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To the Noble Born (PbP character gallary)
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<blockquote data-quote="Fenris" data-source="post: 3942175" data-attributes="member: 2820"><p><strong>Kerin Rookstone</strong></p><p></p><p>Kerin Rookstone</p><p></p><p>[sblock=Background: ]</p><p>Kerin Rookstone is the second son of Baron Leinach Rookstone, the title holder of a small, but bountiful barony. Kerin's older brother Karof would, of course, inherit the title and lands. Leinarch insured that his two younger sons would have other routes to success. Traditionally, the second son becomes a soldier and the youngest a priest. But Leinarch was a devout man, who viewed the prosperity of the barony to Pelor's protection and light. He therefore sent both younger sons to learn the priesthood. Phillipe, Kerin's younger brother took to the learning very well and had a brilliant career ahead of him as a priest. Kerin struggled. He didn't like reading as much as Phillipe did. He always had enjoyed riding and sparring with Karof. The priest soften found Kerin outside practicing with sticks. </p><p></p><p>The time to graduate was fast approaching and Kerin was woefully behind. This filled him with shame as he did not want to sully the family's honor by failing. He enjoyed some aspects of his training, he like helping people and become quite good at healing, but he couldn't even get one orison right. Despondent he went for a walk in the woods to think and clear his head. There he entered a small glade, and a bright flash of sun blinded him for a moment. As his eyes struggled to readjust a vision came to him. The sun, the sun of Pelor, cutting through enemies, burning away disease, bringing light to all. As Kerin looked harder at the vision he saw that within the sun was a sword. The sword was the tool of Pelor, and there stood a man holding the sword. As the man turned, Kerin saw that it was himself. And then the glade returned and the vision vanished. But Kerin knew then his fate, knew the path laid before him. He stayed a while in the woods, asking himself if he had the courage to face this path. He finally decided he did. He returned to the abbey and sought out the head priest, an old man named Father Bendimic. Kerin didn't have to say a word, he walked into the Father's office and stood there. Father Bendimic raised his eyes and stared at the young man. Then, ever so slightly, the priest raised a single eyebrow before sitting back in his chair. "So young Kerin, it seems you have decided to leave the priesthood?Or should we say it was decided for you?" smiled the old priest. "I thought this might be where you ended up. You have a good heart lad, but you are a terrible student. Obviously Pelor thought so as well and decided your arm was better used than your head in his service. This then is your choice? That is you intend to follow this path you have been selected for?" Kerin nodded his head. "Well lad, I am glad to see it and I wish you the best. Few get called to serve Pelor in this manner." Father Bendimic rose and embraced Kerin before sending him on his way. But not before giving him the holy symbol of Pelor. </p><p></p><p>When Kerin returned home, his family was quite surprised worried he had been kicked out of the monestary. But when he showed them his new symbol of authority and of his calling, well , they say Leinarch's smile didn't fade for a week. Still his homecoming was long, Kerin felt the tug of his obligation. So after a generous outfitting from the family vaults, Kerin set off. He had heard there was a group of other young nobles looking to head out and decided to join them. Pelor knew what direction he wanted Kerin to travel, but Kerin didn't, so a group of comrades might be a good start.