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General Tabletop Discussion
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Top 10 odd D&D weapons
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<blockquote data-quote="Imp" data-source="post: 2875331" data-attributes="member: 40094"><p>I dunno, I kind of wish exotic weapons leaned more toward ridiculous and less towards Lame. It's a really big spear! It's a really big pick! It's a really big crossbow! It's a supersized scimitar! A great big halberd! All exotic! Because the die is bigger, don't you see. Exoticness is a function of math!</p><p></p><p>But on topic and personally, armor spikes are the ones that bug me the most. I shall attack by hurling my target parts at the guy with the spear, and hope a spiky bit hits! Eh. Also the idea of a battlefield full of soldiers body-slamming each other is pretty hilarious. Sort of like the ultimate Ministry video.</p><p></p><p>All the bouncy throwing weapons are kind of silly, too.</p><p></p><p>I don't have a problem with boomerangs. At least they're historical. Exaggerate their abilities for a fantasy game, so what? The only thing I don't like about them is you have to decide whether you want them to only function in open spaces or not and that gets annoying.</p></blockquote><p></p>
[QUOTE="Imp, post: 2875331, member: 40094"] I dunno, I kind of wish exotic weapons leaned more toward ridiculous and less towards Lame. It's a really big spear! It's a really big pick! It's a really big crossbow! It's a supersized scimitar! A great big halberd! All exotic! Because the die is bigger, don't you see. Exoticness is a function of math! But on topic and personally, armor spikes are the ones that bug me the most. I shall attack by hurling my target parts at the guy with the spear, and hope a spiky bit hits! Eh. Also the idea of a battlefield full of soldiers body-slamming each other is pretty hilarious. Sort of like the ultimate Ministry video. All the bouncy throwing weapons are kind of silly, too. I don't have a problem with boomerangs. At least they're historical. Exaggerate their abilities for a fantasy game, so what? The only thing I don't like about them is you have to decide whether you want them to only function in open spaces or not and that gets annoying. [/QUOTE]
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