's confusing behavior, Carlyle decides to chat with Aodhan about yesterday's events, especially the news from Cippiano and the scheduled arrival of Bishop Rivaldo. Aodhan thanks him for this direct report and then mentions that he has to leave as he's already being expected at the Aurum. </p><p></p><p><span style="color: #008000">(Tiz actually misspoke “Aurum” and said “Auryn” which earned Aodhan a suspicious look from Carlyle at first. No, silly, she doesn't have an affair with her “matriarch”, even if she deems the king highly attractive despite his age) </span></p><p><span style="color: #008000"></span></p><p>Carlyle cannot let his majesty travel alone during these troubles times, so he insists to accompany him to the Aurum. He's pretty surprised when Aodhan climbs to the roof of Carlyle's house and asks him to follow. He then calls upon the Magic of the Land to veil them both in shadows and move swiftly from roof to roof.</p><p></p><p><span style="color: #008000">(so maybe he <em>is</em> a ninja after all!)</span></p></blockquote><p></p>
[QUOTE="Lylandra, post: 7471965, member: 6816692"] [b]Friends of the Family and a royal Ninja[/b] After leaving Torfield palace, we visit all the necessary offices to get more information about the imprisoned risuri spies, including the intel ops. We are told that there are currently three spies and one businessman who are being held in Alais Primos for different reasons. The spies are charged with minor civil complaints (as they don't have evidence for them being spies, but try to keep them from spying anyway) while the businessman had an affair with the wife of a clergy bishop. [COLOR=#008000](Seems like adultery is illegal in Crisillyir. Now Auryn thinks they are even weirder than before, dragging private matters like that to a courtroom)[/COLOR] We decide that the spies are far more valuable for Risur and add that this businessman probably knew what he signed up for. So we take the names of the three and return to Flint. Back at home, we meet up with Don Cippiano at our usual table in the small cafe in Stray River. He gets us coffee and the crisillyiri version of a pizza and then carefully asks us about possible news on his proposals. We tell him about our talks with the King and Cippiano seems to be quite pleased at this quick reaction. Carlyle sees that as the perfect opportunity to now ask Cippiano for a gesture of his own good will. In addition, getting Algardi out of prison might take a while, but he can be sure that the King handles this procedure with a certain priority. Once this is settled, we do a bit of small-talk with Mr. Cippiano during which he mentions his initial surprise to see an eladrin from Elfaivar among the ranks of the RHC. He casually asks Auryn whether she'd like to tell a bit about her journey from the far east to Risur as he himself has left his home for new and possibly brighter shores. Auryn agrees to share her tale, but insists to do so over a bottle of wine. She then tells the tale of her journey with Zahir, including her short stay in Vendricce and the ship the two boarded. She drinks quite a hearty gulp of the fine wine when she talks about the pirates who imprisoned her and who killed her cousin and the industrialist she was sold to (without mentioning any names, of course). She doesn't go into detail and quickly switches to the last Yerasol War and the risuri who freed her and brought her to Flint. Auryn adds that she owes them all very much and that she's very glad to have finally found humans who respected her and who had a need for her talents. Also, it is Risur, and especially Flint which allow a person to be who they truly are. Cippiano seems pretty impressed at her tale and her resilience and calls her a brave woman worthy of much respect. He then explains that he also has a great love for Flint and its people. Cippiano says he does wish to build something he can be proud of and calls his new home a very harmonious and inspiring place, full of freedom and opportunity. The next morning, we continue our strikes against the Kell guild. We head to the danoran embassy and tell Mr. LeBrix and their security team about the weasel in their neighborhood. Together, we arrest the “Collector” and confiscate his money and books. Carlyle makes sure to pay the security a small bonus for their additional work and they seem to appreciate his generosity. Coincidentally, we bump into a reporter from the “Flinter Horn” newspaper and give her a short interview about our progress (no details though, we are sworn to secrecy!). As our recent actions pressed the Kells to act more defensively, we realize that we should take out one of their so-called “strongholds” next. To prevent nasty surprises, we plan to gather more information about the defense mechanisms and possible inhabitants of the Scoundrel's Theater and the other “fortresses”. We disguise ourselves as street rats before entering a dark alley where we turn invisible. Then we climb the walls of the theater and peek through its many windows. Carlyle's fine nose catches the familiar smell