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<blockquote data-quote="Lylandra" data-source="post: 7582848" data-attributes="member: 6816692"><p><strong>Glaucia's court</strong></p><p></p><p>Before we teleport to Seobriga, Auryn discusses her upcoming mission and corresponding absence with Andrei and Isobel. She encourages both to live according to their own wishes and asks them to look for her botany projects. As Isobel is still learning to fit in and hasn't finished her defense training yet, she also asks Andrei to care for her well-being and safety. Not that she'd needed to ask him though. </p><p></p><p>After saying goodbye to the pair, we teleport to Seobriga where we suffer quite the culture shock as everyone seems to have jumped the wig craze train. The menfolk is also quite enthusiastic about double-breasted suits which makes Carlyle reminisce about the era when said clothing was hip in Flint.</p><p></p><p><span style="color: #008000">(“Ah yes, these were the days...” Thinking about it, Eladrin, especially those of secluded enclaves must have another sense of time compared to the shorter-lived races. Carlyle definitely has seen the eras come and go while a man like Thorandil – who's of the same age – will probably not know much about the waxing and waning of fashion trends)</span></p><p></p><p>We also realize that many of the buildings in the city must stem from the time of the Dragon Tyrants as they are quite colossal in size compared to its humanoid inhabitants. We keep looking for Brakken Heffanita, but only manage to stumble across a police officer in a strange, old-fashioned uniform who seems to be looking for... us! To our surprise, he kind of walks us off albeit in a very friendly manner. He explains that we're asked to attend Executora Glaucia's court and we agree to follow him without resistance. </p><p></p><p>Meanwhile, some local protesters take notice of our small procession and they soon begin to encourage us to resist this obvious case of police brutality. We can see no brutality or despotism in this man's actions, so we try to explain that we're following this man freely and that he's also just doing his job.</p><p></p><p>The police officer leads us to the court of Seobriga where we're informed that Brakken Heffanita has been accused of being a “slave-master” which is why he has to be tried by Glaucia. Said Executora turns out to be a gnoll lady who's currently busy trying other offenders. Most of her sentences include some sort of corporeal punishment and we remember that this is quite the normal process in Ber. The judge's seat is also set upon the old bones of the local dragon tyrant, a fearsome female dragon named Widoreva. </p><p></p><p>After a couple of trials, Brakken Heffanita is called to enter the circle of truth and asked to tell his version of the story. Brakken then tells Glaucia that he had witnessed how two orcish men got in a fight with each other. He didn't bother until these two got him into the fight as well. As he didn't want to get hurt, he cast a spell to soothe the two rough-heads. Yet he did nothing to make them slave to his will. </p><p></p><p>“See, told ya! He's a slaver! He controlled our actions! We just wanted to fight!” shouts of the orcs and the crowd seems roused at the accusation. Glaucia demands silence before she asks whether someone would like to speak for the accused. </p><p></p><p>As we were the ones Brakken originally intended to meet in Seobriga, we offer to be witnesses of the minotaur's good character and speak in his defense. We ask Brakken about the nature of his spell and Auryn, who knows quite a bit about enchantments, explains that such a spell would not have the potential to erase someone's free will. She tries to exemplify Brakken's experiences as she explains that the minotaur is a diplomat, not a fighter. Still he had been put in a situation where he had to defend himself as he didn't want to get hurt. And by calming the two hot-heads, he also managed to avoid further injuries on all sides, including other bystanders.</p><p></p><p>She adds that, where she comes from, people are sometimes born with magical gifts, which makes it hard to differentiate whether someone is simply using words to calm someone down or whether he's emitting a magical aura. Carlyle realizes that the two orcs seem upset that this trial doesn't take the turn they wish for, so he asks to have them questioned as well. Bit by bit, he realizes that their story of how they “accidentally” got Brakken in a fight sounds pretty fake and so he asks Glaucia to have them questioned inside the circle of truth as well.</p><p></p><p>Turns out that the circle punishes liars with an eruption of flames and so the two orcs quickly confess that they were hired by a half-orc named Joe Pena to pick up a fight with Brakken Heffanita to make him use his powers against him. They still insist that they'd been mind controlled though.