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Tomb of Horrors - example of many, or one of a kind?
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<blockquote data-quote="Celebrim" data-source="post: 5579102" data-attributes="member: 4937"><p>This is one of the first things that a party playing Tomb of Horrors should realize. They generally have no reason to keep pressing on until they are ready to do so. </p><p></p><p>This is one of several reasons why 'C1: The Hidden Shrine of Tamoachan' is probably more lethal and more challenging than 'Tomb of Horrors'. In C1, you are on a strict environmentally enforced time limit. You can't wait anything out or recover lost resources once they are spent. In ToH, other than the fact that its not very stylish, why not wait? Also in C1, if you play it with the suggested party of 3 characters, you have very very few resources to spare and even if you play very well, you still might have enough bad luck that you'll lose anyway.</p><p></p><p>Similarly, 'I6: Ravenloft' is probably more of a meat grinder than ToH because Strahd is a very intelligent and proactive foe with an array of abilities that let him wear down PC's over time much faster than they can recover. Failures usually aren't immediately lethal in I6, but its very easy to get yourself in a death spiral from which its impossible to recover.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5579102, member: 4937"] This is one of the first things that a party playing Tomb of Horrors should realize. They generally have no reason to keep pressing on until they are ready to do so. This is one of several reasons why 'C1: The Hidden Shrine of Tamoachan' is probably more lethal and more challenging than 'Tomb of Horrors'. In C1, you are on a strict environmentally enforced time limit. You can't wait anything out or recover lost resources once they are spent. In ToH, other than the fact that its not very stylish, why not wait? Also in C1, if you play it with the suggested party of 3 characters, you have very very few resources to spare and even if you play very well, you still might have enough bad luck that you'll lose anyway. Similarly, 'I6: Ravenloft' is probably more of a meat grinder than ToH because Strahd is a very intelligent and proactive foe with an array of abilities that let him wear down PC's over time much faster than they can recover. Failures usually aren't immediately lethal in I6, but its very easy to get yourself in a death spiral from which its impossible to recover. [/QUOTE]
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