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ToB Ninja, stereotypes and all!
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<blockquote data-quote="Arkhandus" data-source="post: 4275085" data-attributes="member: 13966"><p>Hmph. They're a bit too powerful for sure, and have some errors/missing bits.</p><p></p><p>Why for don't ninja have Bluff as a class skill? That's like a rogue not knowing how to Hide, or a barbarian not knowing how to Intimidate.</p><p></p><p>The recovery mechanic is too good, despite their slightly fewer maneuvers readied than a swordsage. At least make it require a Swift action after the withdraw or run action.</p><p></p><p>Desert Wind doesn't make any sense for the ninja, it's too flashy and bursts of flames are generally a good way to get yourself noticed by every frickin' opponent in the area while you're out ninja-ing at night. Also, it steps on the Swordsage's toes, since you gave these ninja all of the Swordsage's exclusive disciplines and most of their other exclusive abilities. Why not give them Devoted Spirit and Iron Heart while you're at it? -_- Really, I just think Desert Wind should be removed from their discipline list.</p><p></p><p>Speed Burst has no limits. Apparently it can be used every round. So the ninja's speed is essentially always boosted outside of combat, and most rounds during combat except those in which he initiates Cloak of Deception, Shadow Blink, or changes stances. Ergo, Stealth Dash at 20th-level will also always be active, pretty much.</p><p></p><p>Silencing Strike is way too brutal against arcane spellcasters. While a cleric or druid might be able to resist it, what's the wizard or sorcerer or bard or whatnot supposed to do? Be completely neutralized and helpless even if he or she survives the damage?</p><p></p><p>I'm not sure if Harbinger of Death is too much or not, but it seems like it might be since there's no way to avoid some degree of fear for 1-2 minutes each time.</p><p></p><p>Find Pressure Point is absurd. How do you strike a pressure point on a golem, a wraith, or a fire elemental? I could understand if it was just effective for overcoming stuff like armor of Fortification or that one Stone Dragon stance I forget the name of, but come on. You simply CANNOT critical hit something that has no organs or no vital parts.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 4275085, member: 13966"] Hmph. They're a bit too powerful for sure, and have some errors/missing bits. Why for don't ninja have Bluff as a class skill? That's like a rogue not knowing how to Hide, or a barbarian not knowing how to Intimidate. The recovery mechanic is too good, despite their slightly fewer maneuvers readied than a swordsage. At least make it require a Swift action after the withdraw or run action. Desert Wind doesn't make any sense for the ninja, it's too flashy and bursts of flames are generally a good way to get yourself noticed by every frickin' opponent in the area while you're out ninja-ing at night. Also, it steps on the Swordsage's toes, since you gave these ninja all of the Swordsage's exclusive disciplines and most of their other exclusive abilities. Why not give them Devoted Spirit and Iron Heart while you're at it? -_- Really, I just think Desert Wind should be removed from their discipline list. Speed Burst has no limits. Apparently it can be used every round. So the ninja's speed is essentially always boosted outside of combat, and most rounds during combat except those in which he initiates Cloak of Deception, Shadow Blink, or changes stances. Ergo, Stealth Dash at 20th-level will also always be active, pretty much. Silencing Strike is way too brutal against arcane spellcasters. While a cleric or druid might be able to resist it, what's the wizard or sorcerer or bard or whatnot supposed to do? Be completely neutralized and helpless even if he or she survives the damage? I'm not sure if Harbinger of Death is too much or not, but it seems like it might be since there's no way to avoid some degree of fear for 1-2 minutes each time. Find Pressure Point is absurd. How do you strike a pressure point on a golem, a wraith, or a fire elemental? I could understand if it was just effective for overcoming stuff like armor of Fortification or that one Stone Dragon stance I forget the name of, but come on. You simply CANNOT critical hit something that has no organs or no vital parts. [/QUOTE]
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