</p><p></p><p>Glaucia sighs and agrees that Brakken used some sort of mild enchantment, and punishes Brakken with a soft pat on his rear. Then she turns to the orcs and judges that they'd been involved in a conspiracy to ruin Brakken Heffanita's reputation. By taking money for carrying out someone else's plot, they made matters worse and so they're in for a serious beating. Brakken leaves the court as a free minotaur and we wonder whether this ploy might have had something to do with our mission. After all, the timing of this “conspiracy” seems very odd and the orcs don't remember much about this mysterious Senor Pena.</p><p></p><p>After leaving Glaucia's court, Brakken seems pretty downtrodden despite his victory. He explains that the mere accusation of being a slave-master in combination with his natural-born magic powers might be enough to lower his standing with Bruse Shantus. Which would dampen our chances of getting an audience with the Bruse with his help. We try to cheer him up a bit by saying that we're used to such troubles and then take him to the risuri embassy to get some rest. There, we introduce ourselves as the two announced Knights of Risur and store the baggage we've been dragging along all the time. </p><p></p><p>We ask the embassy's employees to take good care of Brakken and then go to search for Melissa Amarie as we'd like to ask the clever reporter a few questions. We ask for directions while Carlyle is still astonished by all these old-fashioned fashion trends. We finally arrive at a tall building where a man is trying to sell two bird breasts as he didn't get the memo that the “double-breasted” craze is actually about suits.</p><p><span style="color: #008000"></span></p><p><span style="color: #008000">(Yeah, that didn't translate too well... the guy was actually trying to sell “zwei Reiher” - two herons – as he didn't know what a “Zweireiher” was)</span></p><p></p><p>He can direct us to a small office though where we find said Melissa Amarie, an orcish woman of unparallelled beauty <span style="color: #008000">(according to Auryn... Carlyle's tastes seem to differ and he cannot bring himself to refer to anyone of orcish descent as "beautiful")</span> who's busy writing an article. She seems a bit cautious at first as her article led to more attention from foreigners than she had suspected. We ask her about the identity of said foreigners first and she answers that there had been the high ranking Lya Jierre, a member of the sovereign's family, plus an eloquent crisillyiri man who had been asking questions about this Tinker gnome.</p><p></p><p>We then formally introduce ourselves as knights of Risur and admit that we understand that she might be intimidated by the thought of giving information to seemingly opposing groups of interest. As soon as she hears our names, she seems quite relieved as she already knew our names from her international newspapers and adds that people brave enough to face a giant titan to defend their homeland seem trustworthy enough to talk to. </p><p></p><p>She reminds us that this Tinker Oddcog will mean nothing but trouble for anyone involved, so we'd better proceed with caution. Melissa Amarie then goes into more detail and describes a strange orb-like object that the gnome is carrying around all the time as if it was his most treasured possession. When we utter the thought that this thing might actually be a bomb in disguise, our interview is suddenly interrupted by gunshots which appear to be fired outside of the building. </p><p></p><p>As we have no authority to take berans into custody, nor any official authority in Seobriga, we decide to focus on protecting Melissa Amarie. So Auryn hands her her own ring of invisibility and tells her how to use the item to hide herself. We then open the door to the reporter's office to intercept any possible attacker. </p><p></p><p>It appears as if interception isn't really necessary as we're being greeted by a volley of shots fired at us by a group of men clad in black cloaks. Fortunately, these guys are quite bad at aiming at nimble targets and we're able to bring them down with ease. When we're just about to go look for further wannabe-assassins, a bomb-like object is dropped down on us from somewhere upstairs.