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Tome of Shadow (Shadow Magic Revitalization)
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<blockquote data-quote="Realms of Chaos" data-source="post: 3732417" data-attributes="member: 54946"><p><span style="font-size: 22px"><strong>New Feats:</strong></span></p><p></p><p><span style="font-size: 18px"><strong>Path Mastery Feats:</strong></span></p><p>A Shadowcaster faces a strange predicament. If they want more powerful mysteries, they must take from less paths, meaning less versatility. Some Shadowcasters have overcome this ability with special Path Mastery Feats, each requiring a complete path to function, along with the path mastery feat. Unless otherwise noted, all Path Mastery Feats are supernatural abilities.</p><p></p><p><strong>Shadow Magic Feats</strong></p><p>[CODE][B]General Feats Prerequisites Benefit[/B]</p><p>Advice of Shadows Shadowcaster level 1 gain bonus on one mental skill check.</p><p>Arcane Acknowledgement Shadowcaster level 1 qualify for prestige classes more easily.</p><p>Divine Acknowledgement Cultist level 1 qualify for prestige classes more easily.</p><p>Ebon Pocket Shadowcaster level 1 you can store items in an extradimensional pocket of shadow.</p><p>Extra Mystery Use — gain an extra daily use of a mystery each day.</p><p>Forceful Shadowcaster Shadowcater level 1 charisma helps you learn more powerful mysteries</p><p>Insightful Shadowcaster Shadowcaster level 1, Wis 13 wisdom increases the power of your mysteries.</p><p>Master Dabbler access to 6 different paths, mysteries with metashadow effects are more powerful</p><p> any metashadow feat</p><p>Metashadow Mastery access to 12 different paths, gain an extra use of each metashadow feat.</p><p> Master Dabbler</p><p>Metashadow Master, Improved access to 18 different paths, use metashadow feats at will</p><p> Master Dabbler, Metashadow Mastery</p><p>Midnight Alchemist Shadowcaster level 1 craft better alchemic items faster.</p><p>Mystery Focus Access to one apprentice mystery improve mystery once per day.</p><p>Path Mastery access to a 3rd, 6th, gain benefit for completing paths.</p><p> or 9th level mystery.</p><p>Path Versatility — feats that improve paths are more versatile</p><p>Sight of Shadows Umbral sight class feature shadows improve your senses</p><p>Scholarly Shadowcaster Shadowcaster level 1 intelligence helps make your mysteries more virulent.</p><p>Shaded Mysteries — mysteries are more powerful when cast in shadows</p><p>Shadow Master Access to one apprentice mystery shadow abilities are more virulent</p><p>Shadow Reserve Shadowcaster level 1 gain small number of extra mysteries each day.</p><p>Shadow Resiliance — give up a mystery to heal yourself</p><p>Shadow Tome Shadowcaster level 1, write your mysteries in a tome like a wizard</p><p> Liquid Night Fundamental</p><p>Shadow Redundancy — Gain additional power from learning one mystery multiple times.</p><p>Shadowy Combatant Shadowcaster or Cultist level 1 gain more proficiency with weapons and armor.</p><p>Shifting Shadows Shadowcaster level 5 You can give up stronger mysteries to use weaker ones more.</p><p>Signature Mystery Favored Mystery You have increased power with your favored mystery</p><p>Tainted Shadowcaster Mild taint, Shadowcaster level 1 taint grants you extra uses of mysteries</p><p>Unnatural Reflexes Shadowcaster or Cultist level 2 sacrifice mystery to improve reflexes</p><p> Escape Into Shadow Shadowcaster or Cultist level 8 gain evasion when improving your reflexes</p><p></p><p>[B]Metashadow Feats Prerequisites Benefit[/B]</p><p>Complicate Casting — complicate the casting of your mysteries to gain additional power from them.</p><p>Delayed Mystery Any two metashadow feats delay a mystery’s activation by 3 rounds.</p><p>Ghostly Mystery Any other metashadow feat your mystery affects those on other dimensions.</p><p>Impeding Mystery Any two metashadow feats slow down foes in the area of your mystery</p><p>Magebane Mystery — inflict caster level penalty on those affected by mystery.</p><p>Persistent Mystery Any five metashadow feats make a mystery last all day</p><p>Retributive Mystery — prepare a mystery to be cast when damaged.</p><p>Runebound Mystery — cast a mystery into a rune that acts as a trap.</p><p>Shadowstuff Mystery Any two metashadow feats exclude allies from the effects of your mysteries</p><p>Subduing Mystery — replace lethal damage from mysteries with nonlethal damage.</p><p>Warped Mystery Any other metamagic feat. replace one form of damage with another.</p><p>Widen Mystery — enlarge a mystery’s area.