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To Kill or Not to Kill (PCs): That is the Question...
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<blockquote data-quote="haakon1" data-source="post: 5944626" data-attributes="member: 25619"><p>You may be thinking about two different bridges in "Forge of Fury".</p><p></p><p>The bridge in the entrance (at least as I DM'd it) had no chance of collapsing and no direct danger. Once the PC's killed the orcish archers on the far side, crossing it wasn't a problem. I suppose it's possible I overlooked a rickety bridge rule or don't remember it, but that seems unlikely to me. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>BTW, that entire fight -- from the arrow slits on the entranceway to the dwarf door to the bridge -- was one of my favorites. I call it the "Saving Private Ryan" scene, in homage to the D-Day ramp comes down and everybody's shooting at you scene in that movie. I'm proud of my players for making it through alive (with a lot of smokesticks and some clever tactics).</p><p></p><p>The bridge is the basement is the one that's ready to collapse, and it's no longer in use. Pitted by the acid from . . . well, you know.</p><p></p><p>There were two other ways into the dungeon, BTW. Four in my version, because I added a door to the glacier above (for ice mining for cold iron weapons!) and a teleportal gate to the Malachite Fortress from the Shackled City Adventure Path. <img src="http://www.enworld.org/forum/images/smilies/glasses.png" class="smilie" loading="lazy" alt="B-)" title="Glasses B-)" data-shortname="B-)" /></p></blockquote><p></p>
[QUOTE="haakon1, post: 5944626, member: 25619"] You may be thinking about two different bridges in "Forge of Fury". The bridge in the entrance (at least as I DM'd it) had no chance of collapsing and no direct danger. Once the PC's killed the orcish archers on the far side, crossing it wasn't a problem. I suppose it's possible I overlooked a rickety bridge rule or don't remember it, but that seems unlikely to me. ;) BTW, that entire fight -- from the arrow slits on the entranceway to the dwarf door to the bridge -- was one of my favorites. I call it the "Saving Private Ryan" scene, in homage to the D-Day ramp comes down and everybody's shooting at you scene in that movie. I'm proud of my players for making it through alive (with a lot of smokesticks and some clever tactics). The bridge is the basement is the one that's ready to collapse, and it's no longer in use. Pitted by the acid from . . . well, you know. There were two other ways into the dungeon, BTW. Four in my version, because I added a door to the glacier above (for ice mining for cold iron weapons!) and a teleportal gate to the Malachite Fortress from the Shackled City Adventure Path. B-) [/QUOTE]
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