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ToB: Bo9S - Nifft's Compendium
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<blockquote data-quote="Crashy75" data-source="post: 3358421" data-attributes="member: 11017"><p>Alright! A new one!!!!!!! *sigh* I have to go to work early tomorow so I'll have to get to this one later (ahh well, a nice excuse to bump it later). For now I'll share someting that you may find useful. I made a similar discipline though it focused more on inflicting damage than healing. I hope you don't mind I stole constrictor grip as it fit well into with the discipline (which also has a serpent feel) If i ever post it on the net I'll give you credit and link this thread assuming that's cool with you- if not i'll keep it for my own use. But anyway I did have a healing maneuver that you are free to use if you want. You can even use the discipline name (in truth I got it from ninja's and superspies. I dont' like the name much, but it's better than medical ninja <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" />) Feel free to tinker with it. I know that when I made it 6th level seemed like a good place for it though that may have been high. I've been thinking of changing it to a stance (it's a standard action 'boost' type of affect as it stands)</p><p>Anyway...</p><p></p><p><u><strong>Healing Atemi</strong></u></p><p>Art of Atemi (Boost)</p><p><strong>Level:</strong> Swordsage 6</p><p><strong>Prerequisite:</strong> Three art of atemi maneuvers </p><p><strong>Initiation Action: </strong> 1 standard action</p><p><strong>Range: </strong> Touch</p><p><strong>Target:</strong> One creature</p><p></p><p><em>You touch your wounded ally, healing him from a disabling condition. </em> </p><p>You can use your knowledge of anatomy to heal as well as harm. As part of this maneuver, you can use your heal skill to immediately remove the following affects: blinded, dazed, dazzled, deafened, nauseated, sickened, stunned, poisoned, or any atemi affect. The DC equals the save DC for the affect in question. Healing atemi will not work on an affect that doesn't require a save such as a person who was born blind or deaf.</p></blockquote><p></p>
[QUOTE="Crashy75, post: 3358421, member: 11017"] Alright! A new one!!!!!!! *sigh* I have to go to work early tomorow so I'll have to get to this one later (ahh well, a nice excuse to bump it later). For now I'll share someting that you may find useful. I made a similar discipline though it focused more on inflicting damage than healing. I hope you don't mind I stole constrictor grip as it fit well into with the discipline (which also has a serpent feel) If i ever post it on the net I'll give you credit and link this thread assuming that's cool with you- if not i'll keep it for my own use. But anyway I did have a healing maneuver that you are free to use if you want. You can even use the discipline name (in truth I got it from ninja's and superspies. I dont' like the name much, but it's better than medical ninja :p :D) Feel free to tinker with it. I know that when I made it 6th level seemed like a good place for it though that may have been high. I've been thinking of changing it to a stance (it's a standard action 'boost' type of affect as it stands) Anyway... [U][B]Healing Atemi[/B][/U] Art of Atemi (Boost) [B]Level:[/B] Swordsage 6 [B]Prerequisite:[/B] Three art of atemi maneuvers [B]Initiation Action: [/B] 1 standard action [B]Range: [/B] Touch [B]Target:[/B] One creature [I]You touch your wounded ally, healing him from a disabling condition. [/I] You can use your knowledge of anatomy to heal as well as harm. As part of this maneuver, you can use your heal skill to immediately remove the following affects: blinded, dazed, dazzled, deafened, nauseated, sickened, stunned, poisoned, or any atemi affect. The DC equals the save DC for the affect in question. Healing atemi will not work on an affect that doesn't require a save such as a person who was born blind or deaf. [/QUOTE]
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