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Tomb of Annihilation
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<blockquote data-quote="Retreater" data-source="post: 7553131" data-attributes="member: 42040"><p>I am in the process of running ToA for two different groups. One group is about half the way to the Forbidden City while the first group is on level 4 of the Tomb. </p><p></p><p>Both groups have the same complaint. Due to the nature of the Death Curse, they felt rushed through the colorful, vibrant, exciting city of Port Nyanzaru and they weren't allowed to explore the lush continent of Chult. I would encourage you to bring the Death Curse into the campaign later and find other reasons for the party to explore the continent. Maybe they are explorers, treasure hunters, etc. Then later they can be hired to find the source of the Death Curse - because you're really missing what I think is the best part of the adventure.</p><p></p><p>When you get to the Tomb, be prepared to alter the rules. It's a deathtrap dungeon that breaks a lot of the rules of the game. I would allow saving throws where they're normally not allowed and take out the instant-death traps, for example.</p></blockquote><p></p>
[QUOTE="Retreater, post: 7553131, member: 42040"] I am in the process of running ToA for two different groups. One group is about half the way to the Forbidden City while the first group is on level 4 of the Tomb. Both groups have the same complaint. Due to the nature of the Death Curse, they felt rushed through the colorful, vibrant, exciting city of Port Nyanzaru and they weren't allowed to explore the lush continent of Chult. I would encourage you to bring the Death Curse into the campaign later and find other reasons for the party to explore the continent. Maybe they are explorers, treasure hunters, etc. Then later they can be hired to find the source of the Death Curse - because you're really missing what I think is the best part of the adventure. When you get to the Tomb, be prepared to alter the rules. It's a deathtrap dungeon that breaks a lot of the rules of the game. I would allow saving throws where they're normally not allowed and take out the instant-death traps, for example. [/QUOTE]
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