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<blockquote data-quote="Tolamaker" data-source="post: 9194837" data-attributes="member: 7031495"><p><strong>Session 73: <img class="smilie smilie--emoji" loading="lazy" alt="🎶" title="Musical notes :notes:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f3b6.png" data-shortname=":notes:" />Secret Tunnel<img class="smilie smilie--emoji" loading="lazy" alt="🎶" title="Musical notes :notes:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f3b6.png" data-shortname=":notes:" /></strong></p><p></p><p>The party is led by Fayne up the Nallanthes river to the tunnels that lead to the city of Irrendra. They pass a patrol of Shahalesti, who Fayne almost attacks, but Corban convinces her that they have a job to do. Eluriah spooks the guards with sounds of an owl, making it easier to sneak past. When they reach the tunnels, Fayne leaves them. Following the directions of the Taranesti, Eluriah brings out Artemis to act as their backlight, revealing a network of elaborate knots in the shadows, showing which direction to go. THey wind their way, intersecting with other tunnels, and occasionally backtracking.</p><p></p><p>In the distance down one tunnel, they find three beautiful drow playing a mournful song, and they arise happy to find others. They say that Rhuarc abandoned them in the tunnels, and they'll do just <em>anything </em>if the party brings them with. A voice whispers in Eluriah's ear. "What is your deepest desire?" However, Corban had been playing a song of countercharm, and so when the drow shed their disguises to reveal their demonic succubus and incubus forms, they are unable to charm anyone. The group defeats the demons, and continue forward to a cavern where three larger demons stand waiting. Daukran, the leader, laughs cruelly, happy that people have come for the Torch of the Burning Sky. He tells them that he is bound to Rhuarc by his mother, who cared more about her son's life than her own while making deals with devils. He asks if any of them have the will to use the Torch, and Aripos admits he'd like to take over the world. Laughing triumphantly, Daukran calls out to them, "Then prove you have the mettle to wield it!" and attacks.</p><p></p><p>A flurry of power word Stuns fly, with Corban countering one and then getting caught in the next along with Eluriah. Aripos, unhappy that the demon he thought he was getting along with is attacking them, focuses his fire on Daukran, landing bolt after devastating bolt. Mishka runs forward to take on two at a time, while Niel takes on one on his own. Eluriah breaks free and begins to aid Niel, and Aripos unleashes a magical barrage of arrows bringing one down, enabling Mishka and Niel to finish off theirs.</p><p></p><p>Continuing to travel, the party emerges into a valley, overlooking the forest city of Irrendra.</p><p></p><p><strong>Post Session Thoughts</strong></p><p>These were two fun combats! While the succubus/incubus fight wasn't especially difficult, it was a great surprise when Corban's player began his countercharm before he even saw the enemies. Something about my description of the music (even though I mentioned that it was down a path they were meant to take) seemed eerie enough for him to start it up, and I loved the reveal that justified his actions. It was also fun, because I played all of the demons as pouty party people. Even their deaths were hot.</p><p></p><p>The glabrezu fight was good, simply because the demons were actually landing their hits and spells. I feel like I often have the worst luck when it comes to NPC rolls, and this was just a nice solid fight with big damage rolls that the players managed to pull through. It was also good little trickle of Rhuarc info. The players are currently of the opinion that he is a trillith, or that he used to be a person who was replaced by a trillith.</p><p></p><p><strong>Changes to the Module</strong></p><p>I made a few changes to facilitate getting through the tunnels faster. I cut a basilisk fight, simply because I rarely enjoy single-monster fights, and it felt like the odd-duck compared to the demon encounters.</p><p></p><p>I also cut the problems that are supposed to arise from flashes of light in the tunnels, largely because they have no consequence other than taking more time, and there wasn't a compelling reason to make them take longer. Eluriah was using a moonbeam, and I debated making anyone downstream of the light get booted out to another tunnel, but we were very close to the end of the session, and I felt like it wasn't going to make a huge difference.</p><p></p><p>Next session, I'll be running Irrendra as a point crawl!</p></blockquote><p></p>
[QUOTE="Tolamaker, post: 9194837, member: 7031495"] [B]Session 73: 🎶Secret Tunnel🎶[/B] The party is led by Fayne up the Nallanthes river to the tunnels that lead to the city of Irrendra. They pass a patrol of Shahalesti, who Fayne almost attacks, but Corban convinces her that they have a job to do. Eluriah spooks the guards with sounds of an owl, making it easier to sneak past. When they reach the tunnels, Fayne leaves them. Following the directions of the Taranesti, Eluriah brings out Artemis to act as their backlight, revealing a network of elaborate knots in the shadows, showing which direction to go. THey wind their way, intersecting with other tunnels, and occasionally backtracking. In the distance down one tunnel, they find three beautiful drow playing a mournful song, and they arise happy to find others. They say that Rhuarc abandoned them in the tunnels, and they'll do just [I]anything [/I]if the party brings them with. A voice whispers in Eluriah's ear. "What is your deepest desire?" However, Corban had been playing a song of countercharm, and so when the drow shed their disguises to reveal their demonic succubus and incubus forms, they are unable to charm anyone. The group defeats the demons, and continue forward to a cavern where three larger demons stand waiting. Daukran, the leader, laughs cruelly, happy that people have come for the Torch of the Burning Sky. He tells them that he is bound to Rhuarc by his mother, who cared more about her son's life than her own while making deals with devils. He asks if any of them have the will to use the Torch, and Aripos admits he'd like to take over the world. Laughing triumphantly, Daukran calls out to them, "Then prove you have the mettle to wield it!" and attacks. A flurry of power word Stuns fly, with Corban countering one and then getting caught in the next along with Eluriah. Aripos, unhappy that the demon he thought he was getting along with is attacking them, focuses his fire on Daukran, landing bolt after devastating bolt. Mishka runs forward to take on two at a time, while Niel takes on one on his own. Eluriah breaks free and begins to aid Niel, and Aripos unleashes a magical barrage of arrows bringing one down, enabling Mishka and Niel to finish off theirs. Continuing to travel, the party emerges into a valley, overlooking the forest city of Irrendra. [B]Post Session Thoughts[/B] These were two fun combats! While the succubus/incubus fight wasn't especially difficult, it was a great surprise when Corban's player began his countercharm before he even saw the enemies. Something about my description of the music (even though I mentioned that it was down a path they were meant to take) seemed eerie enough for him to start it up, and I loved the reveal that justified his actions. It was also fun, because I played all of the demons as pouty party people. Even their deaths were hot. The glabrezu fight was good, simply because the demons were actually landing their hits and spells. I feel like I often have the worst luck when it comes to NPC rolls, and this was just a nice solid fight with big damage rolls that the players managed to pull through. It was also good little trickle of Rhuarc info. The players are currently of the opinion that he is a trillith, or that he used to be a person who was replaced by a trillith. [B]Changes to the Module[/B] I made a few changes to facilitate getting through the tunnels faster. I cut a basilisk fight, simply because I rarely enjoy single-monster fights, and it felt like the odd-duck compared to the demon encounters. I also cut the problems that are supposed to arise from flashes of light in the tunnels, largely because they have no consequence other than taking more time, and there wasn't a compelling reason to make them take longer. Eluriah was using a moonbeam, and I debated making anyone downstream of the light get booted out to another tunnel, but we were very close to the end of the session, and I felt like it wasn't going to make a huge difference. Next session, I'll be running Irrendra as a point crawl! [/QUOTE]
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