of witchoil and we spot a strange looking statue of king Kelland which is placed in a red circle on the stage of the theater. We also overhear a conversation of some Guild members who seem dissatisfied with their general situation. So we decide to use this chance to get our hands on a possibly more talkative scoundrel. We capture the guy once he's alone and bring him to the RHC. There, we question him intensely and also hint that we may drop the charge of high treason should he act cooperatively. The man is quite glad for this offer and he tells us that Kell has already left the Theater in the company of 5 witchoil-golems. Which is why there is only one golem left inside, the one that is currently guarding the foyer. Regarding the statue, the man explains that this is actually a mimic (Delft gasps at this revelation) which is conditioned to bite anyone who enters the red circle. In addition, Hammerton left the Theater for the Suites, which is why we should probably enter this stronghold next. He also tells us a bit about the thugs who are currently residing in the theater. The fact that Kell managed to leave the Theater without notice is pretty bad news for our operation, even if this might make a strike against the Guild's HQ more easy. As Hammerton and the Suites seem like a good ersatz target, and both the Suites and the Theater are in the same district, we return to Parity Lake for an assessment of their capability of relocating thug troops. To assess the chances of one stronghold getting support from the other one during a raid on either side, we decide to fake an attack on the suites by conjuring illusions of approaching B.E.A.R.s and police squads and supporting said attack with coordinated fireball artillery from the rooftops. As we expected, the news of the attack spread quickly and it takes only a bit of time till 20 thugs emerge from the Theater hustling towards the suites. We take the opportunity to take out the small squad. Once we return to the RHC after our successful experiment, Delft already awaits us in his office as he got urgent news to share: It seems as if the royal safety consultants thought it to be a wise plan to let King Aodhan travel to Flint a day before his scheduled arrival. Carlyle is utterly shocked at this sudden revelation as this completely rains on our parade. “Flint as it is now is a powderkeg of rabid thugs and Familia bravuras fighting each others in the harbor, nervous dockers waiting for any sign of repression as an excuse for massive protests and a still unfinished anti-Kell operation. What in the name of all Titans are these people thinking?!” he complains and neither Delft nor Auryn can really find a convincing counter-argument. Auryn then says that she can understand the reason behind messing up the planned schedule after the attack on the royal carriage: using the unpredictability of Aodhan's travels as a layer of security. Still, they could have warned us in advance. And at least we know that our dear monarch is a seasoned warrior and no delicate flower sitting on a silken throne. But even if we can put our worries about the King's safety aside, we still promised Aodhan results before the conference which means we are in a tight spot right now. So we need to take our operations to a higher level and launch another attack during the night. This time, we target Machete Hills as this stronghold is far off and far less guarded than the others. As we don't wish to risk any more police officers (who are most likely tired from their missions during the day), we decide to make this an RHC only affair. [COLOR=#008000](Tiz said he needed to push us a little as our progress against the Kells was pretty much ahead of the curve. To be honest, we had a pretty good headstart as we took Delft's hints quite seriously and got a lot of information in advance. We also didn't really use the minigame mechanic. The general objectives were still there, but as we had plenty of time, have a love for making unusual plans and a habit of handling stuff personally, this would have broken the mechanic altogether. Our approach needed more game-time though) [/COLOR] Before we leave the HQ, we receive a message from our “friend Morgan” who asks us to share a glass of wine with him in a familiar atmosphere. He already arranged a carriage for the two of us, so we agree to take his offer. To our surprise, we are driven to a quite familiar warehouse [COLOR=#008000](the one where we had our very first chat with the Don after the smuggling incident)[/COLOR]. We enter the warehouse and find three very frightened looking Risuri, each holding a glass of wine while sitting on a comfy chair. They are in the company of Morgan Cippiano who's sitting at a small, nearby table with three similar looking glasses and smiling generously. “Ah, my honored friends. What a pleasure. As you see, I brought you a gift as a sign of my good will. The gentlemen are a bit shaken, but otherwise in an excellent condition. In addition, I managed to convince Bishop Rivaldo to act as an independent observer for Crisillyir