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<blockquote data-quote="Ancalagon" data-source="post: 7579864" data-attributes="member: 23"><p>In my Yoon-Suin game, half the players are "outsiders" where they have access to the standard D&D races, and half are "locals" where only the "local races" are available (2 of them being unique to the setting).</p><p></p><p>I made sure that the player playing the outsiders knew how their races would be received in this new society. For examples, dwarves are seen as untrustworthy in Yoon-Suin. It wouldn't be fair to spring that up unexpectedly on a player. </p><p></p><p></p><p></p><p>The character had an interesting back story. He was a sewer goblin who had been "adopted" by a party and eventually mastered some magic via dubious means (ie warlock). When his party was wiped out (he managed to escape), he didn't want to return to the life of a goblin - he wanted the freedom and prestige (ish) of being an adventurer! </p><p></p><p>... buuuuut he knew it would be hard to be accepted as a goblin. So using his magic, he pretended to be a dwarf, basing himself on one of his party members (before he got killed that is). It actually slowed the character down a bit, power wise, because I couldn't take agonizing blast, but he was fun to play anyway!</p><p></p><p>Sadly, the campaign didn't last <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="Ancalagon, post: 7579864, member: 23"] In my Yoon-Suin game, half the players are "outsiders" where they have access to the standard D&D races, and half are "locals" where only the "local races" are available (2 of them being unique to the setting). I made sure that the player playing the outsiders knew how their races would be received in this new society. For examples, dwarves are seen as untrustworthy in Yoon-Suin. It wouldn't be fair to spring that up unexpectedly on a player. The character had an interesting back story. He was a sewer goblin who had been "adopted" by a party and eventually mastered some magic via dubious means (ie warlock). When his party was wiped out (he managed to escape), he didn't want to return to the life of a goblin - he wanted the freedom and prestige (ish) of being an adventurer! ... buuuuut he knew it would be hard to be accepted as a goblin. So using his magic, he pretended to be a dwarf, basing himself on one of his party members (before he got killed that is). It actually slowed the character down a bit, power wise, because I couldn't take agonizing blast, but he was fun to play anyway! Sadly, the campaign didn't last :( [/QUOTE]
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