</p><p>[/sblock]</p><p></p><p></p><p>[sblock=Character]</p><p>[CODE][B]Name:[/B] Kerin Rookstone</p><p>[B]Class:[/B] Paladin of Pelor</p><p>[B]Race:[/B] Human</p><p>[B]Size:[/B] Med</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] LG</p><p>[B]Deity:[/B] Pelor</p><p></p><p>[B]Str:[/B] 14 +2 (06p.) [B]Level:[/B] 3 [B]XP:[/B] 2,000</p><p>[B]Dex:[/B] 10 +0 (02p.) [B]BAB:[/B] +3 [B]HP:[/B] 26 (3d10+6)</p><p>[B]Con:[/B] 14 +2 (06p.) [B]Grapple:[/B] +5 [B]Dmg Red:[/B] XX/XXXX</p><p>[B]Int:[/B] 10 +0 (02p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] XX</p><p>[B]Wis:[/B] 12 +1 (04p.) [B]Init:[/B] +0 [B]Spell Save:[/B] +X</p><p>[B]Cha:[/B] 15 +2 (08p.) [B]ACP:[/B] -7 [B]Spell Fail:[/B] XX%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +9 +3 +0 +X +X +X 22</p><p>[B]Touch:[/B] 10 [B]Flatfooted:[/B] 19</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 3 +2 +2 +7</p><p>[B]Ref:[/B] 1 +0 +2 +3</p><p>[B]Will:[/B] 1 +1 +2 +4</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Longsword +7 1d8+2 19-20x2</p><p>Lance +6 1d8+2 20x3</p><p>Longbow +3 1d8+2 20x3</p><p></p><p>[B]Languages:[/B] Reintish</p><p></p><p>[B]Abilities:[/B] Aura of good, detect evil, smite evil 1/day, Lay on hands 6hp/day, Divine Grace, Aura of Courage, Divine Health</p><p></p><p>[B]Feats:[/B] Weapon focus: Longsword, Mounted Combat, Weapon Focus: Lance</p><p></p><p>[B]Trained Skills [/B]</p><p>Healing (T) +7</p><p>Horsemanship (T) +6</p><p>Persuasion (T) +8</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Full plate armor +1 2,650gp XXlb</p><p>Lg steel shield +1 1,170gp XXlb</p><p>Longsword MW 315gp XXlb</p><p>Lance 10gp</p><p>Longbow (Str+2) 300gp</p><p>Quiver 20 arrows 1gp</p><p>Silver Holy Symbol of Pelor 25 gp</p><p>2 Nobles outfits 150gp</p><p>Signet ring 5 gp</p><p>Jewelry 100gp</p><p>Heavy warhorse 200gp</p><p>Military saddle 20gp</p><p>Bit and bridle 2gp</p><p>Saddlebags 4gp</p><p>Scale mail barding 200gp</p><p></p><p>Swift (Warhorse, Heavy)[sblock]</p><p>Size/Type:</p><p>Large Animal</p><p></p><p>Hit Dice:</p><p>4d8+12 (30 hp)</p><p></p><p>Initiative:</p><p>+1</p><p></p><p>Speed:</p><p>50 ft. (10 squares)</p><p>Armor Class:</p><p>18 (+4 armor, -1 size, +1 Dex, +4 natural), touch 10, flat-footed 17</p><p>Base Attack/Grapple:</p><p>+3/+11</p><p></p><p>Attack:</p><p>Hoof +6 melee (1d6+4)</p><p></p><p>Full Attack:</p><p>2 hooves +6 melee (1d6+4) and bite +1 melee (1d4+2)</p><p></p><p>Space/Reach:</p><p>10 ft./5 ft.</p><p>Special Attacks:</p><p>—</p><p>Special Qualities:</p><p>Low-light vision, scent</p><p></p><p>Saves:</p><p>Fort +7, Ref +5, Will +2</p><p></p><p>Abilities:</p><p>Str 18, Dex 13, Con 17, Int 2, Wis 13, Cha 6</p><p>Skills:</p><p>Listen +5, Spot +4</p><p></p><p>Feats:</p><p>Endurance, Run</p><p></p><p>Environment:</p><p>Temperate plains</p><p>Organization:</p><p>Domesticated</p><p>Challenge Rating:</p><p>2</p><p>Advancement:</p><p>—</p><p>Level Adjustment:</p><p>—</p><p>These animals are similar to heavy horses but are trained and bred for strength and aggression. A heavy warhorse can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check. </p><p>Carrying Capacity</p><p>A light load for a heavy warhorse is up to 300 pounds; a