</p><p></p><p>[B]Path Mastery Feats Prerequisites Benefit[/B]</p><p>Above Nature ability to cast the Rebellion of Nature creatures of nature cannot attack you.</p><p> mystery, Path Mastery</p><p></p><p>Arcane Veil ability to caste the Greater Shadows Fade you gain spell resistance.</p><p> mystery, Path Mastery</p><p>Astray in the Dark ability to cast the Umbral Fist mystery, extend your reach in shadows.</p><p> Path Mastery </p><p>Battlefield Blaster Ability to cast the Disastrous Orbs mystery, Ignore the effects of your own mysteries.</p><p> Path Mastery</p><p></p><p>Blur of Shadows ability to cast the Clinging Darkness mystery, warp the surrounding terrain.</p><p> Path Mastery</p><p>Cloak and Dagger ability to cast the Sharp Shadows mystery, defend and retaliate using shadow</p><p> Path Mastery</p><p>Curtain of Shadow ability to cast the Unveil mystery, you gain concealment in all but bright sunlight.</p><p> Path Mastery</p><p>Dark Charm ability to cast the Shadow’s Appeal mystery, gain diplomacy as class skill.</p><p> Path Mastery</p><p>Dark Concealment ability to cast the Deadly Shade mystery, become invisible in magical darkness.</p><p> Path Mastery</p><p>Dark Puppeteer ability to cast the Shadow Surge mystery, redirect the target of attacks.</p><p> Path Mastery</p><p>Dark Trekker ability to cast the Voyage into Shadow mystery, provoke no attacks of opportunity with your movement.</p><p> Path Mastery</p><p></p><p>Ebon Form able to cast the Shadow Time mystery, you gain fast healing 2.</p><p> Path Mastery</p><p>Ebon Hand ability to cast the Umbral Touch mystery, gain extra strength with touch attacks.</p><p> Path Mastery</p><p>Embrace of Shadow ability to cast the Umbral Immunity mystery, add your charisma modifier on saving throws.</p><p> Path Mastery</p><p>Ephemeral Palm ability to cast the Invisible Pyre mystery, gain damaging touch attack.</p><p> Path Mastery</p><p>Escaping Shade ability to cast the Black Labyrinth mystery, enter a state that helps you escape from danger.</p><p> Path Mastery</p><p>Esoteric Knowledge ability to cast the Afraid of the Dark mystery, gain all knowledge skills.</p><p> Path Mastery</p><p>Eyes of Twilight ability to cast the Reflections of Things you gain blindsight out to 60 feet.</p><p> to Come mystery, Path Mastery</p><p></p><p>Forsaken Lore ability to cast the Pry the Truth mystery, +1 bonus to caster level.</p><p> Path Mastery</p><p>Grasp of Shadow ability to cast the Consume Essence mystery, trap foes in place.</p><p> Path Mastery</p><p>Guarded Mind ability to cast the Spun into Myth mystery, you are immune to intelligence, wisdom, and charisma damage.</p><p> Path Mastery</p><p>Hollow Being ability to cast the Without a Trace mystery, sneak around at high speeds without penalty.</p><p> Path Mastery</p><p>Master of Mysteries ability to cast the Shadow Absorption you use one mystery at will each day.</p><p> mystery, Path Mastery</p><p>Morphic Form ability to cast the Dark Transformation you have a 25% chance to ignore critical hits.</p><p> mystery, Path Mastery</p><p>Night’s Guard ability to cast the Dancing Shadows mystery, darkness protects you.</p><p> Path Mastery</p><p>Nightmarish Master ability to cast the Dark Will mystery, gain immunity to fear.</p><p> Path Mastery</p><p>Phantom Assault ability to cast the Army of Shadow mystery, gain various combat-oriented abilities.</p><p> Path Mastery</p><p>Piercing Gaze ability to cast the Killing Shadows mystery, improve your sight.</p><p> Path Mastery</p><p>Pull of the Grave able to cast the Ephemeral Storm mystery, curse your opponents with the power of shadow.</p><p> Path Mastery </p><p>Quick Arrival ability to cast the Awaited Destination +10 speed; run twice as long.</p><p> mystery, Path Mastery</p><p>Shaded Supremacy ability to cast the Desires Manifest Mystery, +4 bonus to any ability score.</p><p> Path Mastery</p><p>Shadow Renewal ability to cast the Shadow Investiture mystery, sustain your body with shadow</p><p> Path Mastery</p><p>Shadowy Imitator ability to cast the Greater Shadow Evocation imitate weaker forms of magic.</p><p> mystery, Path Mastery</p><p>Shady Magician ability to cast the Flood of Shadows mystery, manipulate magic with greater ease.</p><p> Path Mastery</p><p>Shady Observer ability to cast the Contingent Shadow mystery, stop flanking and detect divination.</p><p> Path Mastery</p><p>Silent Speaker ability to cast the Curse of Silence mystery, speak without speaking.</p><p> Path Mastery</p><p>Subtle Voice ability to cast the Flicker mystery, communicate subtly.</p><p> Path Mastery</p><p>Twilight Ascendance ability to cast the Shadow Immersion mystery, become incorporeal for 1 round/level.</p><p> Path Mastery</p><p>Twilight Guard ability to cast the Shadow Storm mystery, absorb elemental damage.</p><p> Path Mastery</p><p>Twilight Warper ability to cast the Twisted Summons mystery, gain immunity to poison and paralysis.</p><p> Path Mastery</p><p></p><p>Visage of Shadow ability to cast the Faceless Shadow mystery, gain powers related to speech.</p><p> Path Mastery</p><p>Ward of Dusk ability to cast the Dark Aura mystery, defend yourself against one attack each round.</p><p> Path Mastery</p><p>Unending Journey ability to cast the Immortal Shadow mystery, teleport as a full-round action.</p><p> Path Mastery[/CODE]</p></blockquote><p></p>