</p><p></p><p>Carlyle takes a quick look at the device and identifies it as a timed bomb which is about to explode any second. As he doesn't have enough time to disarm the explosive, he touches the bomb and teleports both himself and the device far away to the oceanside. </p><p></p><p><span style="color: #008000">(Proudly presenting Carlyle Maneuver no. 2) </span></p><p></p><p>Meanwhile, Auryn rushes upstairs and suddenly finds herself surrounded by a zone of magical darkness. She dispels both the darkness and the invisibility spell on a guy who proceeds to cast volleys of magic missiles at her. As soon as the second spell falls, she's a bit surprised to see a young crisillyiri mage who doesn't stand a chance against the seasoned fencer. Just as the guy drops to the floor, she hears another pair of feet running away at high speed from upstairs. She follows this source of sound as well, but finds no one, not even a trace of magic. </p><p></p><p>Carlyle returns soon after, soaking wet from his encounter with the ocean. Auryn tells her partner about the missing attacker as soon as she's sure that Carlyle wasn't hurt by the bomb's explosion. But unfortunately, even his fine nose is unable to catch a trace of another person. So we return to Melissa Amarie and make sure that she's fine as well. As soon as she turns visible again and appears unharmed, we tie up the bunch of blackcloaks and their mage companion and go outside to take care of the wounded people who had been shot by the first volley. </p><p></p><p>Then we turn to the Crisillyiri to interrogate them. They turn out to be quite unwilling to share their reason for attacking us (or Melissa Amarie) and instead call Carlyle a traitor to his nation. Their leader, the missile-throwing mage, tries to intimidate him as he explains that he'd “re-program” his memories after Carlyle's demise and rebirth and mentions that this will be the inevitable fate of every deva whose paths diverge from that of Crisillyir. </p><p></p><p>Auryn is, of course, quite unamused about this blunt threat to her partner. </p><p>“Just try to get close to him and I'll erase all of <em>your</em> memories or worse.” she hisses with slightly glowing eyes. </p><p></p><p>“Don't you worry. Both my memories and my abilities to defend myself have proven to be quite stable over the last five centuries, so these young lads should be of little concern.” Carlyle states calmly before adding that it is quite uncommon indeed to see crisillyiri agents who do joint missions with the Danorans. He then casually tells them that he's quite aware about the danoran bomb, a design that's clearly to be considered heretic technology in Crisillyir. </p><p></p><p>“What do you mean... danoran bomb? We didn't have any explosives with us.” says the mage, frowning about his inability to understand what the heck Carlyle could be talking about. Auryn senses that something is odd about the agent's reaction and so she asks him a few questions about what happened prior to their attack on the office. </p><p></p><p>Turns out that the Crisillyiri had been contacted by a man named Joe Pena, whose appearance they cannot remember, who told them about a group of risuri agents who'd try to get their hands on Melissa Amarie and Tinker Oddcog. They are all pretty shocked about the bomb story, but refuse to tell us more about their own mission. And by the traces of magic on their minds, we assume that said Joe Pena did something to alter their memories. We decide that they will most likely not have any valuable information anyway, so we gather the survivors (who act as witnesss for the attack) and hand them over to Glaucia. </p><p></p><p><span style="color: #008000">(Great! So it appears that this Joe Pena guy is using our special secret mind altering weapon against us. Totally not fair! </span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">Also regarding the name Joe Pena in case some of you might have wondered what this mexican baseball player could have possibly in common with our campaign... there is this mexican restaurant which is one of Mr. Carlyle's player's and my favorites which is called Joe Pena's. So it is just an insider reference) </span></p><p></p><p>The gnoll executora isn't too happy to hear about the terrorist's attack on beran civilians and she immediately demands everyone involved to testify in the ring of truth. But while we and the berans are more than willing to talk about this senseless shooting, the Crisillyiri refuse to answer Glaucia's questions and don't even try to defend themselves. So the fearsome gnoll just shrugs and sentences them to be hung for murder and terrorism. </p><p></p><p>Carlyle is pretty astonished by the efficiency of the beran judicial system as he had anticipated to spend the next few days in Seobriga waiting to be called as a witness to the trial of the Crisillyiri. He's still not entirely sold on the beran stance on using charms for self-defense, especially as this may mean trouble for Auryn and her fey magic. </p><p></p><p>After we got rid of the black-cloaked agents, Auryn turns to Carlyle to discuss something that's been going on in her mind for a while. She says that the thought of someone trying to kill and “reprogram” Carlyle is quite troubling, no matter how stable he might be throughout his reincarnations. She then adds that while no one in Elfaivar might understand her doing so, she will most definitely defend this incarnation of his with all she's got, especially against some fanatic Crisillyiri. Carlyle raises his brows in reaction to her fierce determination, but then responds that he's glad to hear that as he really doesn't wish to leave this self behind.</p></blockquote><p></p>
