Tolamaker
Adventurer
Session 4
The party finishes handing off the information, and the Shahalesti leave with their copy of the Ragesian military intelligence. Badgerface tells them they should have opened fire as soon as they had the intelligence, but thanks them for saving his life. He is not happy to find out that his codename has been Badgerface, and says he will take revenge on Erdan Menash when he sees him. Mishka suggests pissing in his bed, and Badgerface likes this.
The party decides they need to get out of Gate Pass soon, as it is almost 4 in the morning. They head south, and hear an orc bard playing a sad festival tune. She nods to Mishka when she says to keep up the fight, but doesn't seem to take heart. Gruz notices someone following them, and the party unsuccessfully tries to shake them. The figure reveals themselves to be none other than 𝕽𝖊𝖓𝖆𝖗𝖉, Folk Hero of Gate Pass. He apologizes for scaring them, and says that he would like them to deliver a letter and a gift to his sister. He dashingly offers to provide a distraction as they scale the walls, and gains the attention of the guards as the party makes their way out of the city.
The party decides to move at night, and travels for two nights towards the Fire Forest of Innenotdar. While giving watch some ways away from the road, Gruz overhears some mercenaries with the same insignia as those that attacked them in the pub. He tries to approach, but makes noise in the snow. He manages to convince them that he's just a wandering Dasseni mercenary. In talking with them, he discovers that the mercenary group hunting for mages are called the Black Horses, and they offer him a job. He turns it down, and they part amicably. The next night, Eluriah notices the Black Horses camp, and they skirt around it.
Eventually, they come close enough to the Fire Forest that the sky turns red. Near the ashy plain before the Fire Forest, they see a small farmhouse with a girl standing there. She asks if bears were following them, and reveals that she has visions. She thinks she and her father need to come with the group. Eluriah thinks the "bears" she sees in her visions are Ragesian Inquisitors, a torturous religious order that wears bear skulls to shield their souls. The party agrees to try and convince her father.
Changes to the Module
Mostly superficial ones. I had decided a while ago that Erdan Menash was a gnome. His eccentricities seemed to fit one well. And when the players called Badgerface Badgerface, I thought it would be funny if that was just a code name, not his real one (Rivereye). And from there, I basically improvised some unknown history between these two gnomes, one who is more fun loving, and the other a hardened professional.
I swapped the names of Rantle and Renard. Renard just sounded much more heroic and over the top, which is how I played him.
I made a pantheon, because I got tired of making wishy-washy statements about a god of healing or magic. I'll post it after this one.
Post Session Thoughts
Fun session, and basically the second in a row with only roleplay. I kept mentioning Erdan Menash as an ally, but I think it just came across as he was bankrolling the Resistance, which is sort of true I suppose. Another mixup came when I described ash falling from the sky. I meant that it was coming from the Fire Forest, but everyone interpreted it as Gate Pass being put to the torch. Made for a much darker end to the session, but I liked it.
Meeting Renard was fun, as Mishka's player went all in on the fangirling. This led to Eluriah and Aripose being extremely suspicious of him, and generally not liking him. I played Renard as so virtuous and selfless, he didn't even notice their insults. Very fun to bounce back and forth between adoration and barely veiled contempt. Though I think they were fair not to trust another stranger giving them things to deliver.
These players really didn't want to interact with anyone, and scaling the walls and giving the Black Horse camp a wide berth was part of it. They rolled really well for a group with two heavy armor users, so I gave it to them (also I wanted to keep it moving). They did miss out on the dream shroud and some lore though! Next session will likely be the end of Gate Pass, and then onto the Fire Forest of Innenotdar!
The party finishes handing off the information, and the Shahalesti leave with their copy of the Ragesian military intelligence. Badgerface tells them they should have opened fire as soon as they had the intelligence, but thanks them for saving his life. He is not happy to find out that his codename has been Badgerface, and says he will take revenge on Erdan Menash when he sees him. Mishka suggests pissing in his bed, and Badgerface likes this.
The party decides they need to get out of Gate Pass soon, as it is almost 4 in the morning. They head south, and hear an orc bard playing a sad festival tune. She nods to Mishka when she says to keep up the fight, but doesn't seem to take heart. Gruz notices someone following them, and the party unsuccessfully tries to shake them. The figure reveals themselves to be none other than 𝕽𝖊𝖓𝖆𝖗𝖉, Folk Hero of Gate Pass. He apologizes for scaring them, and says that he would like them to deliver a letter and a gift to his sister. He dashingly offers to provide a distraction as they scale the walls, and gains the attention of the guards as the party makes their way out of the city.
The party decides to move at night, and travels for two nights towards the Fire Forest of Innenotdar. While giving watch some ways away from the road, Gruz overhears some mercenaries with the same insignia as those that attacked them in the pub. He tries to approach, but makes noise in the snow. He manages to convince them that he's just a wandering Dasseni mercenary. In talking with them, he discovers that the mercenary group hunting for mages are called the Black Horses, and they offer him a job. He turns it down, and they part amicably. The next night, Eluriah notices the Black Horses camp, and they skirt around it.
Eventually, they come close enough to the Fire Forest that the sky turns red. Near the ashy plain before the Fire Forest, they see a small farmhouse with a girl standing there. She asks if bears were following them, and reveals that she has visions. She thinks she and her father need to come with the group. Eluriah thinks the "bears" she sees in her visions are Ragesian Inquisitors, a torturous religious order that wears bear skulls to shield their souls. The party agrees to try and convince her father.
Changes to the Module
Mostly superficial ones. I had decided a while ago that Erdan Menash was a gnome. His eccentricities seemed to fit one well. And when the players called Badgerface Badgerface, I thought it would be funny if that was just a code name, not his real one (Rivereye). And from there, I basically improvised some unknown history between these two gnomes, one who is more fun loving, and the other a hardened professional.
I swapped the names of Rantle and Renard. Renard just sounded much more heroic and over the top, which is how I played him.
I made a pantheon, because I got tired of making wishy-washy statements about a god of healing or magic. I'll post it after this one.
Post Session Thoughts
Fun session, and basically the second in a row with only roleplay. I kept mentioning Erdan Menash as an ally, but I think it just came across as he was bankrolling the Resistance, which is sort of true I suppose. Another mixup came when I described ash falling from the sky. I meant that it was coming from the Fire Forest, but everyone interpreted it as Gate Pass being put to the torch. Made for a much darker end to the session, but I liked it.
Meeting Renard was fun, as Mishka's player went all in on the fangirling. This led to Eluriah and Aripose being extremely suspicious of him, and generally not liking him. I played Renard as so virtuous and selfless, he didn't even notice their insults. Very fun to bounce back and forth between adoration and barely veiled contempt. Though I think they were fair not to trust another stranger giving them things to deliver.
These players really didn't want to interact with anyone, and scaling the walls and giving the Black Horse camp a wide berth was part of it. They rolled really well for a group with two heavy armor users, so I gave it to them (also I wanted to keep it moving). They did miss out on the dream shroud and some lore though! Next session will likely be the end of Gate Pass, and then onto the Fire Forest of Innenotdar!