medium load, 301-600 pounds; and a heavy load, 601-900 pounds. A heavy warhorse can drag 4,500 pounds. [/sblock]</p><p></p><p>[B]Total Weight:[/B]XXlb [B]Money:[/B] 10gp XXsp XXcp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] XXX XXX XXX XXX XXX</p><p></p><p>[B]Age:[/B] 21</p><p>[B]Height:[/B] 6'2"</p><p>[B]Weight:[/B] 175lb</p><p>[B]Eyes:[/B] Grey</p><p>[B]Hair:[/B] Blond</p><p>[B]Skin:[/B] Fair[/CODE]</p><p><strong>Appearance:</strong> XXXX</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Fenris, post: 3942175, member: 2820"] [b]Kerin Rookstone[/b] Kerin Rookstone [sblock=Background: ] Kerin Rookstone is the second son of Baron Leinach Rookstone, the title holder of a small, but bountiful barony. Kerin's older brother Karof would, of course, inherit the title and lands. Leinarch insured that his two younger sons would have other routes to success. Traditionally, the second son becomes a soldier and the youngest a priest. But Leinarch was a devout man, who viewed the prosperity of the barony to Pelor's protection and light. He therefore sent both younger sons to learn the priesthood. Phillipe, Kerin's younger brother took to the learning very well and had a brilliant career ahead of him as a priest. Kerin struggled. He didn't like reading as much as Phillipe did. He always had enjoyed riding and sparring with Karof. The priest soften found Kerin outside practicing with sticks. The time to graduate was fast approaching and Kerin was woefully behind. This filled him with shame as he did not want to sully the family's honor by failing. He enjoyed some aspects of his training, he like helping people and become quite good at healing, but he couldn't even get one orison right. Despondent he went for a walk in the woods to think and clear his head. There he entered a small glade, and a bright flash of sun blinded him for a moment. As his eyes struggled to readjust a vision came to him. The sun, the sun of Pelor, cutting through enemies, burning away disease, bringing light to all. As Kerin looked harder at the vision he saw that within the sun was a sword. The sword was the tool of Pelor, and there stood a man holding the sword. As the man turned, Kerin saw that it was himself. And then the glade returned and the vision vanished. But Kerin knew then his fate, knew the path laid before him. He stayed a while in the woods, asking himself if he had the courage to face this path. He finally decided he did. He returned to the abbey and sought out the head priest, an old man named Father Bendimic. Kerin didn't have to say a word, he walked into the Father's office and stood there. Father Bendimic raised his eyes and stared at the young man. Then, ever so slightly, the priest raised a single eyebrow before sitting back in his chair. "So young Kerin, it seems you have decided to leave the priesthood?Or should we say it was decided for you?" smiled the old priest. "I thought this might be where you ended up. You have a good heart lad, but you are a terrible student. Obviously Pelor thought so as well and decided your arm was better used than your head in his service. This then is your choice? That is you intend to follow this path you have been selected for?" Kerin nodded his head. "Well lad, I am glad to see it and I wish you the best. Few get called to serve Pelor in this manner." Father Bendimic rose and embraced Kerin before sending him on his way. But not before giving him the holy symbol of Pelor. When Kerin returned home, his family was