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Tokiwong's Story Hour... aka Big trouble in little Cormyr
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<blockquote data-quote="Aust Meliamne" data-source="post: 858" data-attributes="member: 95"><p>Information about Quell, the city in Cormyr the game is currently based in. in the middle of the Month of The Rotting, in 1372, yes it is winter time...</p><p></p><p>Information about Quell</p><p>Population: 12,143 (80% Human, 17% Lightfoot Halfling, 3% Other)</p><p></p><p>Location: Northern Cormyr, just south of the mountains in hilly farmland and</p><p>apple orchards. Further up the mountains are mines, of precious metals and</p><p>turquoise.</p><p></p><p>Trade: Most of the trade outside of farming is dominated by the brisk</p><p>turquoise jewelry trade that is prized as far off as Baldur's Gate. Two</p><p>families dominate the trade, House Beltaine and House Reave, the two most</p><p>powerful houses in Quell.</p><p></p><p>Magic: The Magister's of Quell are the main magic organization of Quell and</p><p>have a hand in the politics. They are led by the Grand Magus Yeldana Morgi,</p><p>a competent Evoker in her own right.</p><p></p><p>Government: The city is controlled by an aristocratic Oligarchy, dominated</p><p>by House Reave and House Beltaine, and their supporting families.</p><p></p><p>Quell for the most part supports itself with trade in farming goods and the</p><p>turquoise jewelry, which makes the two major Houses major players in Quell's</p><p>livelihood. In recent months Goblins in the hills have been suspected in</p><p>attacking various shipments of jewelry and goods, which has alarmed the more</p><p>simple folk. This along with the current troubles wracking Cormyr at large</p><p>have created a sense of foreboding in many citizens.</p><p></p><p>For the most part people in Quell are a good spirited folk and they have</p><p>much of pride in their city, and in Cormyr. They tend to think of</p><p>themselves as a tough people and are not afraid to mix it up if people get</p><p>rude. They tend to view strangers with some suspicion, and tend to give</p><p>Half-Orcs, and other similar races the cold shoulder. From what they know</p><p>of the Drow, they don't like them much either. Th people can be bigoted but</p><p>they like to think of it as being pragmatic so far away from the strength of</p><p>Cormyr.</p><p></p><p>Many citizens identify themselves by what house they support, since each</p><p>House employs many individuals in their ancestral mines and farming fields,</p><p>this is a minor thing but comes up. especially in the taverns and pubs</p><p>where drunken men gather after a long days work.</p><p></p><p>House Beltaine is known as a stern house with a penchant for pragmatism.</p><p>The patriarch of the family is a recluse, Basil Vanten Beltaine. He has</p><p>suffered much though in his lifetime, the loss of his first son to the</p><p>plague and then the death of his wife in the more recent years. His second</p><p>son Agis is said to be an accomplished Mage and a member of the Magisters in</p><p>good standing.</p><p></p><p>House Reave is the equal of House Beltaine and is under the leadership of a</p><p>young lord, Hadrian Reave, no more then 20 or so years, and unwed. House</p><p>Reave is the sole rival to House Beltaine though publicly they are allies.</p><p>Rumors of course fly, of just how friendly they are. In recent weeks the</p><p>House has taken on a young mage, named Xenon to be the House Mage.</p><p></p><p>House Dorbal is smaller in stature and influence but they support House</p><p>Beltaine completely. The House has its hands in the farming trade though</p><p>there are rumors among the rabble that the house is rife with dark magic and</p><p>shadows. Most scoff but at times when someone becomes too critical of House</p><p>Beltaine, they disappear, permanently. It does not help that, the House</p><p>founder was suspected to be an assassin from Suzail.</p><p></p><p>Though most of the major Houses are human, House Oakfoot, is mainly into the</p><p>trade of apples and its potent Oakfoot cider. The best liquor money can buy</p><p>in Quell, powerful and tasty. The Oakfoot arrived about ten years back and</p><p>have made a name for themselves at being industrious and determined. Plus</p><p>they know how to throw one hell of a party which they do once a year to</p><p>celebrate the end of the picking season for their apples.</p><p></p><p>The final major House, is House Mouzin, they are traders by nature and tend</p><p>to be neutral in the affairs of the city. They assist both families about</p><p>equally and focus on the bottom line.</p></blockquote><p></p>
[QUOTE="Aust Meliamne, post: 858, member: 95"] Information about Quell, the city in Cormyr the game is currently based in. in the middle of the Month of The Rotting, in 1372, yes it is winter time... Information about Quell Population: 12,143 (80% Human, 17% Lightfoot Halfling, 3% Other) Location: Northern Cormyr, just south of the mountains in hilly farmland and apple orchards. Further up the mountains are mines, of precious metals and turquoise. Trade: Most of the trade outside of farming is dominated by the brisk turquoise jewelry trade that is prized as far off as Baldur's Gate. Two families dominate the trade, House Beltaine and House Reave, the two most powerful houses in Quell. Magic: The Magister's of Quell are the main magic organization of Quell and have a hand in the politics. They are led by the Grand Magus Yeldana Morgi, a competent Evoker in her own right. Government: The city is controlled by an aristocratic Oligarchy, dominated by House Reave and House Beltaine, and their supporting families. Quell for the most part supports itself with trade in farming goods and the turquoise jewelry, which makes the two major Houses major players in Quell's livelihood. In recent months Goblins in the hills have been suspected in attacking various shipments of jewelry and goods, which has alarmed the more simple folk. This along with the current troubles wracking Cormyr at large have created a sense of foreboding in many citizens. For the most part people in Quell are a good spirited folk and they have much of pride in their city, and in Cormyr. They tend to think of themselves as a tough people and are not afraid to mix it up if people get rude. They tend to view strangers with some suspicion, and tend to give Half-Orcs, and other similar races the cold shoulder. From what they know of the Drow, they don't like them much either. Th people can be bigoted but they like to think of it as being pragmatic so far away from the strength of Cormyr. Many citizens identify themselves by what house they support, since each House employs many individuals in their ancestral mines and farming fields, this is a minor thing but comes up. especially in the taverns and pubs where drunken men gather after a long days work. House Beltaine is known as a stern house with a penchant for pragmatism. The patriarch of the family is a recluse, Basil Vanten Beltaine. He has suffered much though in his lifetime, the loss of his first son to the plague and then the death of his wife in the more recent years. His second son Agis is said to be an accomplished Mage and a member of the Magisters in good standing. House Reave is the equal of House Beltaine and is under the leadership of a young lord, Hadrian Reave, no more then 20 or so years, and unwed. House Reave is the sole rival to House Beltaine though publicly they are allies. Rumors of course fly, of just how friendly they are. In recent weeks the House has taken on a young mage, named Xenon to be the House Mage. House Dorbal is smaller in stature and influence but they support House Beltaine completely. The House has its hands in the farming trade though there are rumors among the rabble that the house is rife with dark magic and shadows. Most scoff but at times when someone becomes too critical of House Beltaine, they disappear, permanently. It does not help that, the House founder was suspected to be an assassin from Suzail. Though most of the major Houses are human, House Oakfoot, is mainly into the trade of apples and its potent Oakfoot cider. The best liquor money can buy in Quell, powerful and tasty. The Oakfoot arrived about ten years back and have made a name for themselves at being industrious and determined. Plus they know how to throw one hell of a party which they do once a year to celebrate the end of the picking season for their apples. The final major House, is House Mouzin, they are traders by nature and tend to be neutral in the affairs of the city. They assist both families about equally and focus on the bottom line. [/QUOTE]
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