Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Too weird for town....
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oofta" data-source="post: 7580841" data-attributes="member: 6801845"><p>I agree that a fantasy world can and should work differently. We don't have real goblins in our world so it's up to the DM to decide what they really are and whether they work as written. Maybe the DM is a big Harry Potter fan and goblins are mostly friendly if a bit ugly and sometimes misunderstood. Heck, in LFR campaign I played a gnoll. I have no problem with monstrous PCs per se.</p><p></p><p>However, I do think a campaign should have internal consistency that I personally find lacking in FR. If goblins are neutral evil black-hearted little humanoids motivated by greed and malice as stated in the MM, then I don't see them being accepted in most places unless that's just a general descriptor.</p><p></p><p>But if it's just a general descriptor then should there be a moral dilema if the wizard starts fireballing a goblin village? That question may add a flavor to your campaign that you want, but for others (including me) it's just an unnecessary complication to a game. In addition in FR there are times when monstrous creatures are just misunderstood and discriminated unfortunates and other times just monster fodder. There's no logical consistency.</p><p></p><p>Or does society for some reason accept that if a group of goblins find a vulnerable child in an alley that they will torture and kill them just for fun because that's what goblins do?*</p><p></p><p>I'd rather take the possibly over-simplistic approach and say that monstrous humanoids are evil and not allowed because I have plenty of twists, turns and moral dilemmas in my campaign without adding an unavoidable layer on top. If evil is clearly identifiable most of the time, it's more of a twist if someone you trusted turns out to be evil.</p><p></p><p><em>*Assuming that goblins are run according to the description in the MM and are not Harry Potter goblins of course.</em></p><p></p><p>P.S. I should note that this is a common problem with a lot of TV shows and films as well. The protagonists mow down dozens of low level guys without blinking an eye but then get to the big bad and they can't just kill this murderous sociopath because then they'd be "just like them". What? You just killed how many guys who may have just been there for a paycheck or conscripted and <em>now</em> you grow a conscience? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite5" alt=":confused:" title="Confused :confused:" loading="lazy" data-shortname=":confused:" /></p></blockquote><p></p>
[QUOTE="Oofta, post: 7580841, member: 6801845"] I agree that a fantasy world can and should work differently. We don't have real goblins in our world so it's up to the DM to decide what they really are and whether they work as written. Maybe the DM is a big Harry Potter fan and goblins are mostly friendly if a bit ugly and sometimes misunderstood. Heck, in LFR campaign I played a gnoll. I have no problem with monstrous PCs per se. However, I do think a campaign should have internal consistency that I personally find lacking in FR. If goblins are neutral evil black-hearted little humanoids motivated by greed and malice as stated in the MM, then I don't see them being accepted in most places unless that's just a general descriptor. But if it's just a general descriptor then should there be a moral dilema if the wizard starts fireballing a goblin village? That question may add a flavor to your campaign that you want, but for others (including me) it's just an unnecessary complication to a game. In addition in FR there are times when monstrous creatures are just misunderstood and discriminated unfortunates and other times just monster fodder. There's no logical consistency. Or does society for some reason accept that if a group of goblins find a vulnerable child in an alley that they will torture and kill them just for fun because that's what goblins do?* I'd rather take the possibly over-simplistic approach and say that monstrous humanoids are evil and not allowed because I have plenty of twists, turns and moral dilemmas in my campaign without adding an unavoidable layer on top. If evil is clearly identifiable most of the time, it's more of a twist if someone you trusted turns out to be evil. [I]*Assuming that goblins are run according to the description in the MM and are not Harry Potter goblins of course.[/I] P.S. I should note that this is a common problem with a lot of TV shows and films as well. The protagonists mow down dozens of low level guys without blinking an eye but then get to the big bad and they can't just kill this murderous sociopath because then they'd be "just like them". What? You just killed how many guys who may have just been there for a paycheck or conscripted and [I]now[/I] you grow a conscience? :confused: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Too weird for town....
Top