[QUOTE="Lylandra, post: 7582848, member: 6816692"] [b]Glaucia's court[/b] Before we teleport to Seobriga, Auryn discusses her upcoming mission and corresponding absence with Andrei and Isobel. She encourages both to live according to their own wishes and asks them to look for her botany projects. As Isobel is still learning to fit in and hasn't finished her defense training yet, she also asks Andrei to care for her well-being and safety. Not that she'd needed to ask him though. After saying goodbye to the pair, we teleport to Seobriga where we suffer quite the culture shock as everyone seems to have jumped the wig craze train. The menfolk is also quite enthusiastic about double-breasted suits which makes Carlyle reminisce about the era when said clothing was hip in Flint. [COLOR=#008000](“Ah yes, these were the days...” Thinking about it, Eladrin, especially those of secluded enclaves must have another sense of time compared to the shorter-lived races. Carlyle definitely has seen the eras come and go while a man like Thorandil – who's of the same age – will probably not know much about the waxing and waning of fashion trends)[/COLOR] We also realize that many of the buildings in the city must stem from the time of the Dragon Tyrants as they are quite colossal in size compared to its humanoid inhabitants. We keep looking for Brakken Heffanita, but only manage to stumble across a police officer in a strange, old-fashioned uniform who seems to be looking for... us! To our surprise, he kind of walks us off albeit in a very friendly manner. He explains that we're asked to attend Executora Glaucia's court and we agree to follow him without resistance. Meanwhile, some local protesters take notice of our small procession and they soon begin to encourage us to resist this obvious case of police brutality. We can see no brutality or despotism in this man's actions, so we try to explain that we're following this man freely and that he's also just doing his job. The police officer leads us to the court of Seobriga where we're informed that Brakken Heffanita has been accused of being a “slave-master” which is why he has to be tried by Glaucia. Said Executora turns out to be a gnoll lady who's currently busy trying other offenders. Most of her sentences include some sort of corporeal punishment and we remember that this is quite the normal process in Ber. The judge's seat is also set upon the old bones of the local dragon tyrant, a fearsome female dragon named Widoreva. After a couple of trials, Brakken Heffanita is called to enter the circle of truth and asked to tell his version of the story. Brakken then tells Glaucia that he had witnessed how two orcish men got in a fight with each other. He didn't bother until these two got him into the fight as well. As he didn't want to get hurt, he cast a spell to soothe the two rough-heads. Yet he did nothing to make them slave to his will. “See, told ya! He's a slaver! He controlled our actions! We just wanted to fight!” shouts of the orcs and the crowd seems roused at the accusation. Glaucia demands silence before she asks whether someone would like to speak for the accused. As we were the ones Brakken originally intended to meet in Seobriga, we offer to be witnesses of the minotaur's good character and speak in his defense. We ask Brakken about the nature of his spell and Auryn, who knows quite a bit about enchantments, explains that such a spell would not have the potential to erase someone's free will. She tries to exemplify Brakken's experiences as she explains that the minotaur is a diplomat, not a fighter. Still he had been put in a situation where he had to defend himself as he didn't want to get hurt. And by calming the two hot-heads, he also managed to avoid further injuries on all sides, including other bystanders. She adds that, where she comes from, people are sometimes born with magical gifts, which makes it hard to differentiate whether someone is simply using words to calm someone down or whether he's emitting a magical aura. Carlyle realizes that the two orcs seem upset that this trial doesn't take the turn they wish for, so he asks to have them questioned as well. Bit by bit, he realizes that their story of how they “accidentally” got Brakken in a fight sounds pretty fake and so he asks Glaucia to have them questioned inside the circle of truth as well. Turns out that the circle punishes liars with an eruption of flames and so the two orcs quickly confess that they were hired by a half-orc named