Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Tokiwong's Story Hour... aka Big trouble in little Cormyr
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Aust Meliamne" data-source="post: 846" data-attributes="member: 95"><p>The First Session... Northen Cormyr in early winter in the small city of Quell, just before nightfall.</p><p>Thev and Rhea finally arrive in Quell after six days of dull travel. They were eager to make their way to Lord Reave’s manse. The travel had been for the most part uneventful, with the exception of an encounter in a small village along the road to Quell.</p><p></p><p>Thev and Rhea had stopped to rest under a roof, and not lying out on the hard ground under the cold night. During the night Rhea heard a disturbance in the hall just outside of the room and she went to investigate. To find a thin half-elven woman, a traveler by her garb, being accosted by a large brutish local. Rhea quickly intervened, and then watched as the brutish man was quickly put down with two swift kicks, one to the back of his knee the other to his head. The two women wisely retreated back into the room.</p><p></p><p>The traveler, who wished to be called Kae, a foreigner by her accent and appearance, her skin was much darker in appearance. Rhea and Kae conversed for a moment until Thev, who had gone out to check the horse returned. Kae showed disdain to the large teifling's presence and Thev likewise was not pleased to meet her. As the night passed Kae revealed that she had been searching for her lost companion Xenon, a mage who had been captured by goblins. She was hoping the mage had escaped and they might have met the young mage along the road. Both Rhea and Thev shook their heads no and the conversation ended. The night passed and the Kae took to the East, while Thev and Rhea continued north.</p><p></p><p>Three days later the two adventurers arrived in Quell, and were at last ending their journey. Quell is a small city of about 13,000 inhabitants, mostly humans with a sizeable population of halflings. Quell is surrounded by hilly farmland and acres of apple orchards. Quell is a backwater city in ways and is relatively behind the times somewhat. It has a much slower pace then Suzail and the people are not as cosmopolitan. But it is a pleasant city with paved roads and beautiful stone buildings. The duo made their way through the city and arrived at the manse of Lord Reave. The structure was stone and fine wood with apple trees lining the walkway through the courtyard to the house proper. Thev dismounted and knocked on the door, just as the House mage Xenon was about to open it.</p><p></p><p>Xenon looked inquisitively at the two travelers; Rhea kept herself covered as to not reveal her true nature. Thev spoke up and asked for the master of the house. Xenon respectfully replied that the lord had stepped out earlier in the day and had not yet returned, he invited them in though to await the master’s return. Thev and Rhea waited in the parlor and spoke with Xenon on various topics most relating to the circumstances that brought them. Xenon listened intently, a plan growing in the back of his fevered mind. </p><p></p><p>The recounted his ambush by the goblins and the fact that they had come north to aid House Reave with their troubles with the goblins. Both Thev and Rhea shared the sentiment that the goblins well though out ambush was possibly the work of a rival house, and Xenon instantly suspected House Dorbal. House Dorbal along with houses Reave and Beltaine formed the center of Quell politics. Both House Beltaine and House Reave had become powerful in their mining and trade of turquoise with Baldur’s Gate and Suzail, and many other large cities. House Dorbal was allied with House Beltaine and had a hand in the farming in the city and were also feared as enforcers and assassins. Merely rumors stemming from the fact that the founder of House Dorbal was rumored to be an assassin from Suzail. </p><p></p><p>Xenon took it upon himself to act on his master’s behalf and led the two strangers to the compound of House Dorbal; a large building that loomed in the chilling darkness. There was only a single guard at the door, and his manner was more foul then a thousand orcs. The guard insulted Xenon, calling him a “darkie mage” and then insulted Rhea considering her a women only fit to go to bed with him. The group obviously became frustrated and Xenon erupted and casted a Magic Missile at the hapless guard. The guard went down without another word. Rhea and Thev were both shocked by this action and were doubly upset, at the guard and now at their callous reckless companion. Xenon uttered a few words deriding House Dorbal and after rhea tended to the guard’s wounds, the trio returned to the Reave Manse.</p><p>Both and Rhea and Thev were upset with the events and began to doubt if they would assist Lord Reave, Xenon stomped to his room and prepared to sleep. In the meanwhile Thev and Rhea took refuge in the parlor once more and went over the happenings of the night and decided that they would need to act soon and possibly find their own residence to avenge his fallen companions. </p><p></p><p>Xenon prepared for bed and sat down to take his boots off when he noticed a letter left for him by Hadrian, also known as Lord Reave. The letter said that Hadrian had gone to a dinner at the manor of House Beltaine and that he was invited and should make an appearance. Xenon once again left his room and went to find the two travelers who were sitting irate in the parlor. Before they had a chance to tear into him verbally, he told them about the dinner at House Beltaine, they all agreed it was high time they spoke with Lord Reave before they did anything else.