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ToB: Bo9S - Nifft's Compendium
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<blockquote data-quote="Nifft" data-source="post: 3421436" data-attributes="member: 6562"><p>Okay, so here's what I'm going up against with <strong>Psionic Wrath</strong>:</p><p></p><p><a href="http://www.d20srd.org/srd/psionic/psionicFeats.htm#greaterPsionicWeapon" target="_blank">+4d6 damage</a> all day; or <a href="http://www.d20srd.org/srd/psionic/psionicFeats.htm#deepImpact" target="_blank">resolve one attack as a Touch attack</a> all day.</p><p></p><p>Maybe it should just allow you to expend your Focus for +4 to attack and +1d10 damage.</p><p></p><p></p><p></p><p>It's more <u>efficient</u>, but less <u>potent</u>. A JPM could in theory blow a 9th level spell to deal +9d10 damage; a more balanced build still gives him up to 8th level spells easily, for up to +8d10. I see the Psionic version being less expensive, but also for less benefit.</p><p></p><p>But I'd rather eliminate the PP mechanism and come up with a reasonable Focus expenditure value than try to balance point-for-point against the Arcane version. Otherwise, it would stack with Deep Impact... hmm. Think I've talked myself into it.</p><p></p><p>Anyone agree? Disagree? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>- - -</p><p></p><p>As to the DC increase: I'd rather cap the bonus lower (at half class level, for a total of +5) than cap it differently. I want people to be able to raise the DC of their highest level maneuvers; from what I can see, the caps limit the DC to exactly that of your highest level maneuver. Right?</p><p></p><p>Also, I don't like the idea of +2 PP per +1 DC. For powers, it totally makes sense -- powers can kill you at range, and can last for many rounds, AND you're usually paying for increased damage at the same time. Maneuvers tend to be less than half as potent (in effect and duration), and you do not get any extra damage for your power point expenditure.</p><p></p><p>Does that make sense?</p><p></p><p>Thanks, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 3421436, member: 6562"] Okay, so here's what I'm going up against with [b]Psionic Wrath[/b]: [url=http://www.d20srd.org/srd/psionic/psionicFeats.htm#greaterPsionicWeapon]+4d6 damage[/url] all day; or [url=http://www.d20srd.org/srd/psionic/psionicFeats.htm#deepImpact]resolve one attack as a Touch attack[/url] all day. Maybe it should just allow you to expend your Focus for +4 to attack and +1d10 damage. It's more [u]efficient[/u], but less [u]potent[/u]. A JPM could in theory blow a 9th level spell to deal +9d10 damage; a more balanced build still gives him up to 8th level spells easily, for up to +8d10. I see the Psionic version being less expensive, but also for less benefit. But I'd rather eliminate the PP mechanism and come up with a reasonable Focus expenditure value than try to balance point-for-point against the Arcane version. Otherwise, it would stack with Deep Impact... hmm. Think I've talked myself into it. Anyone agree? Disagree? :) - - - As to the DC increase: I'd rather cap the bonus lower (at half class level, for a total of +5) than cap it differently. I want people to be able to raise the DC of their highest level maneuvers; from what I can see, the caps limit the DC to exactly that of your highest level maneuver. Right? Also, I don't like the idea of +2 PP per +1 DC. For powers, it totally makes sense -- powers can kill you at range, and can last for many rounds, AND you're usually paying for increased damage at the same time. Maneuvers tend to be less than half as potent (in effect and duration), and you do not get any extra damage for your power point expenditure. Does that make sense? Thanks, -- N [/QUOTE]
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