Joe Pena to pick up a fight with Brakken Heffanita to make him use his powers against him. They still insist that they'd been mind controlled though. Glaucia sighs and agrees that Brakken used some sort of mild enchantment, and punishes Brakken with a soft pat on his rear. Then she turns to the orcs and judges that they'd been involved in a conspiracy to ruin Brakken Heffanita's reputation. By taking money for carrying out someone else's plot, they made matters worse and so they're in for a serious beating. Brakken leaves the court as a free minotaur and we wonder whether this ploy might have had something to do with our mission. After all, the timing of this “conspiracy” seems very odd and the orcs don't remember much about this mysterious Senor Pena. After leaving Glaucia's court, Brakken seems pretty downtrodden despite his victory. He explains that the mere accusation of being a slave-master in combination with his natural-born magic powers might be enough to lower his standing with Bruse Shantus. Which would dampen our chances of getting an audience with the Bruse with his help. We try to cheer him up a bit by saying that we're used to such troubles and then take him to the risuri embassy to get some rest. There, we introduce ourselves as the two announced Knights of Risur and store the baggage we've been dragging along all the time. We ask the embassy's employees to take good care of Brakken and then go to search for Melissa Amarie as we'd like to ask the clever reporter a few questions. We ask for directions while Carlyle is still astonished by all these old-fashioned fashion trends. We finally arrive at a tall building where a man is trying to sell two bird breasts as he didn't get the memo that the “double-breasted” craze is actually about suits. [COLOR=#008000] (Yeah, that didn't translate too well... the guy was actually trying to sell “zwei Reiher” - two herons – as he didn't know what a “Zweireiher” was)[/COLOR] He can direct us to a small office though where we find said Melissa Amarie, an orcish woman of unparallelled beauty [COLOR=#008000](according to Auryn... Carlyle's tastes seem to differ and he cannot bring himself to refer to anyone of orcish descent as "beautiful")[/COLOR] who's busy writing an article. She seems a bit cautious at first as her article led to more attention from foreigners than she had suspected. We ask her about the identity of said foreigners first and she answers that there had been the high ranking Lya Jierre, a member of the sovereign's family, plus an eloquent crisillyiri man who had been asking questions about this Tinker gnome. We then formally introduce ourselves as knights of Risur and admit that we understand that she might be intimidated by the thought of giving information to seemingly opposing groups of interest. As soon as she hears our names, she seems quite relieved as she already knew our names from her international newspapers and adds that people brave enough to face a giant titan to defend their homeland seem trustworthy enough to talk to. She reminds us that this Tinker Oddcog will mean nothing but trouble for anyone involved, so we'd better proceed with caution. Melissa Amarie then goes into more detail and describes a strange orb-like object that the gnome is carrying around all the time as if it was his most treasured possession. When we utter the thought that this thing might actually be a bomb in disguise, our interview is suddenly interrupted by gunshots which appear to be fired outside of the building. As we have no authority to take berans into custody, nor any official authority in Seobriga, we decide to focus on protecting Melissa Amarie. So Auryn hands her her own ring of invisibility and tells her how to use the item to hide herself. We then open the door to the reporter's office to intercept any possible attacker. It appears as if interception isn't really necessary as we're being greeted by a volley of shots fired at us by a group of men clad in black cloaks. Fortunately, these guys are quite bad at aiming at nimble targets and we're able to bring them down with ease. When we're just about to go look for further wannabe-assassins, a bomb-like object is dropped down on us from somewhere upstairs. Carlyle takes a quick look at the device and identifies it as a timed bomb which is about to explode any second. As he doesn't have enough time to disarm the explosive, he touches the bomb and teleports both himself and the device far away to the oceanside. [COLOR=#008000](Proudly presenting Carlyle Maneuver no. 2) [/COLOR] Meanwhile, Auryn rushes upstairs and suddenly finds herself surrounded by a zone of magical darkness. She dispels both the darkness and the invisibility spell on a guy who proceeds to cast volleys of magic missiles at her. As soon as the second spell falls, she's a bit surprised to see a young