[QUOTE="Realms of Chaos, post: 3732417, member: 54946"] [SIZE="6"][B]New Feats:[/B][/SIZE] [SIZE="5"][B]Path Mastery Feats:[/B][/SIZE] A Shadowcaster faces a strange predicament. If they want more powerful mysteries, they must take from less paths, meaning less versatility. Some Shadowcasters have overcome this ability with special Path Mastery Feats, each requiring a complete path to function, along with the path mastery feat. Unless otherwise noted, all Path Mastery Feats are supernatural abilities. [B]Shadow Magic Feats[/B] [CODE][B]General Feats Prerequisites Benefit[/B] Advice of Shadows Shadowcaster level 1 gain bonus on one mental skill check. Arcane Acknowledgement Shadowcaster level 1 qualify for prestige classes more easily. Divine Acknowledgement Cultist level 1 qualify for prestige classes more easily. Ebon Pocket Shadowcaster level 1 you can store items in an extradimensional pocket of shadow. Extra Mystery Use — gain an extra daily use of a mystery each day. Forceful Shadowcaster Shadowcater level 1 charisma helps you learn more powerful mysteries Insightful Shadowcaster Shadowcaster level 1, Wis 13 wisdom increases the power of your mysteries. Master Dabbler access to 6 different paths, mysteries with metashadow effects are more powerful any metashadow feat Metashadow Mastery access to 12 different paths, gain an extra use of each metashadow feat. Master Dabbler Metashadow Master, Improved access to 18 different paths, use metashadow feats at will Master Dabbler, Metashadow Mastery Midnight Alchemist Shadowcaster level 1 craft better alchemic items faster. Mystery Focus Access to one apprentice mystery improve mystery once per day. Path Mastery access to a 3rd, 6th, gain benefit for completing paths. or 9th level mystery. Path Versatility — feats that improve paths are more versatile Sight of Shadows Umbral sight class feature shadows improve your senses Scholarly Shadowcaster Shadowcaster level 1 intelligence helps make your mysteries more virulent. Shaded Mysteries — mysteries are more powerful when cast in shadows Shadow Master Access to one apprentice mystery shadow abilities are more virulent Shadow Reserve Shadowcaster level 1 gain small number of extra mysteries each day. Shadow Resiliance — give up a mystery to heal yourself Shadow Tome Shadowcaster level 1, write your mysteries in a tome like a wizard Liquid Night Fundamental Shadow Redundancy — Gain additional power from learning one mystery multiple times. Shadowy Combatant Shadowcaster or Cultist level 1 gain more proficiency with weapons and armor. Shifting Shadows Shadowcaster level 5 You can give up stronger mysteries to use weaker ones more. Signature Mystery Favored Mystery You have increased power with your favored mystery Tainted Shadowcaster Mild taint, Shadowcaster level 1 taint grants you extra uses of mysteries Unnatural Reflexes Shadowcaster or Cultist level 2 sacrifice mystery to improve reflexes Escape Into Shadow Shadowcaster or Cultist level 8 gain evasion when improving your reflexes [B]Metashadow Feats Prerequisites Benefit[/B] Complicate Casting — complicate the casting of your mysteries to gain additional power from them. Delayed Mystery Any two metashadow feats delay a mystery’s activation by 3 rounds. Ghostly Mystery Any other metashadow feat your mystery affects those on other dimensions. Impeding Mystery Any two metashadow feats slow down foes in the area of your mystery Magebane Mystery — inflict caster level penalty on those affected by mystery. Persistent Mystery Any five metashadow feats make a mystery last all day Retributive Mystery — prepare a mystery to be cast when damaged. Runebound Mystery — cast a mystery into a rune that acts as a trap. Shadowstuff Mystery Any two metashadow feats exclude allies from the effects of your mysteries Subduing Mystery — replace lethal damage from mysteries with nonlethal damage. Warped Mystery Any other metamagic feat. replace one form of damage with another. Widen Mystery — enlarge a mystery’s area. [B]Path Mastery Feats Prerequisites Benefit[/B] Above Nature ability to cast the