</p><p></p><p>The trio arrived at House Beltaine amidst beautiful music and pleasant smells of food and wine. The trio strolled down the long corridor to the main receiving room lined with portraits of members of House Beltaine. Rhea stopped at a large portrait of a young man, Owen Vanten Beltaine; it seemed familiar to her in a way. Thev noticed but kept his eyes on the guests at the dinner. Eventually they found Hadrian speaking with two merchants from the guild.</p><p></p><p>Hadrian was pleased to see that Xenon had arrived and then seemed intrigued at the guests he had brought with him. Pleasantries were exchanged and Thev once again retold his story about the ambush, and the subsequent journey to Quell from Franick. Hadrian was not pleased and invited them to a more private room and heard the rest of the story in full. He was also not pleased with the actions Xenon had taken and reminded him that he should be more careful before placing the honor of House Reave at stake. The conversation escalated as Hadrian tried to have Rhea remove her cloak and reveal herself; she refused and countered with cryptic religious wordings. Rhea is a priestess of Eilistraee, and refers to her as simply the dancer. Before the situation escalated out of control Hadrian wisely dropped the subject and dismissed the trio. He placed Xenon accountable for any repercussions of his endeavors but would support him for now, it was clear though he was expecting results and soon.</p><p></p><p>The trio left the house quickly, not before Rhea marking, mentally, a nobleman watching her intently and taking another glance at the portrait, that had a striking resemblance to her father. The trio decided to return to the manse and plan their actions. About two miles from the manse they were ambushed by goblins dressed in robes and sarongs wielding daggers and arrows. In the first round of combat, Rhea was surprised and lightly grazed by an arrow, while Thev avoided a shot and charged his horse onward. The goblin was too quick though and avoided his attack but not quick enough for Xenon’s amazing shot from his crossbow. The critical strike went right through the first of the two goblins and into a hidden third one readying a bow, killing both instantly. The third goblin groveled as Rhea charged her hood down revealing her “drow birthright”. She used her race's reputation to brow beat the hapless goblin and Thev took it forcefully in his arms and carried back to the manse. </p><p></p><p>The next session shall detail what comes next…</p></blockquote><p></p>
[QUOTE="Aust Meliamne, post: 846, member: 95"] The First Session... Northen Cormyr in early winter in the small city of Quell, just before nightfall. Thev and Rhea finally arrive in Quell after six days of dull travel. They were eager to make their way to Lord Reave’s manse. The travel had been for the most part uneventful, with the exception of an encounter in a small village along the road to Quell. Thev and Rhea had stopped to rest under a roof, and not lying out on the hard ground under the cold night. During the night Rhea heard a disturbance in the hall just outside of the room and she went to investigate. To find a thin half-elven woman, a traveler by her garb, being accosted by a large brutish local. Rhea quickly intervened, and then watched as the brutish man was quickly put down with two swift kicks, one to the back of his knee the other to his head. The two women wisely retreated back into the room. The traveler, who wished to be called Kae, a foreigner by her accent and appearance, her skin was much darker in appearance. Rhea and Kae conversed for a moment until Thev, who had gone out to check the horse returned. Kae showed disdain to the large teifling's presence and Thev likewise was not pleased to meet her. As the night passed Kae revealed that she had been searching for her lost companion Xenon, a mage who had been captured by goblins. She was hoping the mage had escaped and they might have met the young mage along the road. Both Rhea and Thev shook their heads no and the conversation ended. The night passed and the Kae took to the East, while Thev and Rhea continued north. Three days later the two adventurers arrived in Quell, and were at last ending their journey. Quell is a small city of about 13,000 inhabitants, mostly humans with a sizeable population of halflings. Quell is surrounded by hilly farmland and acres of apple orchards. Quell is a backwater city in ways and is relatively behind the times somewhat. It has a much slower pace then Suzail and the people are not as cosmopolitan. But it is a pleasant city with paved roads and beautiful stone buildings. The duo made their way through the city and arrived at the manse of Lord Reave. The structure was stone and fine wood with apple trees lining the walkway through the courtyard to the house proper. Thev dismounted and knocked on the door, just as the House mage Xenon was about to open it. Xenon looked inquisitively at the two travelers; Rhea kept herself covered as to not reveal her true nature. Thev spoke up and asked for the master of the house. Xenon respectfully replied that the