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Tomb of Annihilation campaign recaps
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<blockquote data-quote="Rabbitbait" data-source="post: 7609204" data-attributes="member: 60100"><p>I ran the 4e tomb of horrors, but placed it in Eberron and mixed it with a plot of Acererak to release Bel-Shalor so that he could use his soul and ascend to godhood. It had been his first attempt to free Bel-Shalor that had created the Mournland. In stopping Acererak they made sure that Bel-Shalor escaped at full power and then raised all the dead in the land. Then the game become a real points of light/The Walking Dead campaign as the group struggled to find the components to reseal the prison as the dead overwhelmed town after town until only some of the larger cities remained.</p><p></p><p>This was followed by a new campaign 30 years later as Khorvaire rebuilt which was centered with Princes of the Apocalypse.</p><p></p><p>But I digress - We start at 7:30pm every Thursday night and usually finish at 10pm. We play on Roll20 as we are scattered across New Zealand (and sometimes Japan). I find that Roll20 is brilliant as it really minimizes the setup time and allows us to play without having to physically be in the same room (which we only manage once a year or so).</p></blockquote><p></p>
[QUOTE="Rabbitbait, post: 7609204, member: 60100"] I ran the 4e tomb of horrors, but placed it in Eberron and mixed it with a plot of Acererak to release Bel-Shalor so that he could use his soul and ascend to godhood. It had been his first attempt to free Bel-Shalor that had created the Mournland. In stopping Acererak they made sure that Bel-Shalor escaped at full power and then raised all the dead in the land. Then the game become a real points of light/The Walking Dead campaign as the group struggled to find the components to reseal the prison as the dead overwhelmed town after town until only some of the larger cities remained. This was followed by a new campaign 30 years later as Khorvaire rebuilt which was centered with Princes of the Apocalypse. But I digress - We start at 7:30pm every Thursday night and usually finish at 10pm. We play on Roll20 as we are scattered across New Zealand (and sometimes Japan). I find that Roll20 is brilliant as it really minimizes the setup time and allows us to play without having to physically be in the same room (which we only manage once a year or so). [/QUOTE]
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