quite surprised worried he had been kicked out of the monestary. But when he showed them his new symbol of authority and of his calling, well , they say Leinarch's smile didn't fade for a week. Still his homecoming was long, Kerin felt the tug of his obligation. So after a generous outfitting from the family vaults, Kerin set off. He had heard there was a group of other young nobles looking to head out and decided to join them. Pelor knew what direction he wanted Kerin to travel, but Kerin didn't, so a group of comrades might be a good start. [/sblock] [sblock=Character] [CODE][B]Name:[/B] Kerin Rookstone [B]Class:[/B] Paladin of Pelor [B]Race:[/B] Human [B]Size:[/B] Med [B]Gender:[/B] Male [B]Alignment:[/B] LG [B]Deity:[/B] Pelor [B]Str:[/B] 14 +2 (06p.) [B]Level:[/B] 3 [B]XP:[/B] 2,000 [B]Dex:[/B] 10 +0 (02p.) [B]BAB:[/B] +3 [B]HP:[/B] 26 (3d10+6) [B]Con:[/B] 14 +2 (06p.) [B]Grapple:[/B] +5 [B]Dmg Red:[/B] XX/XXXX [B]Int:[/B] 10 +0 (02p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] XX [B]Wis:[/B] 12 +1 (04p.) [B]Init:[/B] +0 [B]Spell Save:[/B] +X [B]Cha:[/B] 15 +2 (08p.) [B]ACP:[/B] -7 [B]Spell Fail:[/B] XX% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +9 +3 +0 +X +X +X 22 [B]Touch:[/B] 10 [B]Flatfooted:[/B] 19 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 3 +2 +2 +7 [B]Ref:[/B] 1 +0 +2 +3 [B]Will:[/B] 1 +1 +2 +4 [B]Weapon Attack Damage Critical[/B] Longsword +7 1d8+2 19-20x2 Lance +6 1d8+2 20x3 Longbow +3 1d8+2 20x3 [B]Languages:[/B] Reintish [B]Abilities:[/B] Aura of good, detect evil, smite evil 1/day, Lay on hands 6hp/day, Divine Grace, Aura of Courage, Divine Health [B]Feats:[/B] Weapon focus: Longsword, Mounted Combat, Weapon Focus: Lance [B]Trained Skills [/B] Healing (T) +7 Horsemanship (T) +6 Persuasion (T) +8 [B]Equipment: Cost Weight[/B] Full plate armor +1 2,650gp XXlb Lg steel shield +1 1,170gp XXlb Longsword MW 315gp XXlb Lance 10gp Longbow (Str+2) 300gp Quiver 20 arrows 1gp Silver Holy Symbol of Pelor 25 gp 2 Nobles outfits 150gp Signet ring 5 gp Jewelry 100gp Heavy warhorse 200gp Military saddle 20gp Bit and bridle 2gp Saddlebags 4gp Scale mail barding 200gp Swift (Warhorse, Heavy)[sblock] Size/Type: Large Animal Hit Dice: 4d8+12 (30 hp) Initiative: +1 Speed: 50 ft. (10 squares) Armor Class: 18 (+4 armor, -1 size, +1 Dex, +4 natural), touch 10, flat-footed 17 Base Attack/Grapple: +3/+11 Attack: Hoof +6 melee (1d6+4) Full Attack: 2 hooves +6 melee (1d6+4) and bite +1 melee (1d4+2) Space/Reach: 10 ft./5 ft. Special Attacks: — Special Qualities: Low-light vision, scent Saves: Fort +7, Ref +5, Will +2 Abilities: Str 18, Dex 13, Con 17, Int 2, Wis 13, Cha 6 Skills: Listen +5, Spot +4 Feats: Endurance, Run Environment: Temperate plains Organization: Domesticated Challenge Rating: 2 Advancement: — Level Adjustment: — These animals are similar to heavy horses but are trained and bred for strength and aggression. A heavy warhorse can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check. Carrying Capacity A light load for a heavy warhorse is up to 300 pounds; a medium load, 301-600 pounds; and a heavy load, 601-900 pounds. A heavy warhorse can drag 4,500 pounds. [/sblock] [B]Total Weight:[/B]XXlb [B]Money:[/B] 10gp XXsp XXcp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] XXX XXX XXX XXX XXX [B]Age:[/B] 21 [B]Height:[/B] 6'2" [B]Weight:[/B] 175lb [B]Eyes:[/B] Grey [B]Hair:[/B] Blond [B]Skin:[/B] Fair[/CODE] [B]Appearance:[/B] XXXX [/sblock] [/QUOTE]
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