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<blockquote data-quote="yennico" data-source="post: 2306254" data-attributes="member: 11978"><p>I do not know why your GM has his opinion, but</p><p>if the new players starts with a PC at level 1 he either will not survive the encounters of ECL 14 or he will gain so much xps that he gains in his low level a new or two new levels after that encounter.</p><p>If the new pc do not survive the encounter the other pcs have without a logical reason (only becasue the dead character was a pc) to raise this pc from the dead.</p><p></p><p>If the new player has to play a PC starting at low level he has no possibility to shine with his PC. He can not play a hero. He will get bored.</p><p></p><p>IMC every new PC starts at average character level -1.</p><p></p><p>I agree with dagger75. High level adventures are no fun to design.</p></blockquote><p></p>
[QUOTE="yennico, post: 2306254, member: 11978"] I do not know why your GM has his opinion, but if the new players starts with a PC at level 1 he either will not survive the encounters of ECL 14 or he will gain so much xps that he gains in his low level a new or two new levels after that encounter. If the new pc do not survive the encounter the other pcs have without a logical reason (only becasue the dead character was a pc) to raise this pc from the dead. If the new player has to play a PC starting at low level he has no possibility to shine with his PC. He can not play a hero. He will get bored. IMC every new PC starts at average character level -1. I agree with dagger75. High level adventures are no fun to design. [/QUOTE]
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