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Tizbiz Zeitgeist Campaign
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<blockquote data-quote="Lylandra" data-source="post: 7557661" data-attributes="member: 6816692"><p>Thanks for your insight.</p><p></p><p>I read a bit about the SMITE EVIL campaign and it does sound really intriguing to have such an unconventional and dynamic team of paladins as PCs. My last attempt at playing a paladin character was several years ago, and she wasn't planned to be come a paladin at start (originally a noble girl who took her family's bard to go find a cure for her brother who had caught a magical illness while traveling abroad), while Carlyle's player has a soft spot for playing them (his only nitpick is that they can be mechanically niche with their smite) </p><p>So yeah... made me want to play one again. </p><p></p><p>Andrew's party sounds incredibly colorful. I guess Nevla and Auryn would get along quite well while the Kobold is absolutely in for a surprise in adventure 6. Also... no human PC? That's quite rare. And yeah, we left a trail of bodies along the Avery Coast as well due to a lack of time and influence on the jurisdiction. Boone and Elanor totally deserved their fates though. Regarding Cippiano and La Familia, we got the okay from Delft to make deals with him as long as it was in Risur's best interest and he stayed true to his words. But this will come up again soon. Cippiano is still one of our favorite NPC and it is quite ironic that the most trustworthy and likeable person from Crisillyir is basically a mafia godfather. But this will have to wait till after the long-awaited Dirge of Vekesh <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Regarding alignment, it doesn't really play much of a role in most of our campaigns. But we had quite the discussion on the concept as written as there are often underlying aspects that are hard to judge, like motivation, action, aim and ideals. Before WotBS and Zeitgeist, we played Way of the Wicked, an AP where you play a group of (persecuted) Asmodeans who try to overthrow a LG theocratic government. So naturally you'd all be on the LE end of the spectrum. And it turns out that you can't really march in and say "Now we rule, obey or die!" - the party doesn't have the resorces and it isn't really Asmodeus' favored way of getting <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> done. So we ended up using subterfuge and also "good deeds" to get what we want and sway the populace. What totally helped was the fact that our PCs deeply believed that the Asmodean rule was actually better, more natural and transparent. It was also a great case study on why and how people can turn to evil, or literally start worshipping the devil, as individuals or as society as a whole.</p></blockquote><p></p>
[QUOTE="Lylandra, post: 7557661, member: 6816692"] Thanks for your insight. I read a bit about the SMITE EVIL campaign and it does sound really intriguing to have such an unconventional and dynamic team of paladins as PCs. My last attempt at playing a paladin character was several years ago, and she wasn't planned to be come a paladin at start (originally a noble girl who took her family's bard to go find a cure for her brother who had caught a magical illness while traveling abroad), while Carlyle's player has a soft spot for playing them (his only nitpick is that they can be mechanically niche with their smite) So yeah... made me want to play one again. Andrew's party sounds incredibly colorful. I guess Nevla and Auryn would get along quite well while the Kobold is absolutely in for a surprise in adventure 6. Also... no human PC? That's quite rare. And yeah, we left a trail of bodies along the Avery Coast as well due to a lack of time and influence on the jurisdiction. Boone and Elanor totally deserved their fates though. Regarding Cippiano and La Familia, we got the okay from Delft to make deals with him as long as it was in Risur's best interest and he stayed true to his words. But this will come up again soon. Cippiano is still one of our favorite NPC and it is quite ironic that the most trustworthy and likeable person from Crisillyir is basically a mafia godfather. But this will have to wait till after the long-awaited Dirge of Vekesh :) Regarding alignment, it doesn't really play much of a role in most of our campaigns. But we had quite the discussion on the concept as written as there are often underlying aspects that are hard to judge, like motivation, action, aim and ideals. Before WotBS and Zeitgeist, we played Way of the Wicked, an AP where you play a group of (persecuted) Asmodeans who try to overthrow a LG theocratic government. So naturally you'd all be on the LE end of the spectrum. And it turns out that you can't really march in and say "Now we rule, obey or die!" - the party doesn't have the resorces and it isn't really Asmodeus' favored way of getting :):):):) done. So we ended up using subterfuge and also "good deeds" to get what we want and sway the populace. What totally helped was the fact that our PCs deeply believed that the Asmodean rule was actually better, more natural and transparent. It was also a great case study on why and how people can turn to evil, or literally start worshipping the devil, as individuals or as society as a whole. [/QUOTE]
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