crisillyiri mage who doesn't stand a chance against the seasoned fencer. Just as the guy drops to the floor, she hears another pair of feet running away at high speed from upstairs. She follows this source of sound as well, but finds no one, not even a trace of magic. Carlyle returns soon after, soaking wet from his encounter with the ocean. Auryn tells her partner about the missing attacker as soon as she's sure that Carlyle wasn't hurt by the bomb's explosion. But unfortunately, even his fine nose is unable to catch a trace of another person. So we return to Melissa Amarie and make sure that she's fine as well. As soon as she turns visible again and appears unharmed, we tie up the bunch of blackcloaks and their mage companion and go outside to take care of the wounded people who had been shot by the first volley. Then we turn to the Crisillyiri to interrogate them. They turn out to be quite unwilling to share their reason for attacking us (or Melissa Amarie) and instead call Carlyle a traitor to his nation. Their leader, the missile-throwing mage, tries to intimidate him as he explains that he'd “re-program” his memories after Carlyle's demise and rebirth and mentions that this will be the inevitable fate of every deva whose paths diverge from that of Crisillyir. Auryn is, of course, quite unamused about this blunt threat to her partner. “Just try to get close to him and I'll erase all of [I]your[/I] memories or worse.” she hisses with slightly glowing eyes. “Don't you worry. Both my memories and my abilities to defend myself have proven to be quite stable over the last five centuries, so these young lads should be of little concern.” Carlyle states calmly before adding that it is quite uncommon indeed to see crisillyiri agents who do joint missions with the Danorans. He then casually tells them that he's quite aware about the danoran bomb, a design that's clearly to be considered heretic technology in Crisillyir. “What do you mean... danoran bomb? We didn't have any explosives with us.” says the mage, frowning about his inability to understand what the heck Carlyle could be talking about. Auryn senses that something is odd about the agent's reaction and so she asks him a few questions about what happened prior to their attack on the office. Turns out that the Crisillyiri had been contacted by a man named Joe Pena, whose appearance they cannot remember, who told them about a group of risuri agents who'd try to get their hands on Melissa Amarie and Tinker Oddcog. They are all pretty shocked about the bomb story, but refuse to tell us more about their own mission. And by the traces of magic on their minds, we assume that said Joe Pena did something to alter their memories. We decide that they will most likely not have any valuable information anyway, so we gather the survivors (who act as witnesss for the attack) and hand them over to Glaucia. [COLOR=#008000](Great! So it appears that this Joe Pena guy is using our special secret mind altering weapon against us. Totally not fair! Also regarding the name Joe Pena in case some of you might have wondered what this mexican baseball player could have possibly in common with our campaign... there is this mexican restaurant which is one of Mr. Carlyle's player's and my favorites which is called Joe Pena's. So it is just an insider reference) [/COLOR] The gnoll executora isn't too happy to hear about the terrorist's attack on beran civilians and she immediately demands everyone involved to testify in the ring of truth. But while we and the berans are more than willing to talk about this senseless shooting, the Crisillyiri refuse to answer Glaucia's questions and don't even try to defend themselves. So the fearsome gnoll just shrugs and sentences them to be hung for murder and terrorism. Carlyle is pretty astonished by the efficiency of the beran judicial system as he had anticipated to spend the next few days in Seobriga waiting to be called as a witness to the trial of the Crisillyiri. He's still not entirely sold on the beran stance on using charms for self-defense, especially as this may mean trouble for Auryn and her fey magic. After we got rid of the black-cloaked agents, Auryn turns to Carlyle to discuss something that's been going on in her mind for a while. She says that the thought of someone trying to kill and “reprogram” Carlyle is quite troubling, no matter how stable he might be throughout his reincarnations. She then adds that while no one in Elfaivar might understand her doing so, she will most definitely defend this incarnation of his with all she's got, especially against some fanatic Crisillyiri. Carlyle raises his brows in reaction to her fierce determination, but then responds that he's glad to hear that as he really doesn't wish to leave this self behind. [/QUOTE]
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