Rebellion of Nature creatures of nature cannot attack you. mystery, Path Mastery Arcane Veil ability to caste the Greater Shadows Fade you gain spell resistance. mystery, Path Mastery Astray in the Dark ability to cast the Umbral Fist mystery, extend your reach in shadows. Path Mastery Battlefield Blaster Ability to cast the Disastrous Orbs mystery, Ignore the effects of your own mysteries. Path Mastery Blur of Shadows ability to cast the Clinging Darkness mystery, warp the surrounding terrain. Path Mastery Cloak and Dagger ability to cast the Sharp Shadows mystery, defend and retaliate using shadow Path Mastery Curtain of Shadow ability to cast the Unveil mystery, you gain concealment in all but bright sunlight. Path Mastery Dark Charm ability to cast the Shadow’s Appeal mystery, gain diplomacy as class skill. Path Mastery Dark Concealment ability to cast the Deadly Shade mystery, become invisible in magical darkness. Path Mastery Dark Puppeteer ability to cast the Shadow Surge mystery, redirect the target of attacks. Path Mastery Dark Trekker ability to cast the Voyage into Shadow mystery, provoke no attacks of opportunity with your movement. Path Mastery Ebon Form able to cast the Shadow Time mystery, you gain fast healing 2. Path Mastery Ebon Hand ability to cast the Umbral Touch mystery, gain extra strength with touch attacks. Path Mastery Embrace of Shadow ability to cast the Umbral Immunity mystery, add your charisma modifier on saving throws. Path Mastery Ephemeral Palm ability to cast the Invisible Pyre mystery, gain damaging touch attack. Path Mastery Escaping Shade ability to cast the Black Labyrinth mystery, enter a state that helps you escape from danger. Path Mastery Esoteric Knowledge ability to cast the Afraid of the Dark mystery, gain all knowledge skills. Path Mastery Eyes of Twilight ability to cast the Reflections of Things you gain blindsight out to 60 feet. to Come mystery, Path Mastery Forsaken Lore ability to cast the Pry the Truth mystery, +1 bonus to caster level. Path Mastery Grasp of Shadow ability to cast the Consume Essence mystery, trap foes in place. Path Mastery Guarded Mind ability to cast the Spun into Myth mystery, you are immune to intelligence, wisdom, and charisma damage. Path Mastery Hollow Being ability to cast the Without a Trace mystery, sneak around at high speeds without penalty. Path Mastery Master of Mysteries ability to cast the Shadow Absorption you use one mystery at will each day. mystery, Path Mastery Morphic Form ability to cast the Dark Transformation you have a 25% chance to ignore critical hits. mystery, Path Mastery Night’s Guard ability to cast the Dancing Shadows mystery, darkness protects you. Path Mastery Nightmarish Master ability to cast the Dark Will mystery, gain immunity to fear. Path Mastery Phantom Assault ability to cast the Army of Shadow mystery, gain various combat-oriented abilities. Path Mastery Piercing Gaze ability to cast the Killing Shadows mystery, improve your sight. Path Mastery Pull of the Grave able to cast the Ephemeral Storm mystery, curse your opponents with the power of shadow. Path Mastery Quick Arrival ability to cast the Awaited Destination +10 speed; run twice as long. mystery, Path Mastery Shaded Supremacy ability to cast the Desires Manifest Mystery, +4 bonus to any ability score. Path Mastery Shadow Renewal ability to cast the Shadow Investiture mystery, sustain your body with shadow Path Mastery Shadowy Imitator ability to cast the Greater Shadow Evocation imitate weaker forms of magic. mystery, Path Mastery Shady Magician ability to cast the Flood of Shadows mystery, manipulate magic with greater ease. Path Mastery Shady Observer ability to cast the Contingent Shadow mystery, stop flanking and detect divination. Path Mastery Silent Speaker ability to cast the Curse of Silence mystery, speak without speaking. Path Mastery Subtle Voice ability to cast the Flicker mystery, communicate subtly. Path Mastery Twilight Ascendance ability to cast the Shadow Immersion mystery, become incorporeal for 1 round/level. Path Mastery Twilight Guard ability to cast the Shadow Storm mystery, absorb elemental damage. Path Mastery Twilight Warper ability to cast the Twisted Summons mystery, gain immunity to poison and paralysis. Path Mastery Visage of Shadow ability to cast the Faceless Shadow mystery, gain powers related to speech. Path Mastery Ward of Dusk ability to cast the Dark Aura mystery, defend yourself against one attack each round. Path Mastery Unending Journey ability to cast the Immortal Shadow mystery, teleport as a full-round action. Path Mastery[/CODE] [/QUOTE]
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