during the upcoming peace conference.” Cippiano says with a gallant nod of his head before encouraging us to pick up a glass as well. The Don then adds that he's heard that the dignitaries from Ber and Drakr are about to arrive soon which is why he'd offer to clear the harbor of its filthy inhabitants first. The three freed spies don't seem to understand what's going on at all and by the look on their faces, it almost seems as if they expect to be tortured or killed. Once Carlyle realizes this, he takes his glass, moves in front of the men and raises his glass for a toast. “Gentlemen, welcome to Flint. Now let us drink to these fortunate events that led to the opportunity of your premature release. And then let's head directly to the RHC. Unless anyone of you'd prefer to sleep with the fishes tonight.” Carlyle then winks at the baffled men and takes a relaxed sip from his glass. [COLOR=#008000](This scene was both brilliant and hilarious. Cippiano and Carlyle getting along so well and sharing their dry humor makes this relationship a very special one. And they have quite a few things in common. It definitely helps that Cippiano is one of the favorite NPC of Carlyle's player)[/COLOR] We return to the RHC, as promised, with the three freed spies in tow. We ask them to stay there for the night before we gather our teams to infiltrate Machete Hills. After our initial attacks in Partiy Lake, this stronghold turns out to be pretty much forsaken compared to what we encountered in the Casa. We manage to arrest those unfortunate Kell Guild members who preferred to stay behind and confiscate roughly half a million in cash. Kell's “emergency money”, they explain. Unfortunately, there are no lieutenants present though. After a pretty long day, we decide to finally get some rest before the King's arrival and head to our respective homes. Carlyle doesn't need much sleep thanks to his magical ring and so he is already awake when he hears someone knocking at his door in the very early morning. He's pretty surprised to see a person concealed in a black cloak standing in front of his door. He's already bracing himself for an assault when said person removes the black cloak to reveal none else but King Aodhan, who's wearing pretty mundane traveling clothes and who wishes the wide-eyed Constable Carlyle a good morning. “Your Majesty, I really didn't expect you to honor my humble home with your presence. Please, enter and make yourself comfortable.” Carlyle says after a graceful bow while still being unsure how or why he might have earned the honor of receiving such a high guest. The King quickly explains his reason for his visit: He was pretty bored by his security personnel and their constant need to look after him, so he decided to pay one of his trusted Constables a visit in hope of getting away from the “babysitters”. He gladly accepts Carlyle's offer of tea and breakfast and then casually places his feet on one of Carlyle's pristine chairs, making himself “comfortable”, just as he had been asked. Needless to say that Carlyle is piqued as hell inside, but he doesn't dare to bat an eye at his majesty's not so fine, but rather mundane manners. [COLOR=#008000](I was laughing loudly when Aodhan placed his feet on Carlyle's chairs. After the whole scene where he priced the condition of his furniture and talked about the noble guests he could host, he kind of deserved this sort of backlash. Of course, both of us know about Aodhan's past as a commoner and sailor, so I guess old habits die hard and he might have even been happy to lay down his courtly manners in private. Carlyle still has the habit of holding nobles in such a high regard despite his past experiences, so showing the king as normal guy makes a great contrast. And speaking of favorite NPC, our dear monarch is also pretty high on the list. Ah and Carlyle's player almost expected a ninja attack when he saw the concealed Aodhan. Tiz surely loves ninjas and one of my previous characters – long, long time ago – got killed during such a nightly assassination)[/COLOR] To distract himself from the King's confusing behavior, Carlyle decides to chat with Aodhan about yesterday's events, especially the news from Cippiano and the scheduled arrival of Bishop Rivaldo. Aodhan thanks him for this direct report and then mentions that he has to leave as he's already being expected at the Aurum. [COLOR=#008000](Tiz actually misspoke “Aurum” and said “Auryn” which earned Aodhan a suspicious look from Carlyle at first. No, silly, she doesn't have an affair with her “matriarch”, even if she deems the king highly attractive despite his age) [/COLOR] Carlyle cannot let his majesty travel alone during these troubles times, so he insists to accompany him to the Aurum. He's pretty surprised when Aodhan climbs to the roof of Carlyle's house and asks him to follow. He then calls upon the Magic of the Land to veil them both in shadows and move swiftly from roof to roof. [COLOR=#008000](so maybe he [I]is[/I] a ninja after all!)[/COLOR] [/QUOTE]
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