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<blockquote data-quote="Mr_Spicoli" data-source="post: 3063146" data-attributes="member: 42038"><p><strong>Durmedin Klangenhall</strong></p><p> Male Dwarf Outlaw</p><p></p><p></p><p><strong>Characteristics</strong></p><p></p><p>WS: 46 </p><p>BS: 32</p><p>S: 37</p><p>T: 43</p><p>Ag: 23 </p><p>Int: 31</p><p>WP: 38</p><p>Fel: 25</p><p></p><p>A: 2</p><p>W: 14</p><p>SB: 3</p><p>TB: 4</p><p>M: 3</p><p>Mag: 0</p><p>IP: 0</p><p>FP: 3</p><p></p><p><strong>Features & Origin</strong></p><p></p><p>Height: 5'2"</p><p>Weight: 170lbs.</p><p>Hair Color: Red Blond</p><p>Eye Color: Brown</p><p>Siblings: 1</p><p>Star Sign: Gnuthus the ox</p><p>Age: 35</p><p>Birthplace: Karak Hirn (Black Mountains)</p><p></p><p><strong>Skills</strong></p><p>Comm. Knowledge (dwarfs; Int; 31), Dodge Blow (Ag; 23),Perception (Int; 31), Silent Move (Ag; 23), Scale Sheer Surface (S; 47),Set Trap (Ag; 23), Animal Care(Int; 31) , Spk (Khaz.; Int; 31), Spk (Reik.; Int; 31),Gossip (F;25), Trade (smith; S+10; 47),.</p><p></p><p><strong>Talents</strong></p><p>Disarm, Dwarfcraft, Grudge-born Fury, Night Vision, Resistance to Magic,Stout-Hearted, Strike to Stun ,Sturdy, Rover.</p><p></p><p><strong>Current Career Advancement</strong></p><p>Total: WS +15, T +10, Ag +10, WP +10, W +2. Skills: Coomon Knowledge(the Empire), Drive, Secret signs (Thief), Swim. Talents: Streewise, Sharpshooter.</p><p>Taken: Free Advance: A +1. </p><p></p><p><strong>Trappings</strong></p><p></p><p>Common clothing, tattered cloak, dagger, sling bag (containing blanket, wooden tankard, wooden cutlery set), a warhammer, a flail, knuckle-duster, shield, leather jerkin, grappling hook and 20 yds rope, tinderbox, waterskin, and a purse (containing 3 GCs, 2 S).</p><p></p><p><strong>Combat</strong></p><p>Armor: Leather jerkin + Leather Cap.</p><p>Locations: Head 1, Body 1, Arms 0, Legs 0.</p><p>Flail: WS 54, DMG 6, Impact, Tiring (no shield).</p><p>Warhammer + Shield: WS 54, DMG 5, Parry 34.</p><p></p><p><strong>Background</strong></p><p>Durmedin is a renegade from the Arknohst Mines in Karak Hirn. The family owned several mines until the power struggle with the present Dwarflord of the halls. The clan is scattered about the lands, seeking help to one day overturn the ruling clan.</p><p> He was once a wealthy merchant kid. Now a renegade from his own lands, seeking fortune </p><p>,allies & retribution against his clan's dwarven foes.</p><p></p><p>He does not trust his own kin anymore, when they can turn on good friends and bretheren clan. He finds dwarves no better then humans, maybe even elves?</p><p>He prizes besides family, the deed to the clan mines, and the hidden treasure of the clan deep in the secret chambers of the old hall to be used one day to reclaim the clan hold.</p><p>He is now only loyal to his clan & dwarven deity by which he seeks retribution.</p><p>He loves the clan & the miners, hates the present rulers. He hates humanoids and others who constantly war on the dwarven bretheren in their halls and mines.</p><p></p><p>Durmedin came to MIddenheim to find a couple of friends and a cousin who came up this way.</p></blockquote><p></p>
[QUOTE="Mr_Spicoli, post: 3063146, member: 42038"] [B]Durmedin Klangenhall[/B] Male Dwarf Outlaw [B]Characteristics[/B] WS: 46 BS: 32 S: 37 T: 43 Ag: 23 Int: 31 WP: 38 Fel: 25 A: 2 W: 14 SB: 3 TB: 4 M: 3 Mag: 0 IP: 0 FP: 3 [B]Features & Origin[/B] Height: 5'2" Weight: 170lbs. Hair Color: Red Blond Eye Color: Brown Siblings: 1 Star Sign: Gnuthus the ox Age: 35 Birthplace: Karak Hirn (Black Mountains) [B]Skills[/B] Comm. Knowledge (dwarfs; Int; 31), Dodge Blow (Ag; 23),Perception (Int; 31), Silent Move (Ag; 23), Scale Sheer Surface (S; 47),Set Trap (Ag; 23), Animal Care(Int; 31) , Spk (Khaz.; Int; 31), Spk (Reik.; Int; 31),Gossip (F;25), Trade (smith; S+10; 47),. [B]Talents[/B] Disarm, Dwarfcraft, Grudge-born Fury, Night Vision, Resistance to Magic,Stout-Hearted, Strike to Stun ,Sturdy, Rover. [B]Current Career Advancement[/B] Total: WS +15, T +10, Ag +10, WP +10, W +2. Skills: Coomon Knowledge(the Empire), Drive, Secret signs (Thief), Swim. Talents: Streewise, Sharpshooter. Taken: Free Advance: A +1. [B]Trappings[/B] Common clothing, tattered cloak, dagger, sling bag (containing blanket, wooden tankard, wooden cutlery set), a warhammer, a flail, knuckle-duster, shield, leather jerkin, grappling hook and 20 yds rope, tinderbox, waterskin, and a purse (containing 3 GCs, 2 S). [B]Combat[/B] Armor: Leather jerkin + Leather Cap. Locations: Head 1, Body 1, Arms 0, Legs 0. Flail: WS 54, DMG 6, Impact, Tiring (no shield). Warhammer + Shield: WS 54, DMG 5, Parry 34. [B]Background[/B] Durmedin is a renegade from the Arknohst Mines in Karak Hirn. The family owned several mines until the power struggle with the present Dwarflord of the halls. The clan is scattered about the lands, seeking help to one day overturn the ruling clan. He was once a wealthy merchant kid. Now a renegade from his own lands, seeking fortune ,allies & retribution against his clan's dwarven foes. He does not trust his own kin anymore, when they can turn on good friends and bretheren clan. He finds dwarves no better then humans, maybe even elves? He prizes besides family, the deed to the clan mines, and the hidden treasure of the clan deep in the secret chambers of the old hall to be used one day to reclaim the clan hold. He is now only loyal to his clan & dwarven deity by which he seeks retribution. He loves the clan & the miners, hates the present rulers. He hates humanoids and others who constantly war on the dwarven bretheren in their halls and mines. Durmedin came to MIddenheim to find a couple of friends and a cousin who came up this way. [/QUOTE]
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