lord had stepped out earlier in the day and had not yet returned, he invited them in though to await the master’s return. Thev and Rhea waited in the parlor and spoke with Xenon on various topics most relating to the circumstances that brought them. Xenon listened intently, a plan growing in the back of his fevered mind. The recounted his ambush by the goblins and the fact that they had come north to aid House Reave with their troubles with the goblins. Both Thev and Rhea shared the sentiment that the goblins well though out ambush was possibly the work of a rival house, and Xenon instantly suspected House Dorbal. House Dorbal along with houses Reave and Beltaine formed the center of Quell politics. Both House Beltaine and House Reave had become powerful in their mining and trade of turquoise with Baldur’s Gate and Suzail, and many other large cities. House Dorbal was allied with House Beltaine and had a hand in the farming in the city and were also feared as enforcers and assassins. Merely rumors stemming from the fact that the founder of House Dorbal was rumored to be an assassin from Suzail. Xenon took it upon himself to act on his master’s behalf and led the two strangers to the compound of House Dorbal; a large building that loomed in the chilling darkness. There was only a single guard at the door, and his manner was more foul then a thousand orcs. The guard insulted Xenon, calling him a “darkie mage” and then insulted Rhea considering her a women only fit to go to bed with him. The group obviously became frustrated and Xenon erupted and casted a Magic Missile at the hapless guard. The guard went down without another word. Rhea and Thev were both shocked by this action and were doubly upset, at the guard and now at their callous reckless companion. Xenon uttered a few words deriding House Dorbal and after rhea tended to the guard’s wounds, the trio returned to the Reave Manse. Both and Rhea and Thev were upset with the events and began to doubt if they would assist Lord Reave, Xenon stomped to his room and prepared to sleep. In the meanwhile Thev and Rhea took refuge in the parlor once more and went over the happenings of the night and decided that they would need to act soon and possibly find their own residence to avenge his fallen companions. Xenon prepared for bed and sat down to take his boots off when he noticed a letter left for him by Hadrian, also known as Lord Reave. The letter said that Hadrian had gone to a dinner at the manor of House Beltaine and that he was invited and should make an appearance. Xenon once again left his room and went to find the two travelers who were sitting irate in the parlor. Before they had a chance to tear into him verbally, he told them about the dinner at House Beltaine, they all agreed it was high time they spoke with Lord Reave before they did anything else. The trio arrived at House Beltaine amidst beautiful music and pleasant smells of food and wine. The trio strolled down the long corridor to the main receiving room lined with portraits of members of House Beltaine. Rhea stopped at a large portrait of a young man, Owen Vanten Beltaine; it seemed familiar to her in a way. Thev noticed but kept his eyes on the guests at the dinner. Eventually they found Hadrian speaking with two merchants from the guild. Hadrian was pleased to see that Xenon had arrived and then seemed intrigued at the guests he had brought with him. Pleasantries were exchanged and Thev once again retold his story about the ambush, and the subsequent journey to Quell from Franick. Hadrian was not pleased and invited them to a more private room and heard the rest of the story in full. He was also not pleased with the actions Xenon had taken and reminded him that he should be more careful before placing the honor of House Reave at stake. The conversation escalated as Hadrian tried to have Rhea remove her cloak and reveal herself; she refused and countered with cryptic religious wordings. Rhea is a priestess of Eilistraee, and refers to her as simply the dancer. Before the situation escalated out of control Hadrian wisely dropped the subject and dismissed the trio. He placed Xenon accountable for any repercussions of his endeavors but would support him for now, it was clear though he was expecting results and soon. The trio left the house quickly, not before Rhea marking, mentally, a nobleman watching her intently and taking another glance at the portrait, that had a striking resemblance to her father. The trio decided to return to the manse and plan their actions. About two miles from the manse they were ambushed by goblins dressed in robes and sarongs wielding daggers and arrows. In the first round of combat, Rhea was surprised and lightly grazed by an arrow, while Thev avoided a shot and charged his horse onward. The goblin was too quick though and avoided his attack but not quick enough for Xenon’s amazing shot from his crossbow. The critical strike went right through the first of the two goblins and into a hidden third one readying a bow, killing both instantly. The third goblin groveled as Rhea charged her hood down revealing her “drow birthright”. She used her race's reputation to brow beat the hapless goblin and Thev took it forcefully in his arms and carried back to the manse. The next session shall detail what comes next… [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Tokiwong's Story Hour... aka Big trouble in little Cormyr
Top