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Tomb of Annihilation Post-Mortem (Spoilers)
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<blockquote data-quote="pukunui" data-source="post: 8541222" data-attributes="member: 54629"><p>I've run <em>Tomb of Annihilation </em>once all the way through and am running it a second time now.</p><p></p><p>The first time, I mostly ran it as written. My group chose Eku as their guide and went to Orolunga, then stopped at the Heart of Ubtao on their way to Kir Sabal. From there, they went to Nangalore to get the flower for the ritual. I changed the ritual to give them a <em>wind walk </em>spell because otherwise they wouldn't actually be able to fly all the way to Omu (the fly speed and duration aren't enough to get you all the way there as written).</p><p></p><p>Omu proved to be super-deadly. I think we lost more PCs there than at any other point in the adventure.</p><p></p><p>With the help of the Nine Gods, the PCs had little trouble beating Acererak.</p><p></p><p>For my second run-through, I didn't introduce the Death Curse straight away. Instead, I established the PCs as an Acq Inc franchise taking over from their ill-fated predecessors, the Company of the Yellow Banner. They've gotten to do all the fun little side quests my first group didn't get to do. I dropped references to Ras Nsi as often as I could. I even ran the Snout of Omgar exploration, and they talked with the sentient snakes in the Shrine of Fangs, where they learned that Ras Nsi is still alive. They're level 7 now, and they've just returned to Port Nyanzaru. I am now going to introduce the Death Curse, with Jessamine being their patron rather than Syndra.</p><p></p><p>I expect this group will also pick Eku as their guide. I'm planning on having Xandala ask to join them. If they don't hire Salida, I'll have her be Xandala's porter.</p><p></p><p>I wanted to play up the yuan-ti more, both in Port Nyanzaru and in the jungle, but I was never really sure how best to go about it. Instead, I think Ras Nsi has become something of a mystical bogeyman in my players' heads. At least, up until they learned he was still alive. Not sure how they think of him now.</p><p></p><p>The players adopted a wyrmling bronze dragon during their initial Acq Inc mission. They brought her along to Port Nyanzaru with them. Perhaps Ras Nsi's yuan-ti can kidnap the dragon, and they can rescue her from the fane later on.</p></blockquote><p></p>
[QUOTE="pukunui, post: 8541222, member: 54629"] I've run [I]Tomb of Annihilation [/I]once all the way through and am running it a second time now. The first time, I mostly ran it as written. My group chose Eku as their guide and went to Orolunga, then stopped at the Heart of Ubtao on their way to Kir Sabal. From there, they went to Nangalore to get the flower for the ritual. I changed the ritual to give them a [I]wind walk [/I]spell because otherwise they wouldn't actually be able to fly all the way to Omu (the fly speed and duration aren't enough to get you all the way there as written). Omu proved to be super-deadly. I think we lost more PCs there than at any other point in the adventure. With the help of the Nine Gods, the PCs had little trouble beating Acererak. For my second run-through, I didn't introduce the Death Curse straight away. Instead, I established the PCs as an Acq Inc franchise taking over from their ill-fated predecessors, the Company of the Yellow Banner. They've gotten to do all the fun little side quests my first group didn't get to do. I dropped references to Ras Nsi as often as I could. I even ran the Snout of Omgar exploration, and they talked with the sentient snakes in the Shrine of Fangs, where they learned that Ras Nsi is still alive. They're level 7 now, and they've just returned to Port Nyanzaru. I am now going to introduce the Death Curse, with Jessamine being their patron rather than Syndra. I expect this group will also pick Eku as their guide. I'm planning on having Xandala ask to join them. If they don't hire Salida, I'll have her be Xandala's porter. I wanted to play up the yuan-ti more, both in Port Nyanzaru and in the jungle, but I was never really sure how best to go about it. Instead, I think Ras Nsi has become something of a mystical bogeyman in my players' heads. At least, up until they learned he was still alive. Not sure how they think of him now. The players adopted a wyrmling bronze dragon during their initial Acq Inc mission. They brought her along to Port Nyanzaru with them. Perhaps Ras Nsi's yuan-ti can kidnap the dragon, and they can rescue her from the fane later on. [/QUOTE]
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