Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Too Young to Retire
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MacConnell" data-source="post: 8497403" data-attributes="member: 6855223"><p>Merindell is not much of a diviner, but the idea is sound. Sheldon helps him, walking around the cave and dragging his hands along the walls. If the possibility of mystical residue exists, neither man has the skill to detect it, much less read it.</p><p></p><p>"<span style="color: rgb(97, 189, 109)">Looks like we will have to do this manually</span>."</p><p>[spoiler=Active Search]</p><p><span style="color: blue">Merindell</span>: 30(observation) + 0(nothing applicable) + 78(d100) = 108</p><p><span style="color: green">Sheldon</span>: 50 + 52(enhanced vision) + 75 = 177</p><p>[/spoiler]</p><p>Exploring deeper into the cave than the location of the previous combat, it is obvious that a natural cave had been modified and expanded, but as to what intent or purpose is a matter of conjecture. Importantly, two additional exits are located.</p><p></p><p>Outside of the one farther to the west, Sheldon locates some evidence of people having recently exited the cave and continued somewhat northwest. Merin can recognize the prints after Sheldon shows them to him. It looks like four people, two light of foot and two burdened made several trips in and out of the cave.</p><p></p><p>Following the line of the trek, a small burn site is located. The fire was well maintained but too large to have been for cooking. It seems reasonable that materials from within the cave had been destroyed. With the day waning on, it is decided to camp near the burn site. Sheldon asks, "<span style="color: rgb(97, 189, 109)">Do we want to follow this trek and see where it might lead us, or do you have another idea</span>?"</p><p>[spoiler=Character Data]</p><p><span style="color: blue">Merindell</span>: full wellness</p><p>Surcoat: 79 - 2 = 77</p><p>Tunic: 56</p><p><span style="color: green">Sheldon</span>: full wellness</p><p>A-tunic: 59</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p><strong>Animal</strong>:</p><p>Cockatrice feathers: 1 pair, (Motility & Cohesion +3)</p><p>Cockatrice venom: 2 measures, (toxicity x4)</p><p>Jackal Canines: 8 pair: (Strength +3)</p><p>Jackal Dew Claws: 7 pair: (Strength +3)</p><p>Jackal Hearts: 8: {+strength x 3, +athleticism x 3}</p><p>Quillion Quills: 1: (Health +3), {toxicity x4}</p><p>Lizard Claws: (Motility & Strength +3)</p><p>Ram's Horn: 1, (Will +3)</p><p>Spectral Spider Fangs: 1, (Cohesion +4)</p><p></p><p><strong>Mineral</strong>:</p><p>Nebulastone: 1, (Confluence +4)</p><p>Nightstone: 1, (Adhesion +3)</p><p>Slickstone: 1: {- heat x2}</p><p>Sulfur: 1 brick, {heat or acidity x4}</p><p>Waterstone: 1, (Motility +3)</p><p></p><p></p><p><strong>Ores</strong>:</p><p>Copper: 1, (Persona +3), {shock or -Mind x4}</p><p>Manganese: 2, {any Mind x4}</p><p></p><p><strong>Plant</strong>:</p><p>Mend Leaves: 10 measures, {Mend x2}</p><p>Seeds: 2 measures, ??</p><p></p><p><strong>Discoveries</strong>:</p><p>modified cave west of Boga City</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal intentions. Provided a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8497403, member: 6855223"] Merindell is not much of a diviner, but the idea is sound. Sheldon helps him, walking around the cave and dragging his hands along the walls. If the possibility of mystical residue exists, neither man has the skill to detect it, much less read it. "[COLOR=rgb(97, 189, 109)]Looks like we will have to do this manually[/COLOR]." [spoiler=Active Search] [COLOR=blue]Merindell[/COLOR]: 30(observation) + 0(nothing applicable) + 78(d100) = 108 [COLOR=green]Sheldon[/COLOR]: 50 + 52(enhanced vision) + 75 = 177 [/spoiler] Exploring deeper into the cave than the location of the previous combat, it is obvious that a natural cave had been modified and expanded, but as to what intent or purpose is a matter of conjecture. Importantly, two additional exits are located. Outside of the one farther to the west, Sheldon locates some evidence of people having recently exited the cave and continued somewhat northwest. Merin can recognize the prints after Sheldon shows them to him. It looks like four people, two light of foot and two burdened made several trips in and out of the cave. Following the line of the trek, a small burn site is located. The fire was well maintained but too large to have been for cooking. It seems reasonable that materials from within the cave had been destroyed. With the day waning on, it is decided to camp near the burn site. Sheldon asks, "[COLOR=rgb(97, 189, 109)]Do we want to follow this trek and see where it might lead us, or do you have another idea[/COLOR]?" [spoiler=Character Data] [COLOR=blue]Merindell[/COLOR]: full wellness Surcoat: 79 - 2 = 77 Tunic: 56 [COLOR=green]Sheldon[/COLOR]: full wellness A-tunic: 59 [/spoiler] [spoiler=Collections] [B]Animal[/B]: Cockatrice feathers: 1 pair, (Motility & Cohesion +3) Cockatrice venom: 2 measures, (toxicity x4) Jackal Canines: 8 pair: (Strength +3) Jackal Dew Claws: 7 pair: (Strength +3) Jackal Hearts: 8: {+strength x 3, +athleticism x 3} Quillion Quills: 1: (Health +3), {toxicity x4} Lizard Claws: (Motility & Strength +3) Ram's Horn: 1, (Will +3) Spectral Spider Fangs: 1, (Cohesion +4) [B]Mineral[/B]: Nebulastone: 1, (Confluence +4) Nightstone: 1, (Adhesion +3) Slickstone: 1: {- heat x2} Sulfur: 1 brick, {heat or acidity x4} Waterstone: 1, (Motility +3) [B]Ores[/B]: Copper: 1, (Persona +3), {shock or -Mind x4} Manganese: 2, {any Mind x4} [B]Plant[/B]: Mend Leaves: 10 measures, {Mend x2} Seeds: 2 measures, ?? [B]Discoveries[/B]: modified cave west of Boga City [/spoiler] [ooc]Each character receives 5 DP. State nominal intentions. Provided a random roll.[/ooc] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Too Young to Retire
Top