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To Critical Role or not...That is the question
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<blockquote data-quote="Guest 7034872" data-source="post: 8584591"><p>I greatly enjoy it for what it is, but I also recognize it's a game played by professional actors all of whom excel at improv, so in content and tone it <em>will</em> differ from many others' campaigns (and I see nothing wrong with that--I'm one of those "Let a thousand flowers bloom" kinda guys). Differences from reg'lar ol' D&D that I've noticed are as follows:</p><ol> <li data-xf-list-type="ol">They have a lot more character development and "conversations about life" than the average game. These are professional actors: how in the world would they <em>not</em> do this?</li> <li data-xf-list-type="ol">A watchful eye can indeed catch a few instances of the actors <em>pretending</em> to be shocked, thrilled, mortified, or exultant. Again, this is something actors are supposed to do, so I see no problem.</li> <li data-xf-list-type="ol">Production value is high. Very high.</li> <li data-xf-list-type="ol">The show is mind-bogglingly popular. The only problem I see here is the "Matt Mercer Effect," which Mr. Mercer himself has lamented.</li> </ol><p>I've watched everything of the second and third campaigns now and really like the way they run the thing. I've learned some nifty tricks from Mercer about DMing. If there's a downside to Critical Role, I haven't noticed it yet.</p></blockquote><p></p>
[QUOTE="Guest 7034872, post: 8584591"] I greatly enjoy it for what it is, but I also recognize it's a game played by professional actors all of whom excel at improv, so in content and tone it [I]will[/I] differ from many others' campaigns (and I see nothing wrong with that--I'm one of those "Let a thousand flowers bloom" kinda guys). Differences from reg'lar ol' D&D that I've noticed are as follows: [LIST=1] [*]They have a lot more character development and "conversations about life" than the average game. These are professional actors: how in the world would they [I]not[/I] do this? [*]A watchful eye can indeed catch a few instances of the actors [I]pretending[/I] to be shocked, thrilled, mortified, or exultant. Again, this is something actors are supposed to do, so I see no problem. [*]Production value is high. Very high. [*]The show is mind-bogglingly popular. The only problem I see here is the "Matt Mercer Effect," which Mr. Mercer himself has lamented. [/LIST] I've watched everything of the second and third campaigns now and really like the way they run the thing. I've learned some nifty tricks from Mercer about DMing. If there's a downside to Critical Role, I haven't noticed it yet. [/QUOTE]
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