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<blockquote data-quote="Andrew Moreton" data-source="post: 7902143" data-attributes="member: 6920268"><p>Your interpretation and mine differ on what happens when you take the urn away from Tinker. </p><p>I also would like more background on some issues but I am always keen on that, however to get every detail I could want we would have to have another 3 or 4 volumes the same size as the existing 3 which would have been a lot of work and a lot of extra money to spend. I could make the same points you make about every one of the dozens of RPG settings I have in this house , never has every detail of background and lore been covered not even Glorantha or Shadowrun which fill much more shelf space and are full of detail. In every campaign there must be blank space and that is where GM's earn their keep interpreting it as necessary for their campaign and for their players.</p><p>For instance I have spent hours working out much more of Kasavarina's life details before the Great Malice which 'could' have been included but without the special circumstances of my campaign very few players would want to sit through another Dozen of Kasavarina's memories without any relevance to the main plot.</p><p>The God mind urn if there had been another dozen pages on it , my players would have still walked away , so in many campaigns no more is needed. I know it's secret in my campaign if the players go back to it but that was a bit of thinking and creating on my part. Its quite clear that the urn and the Godmind of book 10 are completely unrelated one is a collective mind which has become unto a God so literally a GodMind, while the urn seems to contain the mind of a god or perhaps a protogod. The more I think about it the more I regret not inflicting it on my players , yet.</p></blockquote><p></p>
[QUOTE="Andrew Moreton, post: 7902143, member: 6920268"] Your interpretation and mine differ on what happens when you take the urn away from Tinker. I also would like more background on some issues but I am always keen on that, however to get every detail I could want we would have to have another 3 or 4 volumes the same size as the existing 3 which would have been a lot of work and a lot of extra money to spend. I could make the same points you make about every one of the dozens of RPG settings I have in this house , never has every detail of background and lore been covered not even Glorantha or Shadowrun which fill much more shelf space and are full of detail. In every campaign there must be blank space and that is where GM's earn their keep interpreting it as necessary for their campaign and for their players. For instance I have spent hours working out much more of Kasavarina's life details before the Great Malice which 'could' have been included but without the special circumstances of my campaign very few players would want to sit through another Dozen of Kasavarina's memories without any relevance to the main plot. The God mind urn if there had been another dozen pages on it , my players would have still walked away , so in many campaigns no more is needed. I know it's secret in my campaign if the players go back to it but that was a bit of thinking and creating on my part. Its quite clear that the urn and the Godmind of book 10 are completely unrelated one is a collective mind which has become unto a God so literally a GodMind, while the urn seems to contain the mind of a god or perhaps a protogod. The more I think about it the more I regret not inflicting it on my players , yet. [/QUOTE]
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